Search found 1418 matches

by Airat9000
Wed Jun 04, 2014 4:31 am
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 561531

Re: Yuoki Industries

i am not understand

Press form machine
not made in gold ingot
04.06.jpg
04.06.jpg (244.69 KiB) Viewed 10894 times
by Airat9000
Tue Jun 03, 2014 9:20 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 561531

Re: Yuoki Industries

Idea
3 alien package in modify (hardness)

dirt+water+(tin ore (lead ore)) in recipe
by Airat9000
Tue Jun 03, 2014 8:28 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 561531

Re: Yuoki Industries

I seem to have come across a bug. The research for "Turret Damage Bonus" does not impact the newly added gattling turrets, might want to add that in the future as they are cool but by this kinda loose the coolness over time thanks to Dytechs pesky Biters. this should be solved, otherwise ...
by Airat9000
Sun Jun 01, 2014 6:15 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 561531

Re: Yuoki Industries

nice! very nice! silver (light ammo) tungsten (turret and heavy ammo)
by Airat9000
Sun Jun 01, 2014 3:35 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 561531

Re: Yuoki Industries

guns nice! good work!
i am back testing

idea
red copy guns and green (and color in fire)

and power in damage
by Airat9000
Sun Jun 01, 2014 12:46 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 370826

Re: Bob's Ore Mod.

I didn't change any values of Coal, it shouldn't have been effected. Are you sure it wasn't just a "Bad luck" spawn by random chance? I can change stone to be a bit less, but the main reason why I increased the size to be the same as the other base materials, was because Dytech's need for...
by Airat9000
Sun Jun 01, 2014 12:38 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 370826

Re: Bob's Ore Mod.

:D new version in f mod
more silver< gold,

small generated in
coal, ore, copper

screen
by Airat9000
Fri May 30, 2014 10:00 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 370826

Re: Bob's Ore Mod.

:D Why the need for rutile? * Currently? None. It is an ore for Titanium from F-Mod, but Like Lead in DyTech, apears to be unused. thanks! mod work! in bug stone big plantation in very high (old version small plantation spawn) coal small spawn (ols version normal spawn) need to adjust a little bit....
by Airat9000
Fri May 30, 2014 6:07 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 561531

Re: Yuoki Industries

Good mod that you liked: 1). many new things .. Power and water boiler. cool! 2). obtaining oil from coal .. it's brilliant .. very cool made 3). technology to research (open in factory and other) I would like to see: integration with mod p, and Bob Ore integration modes suppose to produce weapons o...
by Airat9000
Fri May 30, 2014 3:29 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 561531

Re: Yuoki Industries

link ti test?
by Airat9000
Fri May 30, 2014 3:21 pm
Forum: Mods
Topic: new tech tier and extended buildings
Replies: 4
Views: 8083

Re: new tech tier and extended buildings

Yes, you understand me correctly ..
it would be necessary to add a bunch of resources
which are in the bob ore mod
Tin Zinc Ore aluminum and gold and other in short everything that is in the game.
by Airat9000
Fri May 30, 2014 1:16 am
Forum: Mods
Topic: new tech tier and extended buildings
Replies: 4
Views: 8083

Re: new tech tier and extended buildings

I understand that will not need to use a bunch of building for smelting, and can be melted in electric oven and stone all other resources? such as gold silver?
by Airat9000
Thu May 29, 2014 6:15 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 561531

Re: Yuoki Industries

not a big bug

keeps other things ..
it is necessary to add that would be kept as coal coal and iron storage identity is in general .. that would not other things .. gested current resource .. and that would not have turned into garbage.
29.05-6.jpg
29.05-6.jpg (267.21 KiB) Viewed 11067 times
by Airat9000
Thu May 29, 2014 2:19 pm
Forum: Ideas and Requests For Mods
Topic: New Power Station
Replies: 5
Views: 4935

Re: New Power Station

Vitduo wrote:Thermal electric power station?
noo Geo Termal
by Airat9000
Thu May 29, 2014 11:43 am
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 561531

Re: Yuoki Industries

idea
3 and Research package create

4 alien Research package and complicate a little ..
by Airat9000
Thu May 29, 2014 9:07 am
Forum: Outdated/Not implemented
Topic: Cooperation in spreading the game
Replies: 1
Views: 979

Cooperation in spreading the game

would suggest partnership in spreading the game and getting additional profit for the CIS and Russia. if you think it will be interesting will be something interesting to do. but should that be was an agreement that would work fairly. I myself just really got involved in the game, and what should li...
by Airat9000
Wed May 28, 2014 11:08 pm
Forum: Ideas and Requests For Mods
Topic: New Power Station
Replies: 5
Views: 4935

New Power Station

1. Coal power 1-4 m/v
Coal res - power

2. Oil power (oil bricket standart) 5-9 m/v
3. Gas power (petrolium gas) 2-3 m/v
4. Geotermal power (comfortable Dytech mod) geotermal places 6-8
by Airat9000
Wed May 28, 2014 5:51 pm
Forum: Mods
Topic: [0.9.x] Landfill (1.1)
Replies: 52
Views: 39135

Re: [0.9.x] Landfill (1.1)

It's the one immediately below that. Oh well. I can't remember if F5 shows transitions by default or not, but F6 or F7 should. the question of how to create the river water? .. ground that it creates, and how to make water? can make a script that would create the water, next to the river. use of re...
by Airat9000
Wed May 28, 2014 11:18 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 370826

Re: Bob's Ore Mod.

bobingabout wrote:0.4.2 is up, it changes stone, as well as other tweaks, list of changes on first post.
:D Why the need for rutile? *

0.4.2
ok work in landfill mod (stone normal entity)
by Airat9000
Tue May 27, 2014 10:29 pm
Forum: Ideas and Requests For Mods
Topic: Combat tanks
Replies: 3
Views: 3854

Re: Combat tanks

Hah, we dont have any tanks but you said "more". Please, write more details. Differencies between your tanks, for example expenditure in detail for example for the production of tanks, speed, armor. Done from the gun. in theory you can do 3 tanks. 1 - with conventional ammunition (on gaso...

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