Search found 1418 matches

by Airat9000
Sat Jun 14, 2014 3:17 pm
Forum: Ideas and Requests For Mods
Topic: Oil mod
Replies: 1
Views: 2695

Oil mod

hi all ..
question and the idea
I would like to mod Petrochemical

1) change the oil content
instead of percentages (%) in barrels of oil
example of 110% to 110 million barrels

2 and several kinds of drilling rigs in the level of production, etc.
by Airat9000
Sat Jun 14, 2014 2:41 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.12] Bob's Metals, Chemicals and Intermediates
Replies: 587
Views: 287211

Re: [0.10.0] Bob's Metals and Chemicals mod

i am installed mod

bug
max (very high and table of contents) in settings new game
generated
normal
coal stone and ore cooper

more map
tin ore

small (not in next to the player map)
gold tungsten zinc and Quartz Rutile silver Bauxite

thanks in fix
by Airat9000
Fri Jun 13, 2014 5:52 pm
Forum: Mods
Topic: [MOD 0.10.2] Automatic Rail Laying Machine
Replies: 143
Views: 77527

Re: [MOD 0.10.0] Automatic Rail Laying Machine

:) good mod
idea please post in version you mod
by Airat9000
Fri Jun 13, 2014 4:22 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562395

Re: Yuoki Industries

I don't think that it will fix it. All mods updated more or less to 0.10.0 - except for DyTech, so I'd rather say that DyTech needs to have a look at the plethora of bug reports. I hope he's busy with the modular version, otherwise it kinda feels like an abandoned project untill a new update comes ...
by Airat9000
Fri Jun 13, 2014 3:08 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562395

Re: Yuoki Industries

dytech working 2.1 I tested before 0.10.0 version ..
there better graphics and stuff .. the way he worked with your mod .. just a small bug crawls right now this ..
and have all worked with version 2.1 and 0.9.8
by Airat9000
Thu Jun 12, 2014 4:19 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562395

Re: Yuoki Industries

:( you mod is crash in dytech mod 2.1
https://forums.factorio.com/forum/vie ... =10#p27823

please fix, thanks!
by Airat9000
Mon Jun 09, 2014 11:07 pm
Forum: Resolved Problems and Bugs
Topic: [0.10.0] New game dialog doesn't fit screen with mods
Replies: 5
Views: 3016

[0.10.0] New game dialog doesn't fit screen with mods

graphics are not enough place to monitor .. after setting mods

windows 7 64bit 1368х768

At least as supporting or decrease font size

screen
10.06-56.jpg
10.06-56.jpg (187.68 KiB) Viewed 3016 times
by Airat9000
Mon Jun 09, 2014 1:40 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 371316

Re: [0.10.0] Bob's Ore Mod.

It does work with DyTech, yes. Though getting DyTech to work in 0.10 requires you to mod DyTech, it's not easy, so if you want to play DyTech, I sugest you stick to 0.9.8 for now. the post says my mod is for 0.10.0, but it is still compatable with 0.9.8. in the case that breaks down the game.. I th...
by Airat9000
Sun Jun 08, 2014 9:32 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 371316

Re: [0.10.0] Bob's Ore Mod.

question turned out to run with dyteh mod:?
by Airat9000
Sun Jun 08, 2014 7:24 pm
Forum: Mods
Topic: [MOD] 0.9.X]Red Alert Harvester V0.0.5
Replies: 71
Views: 40707

Re: [MOD] 0.9.X]Red Alert Harvester V0.0.5

McSpiffy wrote:As far as new images I'm not that great at it Image work. If I do an update anytime soon it might just add a new building. :)
So there is no real reason to wait if you would like to do a spotlight.
new building good idea!
very nice!
by Airat9000
Sun Jun 08, 2014 3:22 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 371316

Re: [0.10.0] Bob's Ore Mod.

honestly bad play at the maximum level (because if the large base do not get to them, I think you understood the map ... that kicked off his earlier
the current version was a lot of stone. and onher version not in claim.
I bring this up not running to them:) destroy the ...
by Airat9000
Sat Jun 07, 2014 11:31 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 371316

Re: [0.10.0] Bob's Ore Mod.

Screen you mode
f mod +
dytech - (crash)

not generated
gold tin tungsten zinc

generated base resourses
ore cooper coal oil quartz
08.06-9.jpg
08.06-9.jpg (31.37 KiB) Viewed 7151 times
by Airat9000
Sat Jun 07, 2014 10:38 pm
Forum: Mods
Topic: [MOD 0.12.x] AdvancedEquipment_0.5.7
Replies: 138
Views: 122763

Re: [MOD 0.9.x] AdvancedEquipment v0.3.3

0.10.0 work?
by Airat9000
Sat Jun 07, 2014 1:10 am
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562395

Re: Yuoki Industries

waiting for updates under 0.10.0 Factors
For crash game f mode and dytech
by Airat9000
Sat Jun 07, 2014 1:05 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 371316

Re: Bob's Ore Mod.

:D new fix version in update wait

f-mod dytech in crash :(

0.10.0
by Airat9000
Fri Jun 06, 2014 3:46 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562395

Re: Yuoki Industries

Ok, one question regarding the research for the new gun turrets, where should the Knowledge Crystal be used? I can't seem to insert it into a laboratory. yes my fault, recipe is changed to normal science-packs in next update. i think most people use only laser-turrets, because place and forget ;) i...
by Airat9000
Thu Jun 05, 2014 6:45 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562395

Re: Yuoki Industries

:D idea tungsten and other metals
opportunity to smelt and other fees

n a separate building (universal)
05.06-34.png
05.06-34.png (707.52 KiB) Viewed 9957 times

and idea
1. Global market
sell export in
alloy
2. Sulfic acid factory (metals) 4-12 amount

3. Techology open (open in factory, made in alloy and other)
by Airat9000
Wed Jun 04, 2014 10:25 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562395

Re: Yuoki Industries

thanks! test in landfill mode
and how you put the wall and start to terraform water immediately fly; (
by Airat9000
Wed Jun 04, 2014 9:01 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562395

Re: Yuoki Industries

im find bug

crash
landfill 1.1

when you install the game harvested land ..
it was then when you put titanium wall.
by Airat9000
Wed Jun 04, 2014 6:42 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562395

Re: Yuoki Industries

to melt gold than that?

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