Search found 1418 matches

by Airat9000
Wed Jul 03, 2019 7:31 pm
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 383
Views: 238619

Re: [0.17+] Space Exploration WIP

:( new version factorio and bob game not works you mod

test 1
bob modules off

not work in momo tweak and other

test 2
bob modules on

you mod not work
by Airat9000
Wed Jun 26, 2019 12:44 pm
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 383
Views: 238619

Re: [0.17+] Space Exploration WIP

badtouchatr wrote:
Wed Jun 26, 2019 12:34 pm
Airat9000 wrote:
Wed Jun 26, 2019 12:28 pm
2019-06-26_15-26-37.png
He changed that in the 0.1.104 version of Space Exploration. :)

See the changelog: https://mods.factorio.com/mod/space-exp ... /changelog
nooo!!! 104 not work in bug to screen
by Airat9000
Wed Jun 26, 2019 12:28 pm
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 383
Views: 238619

Re: [0.17+] Space Exploration WIP

0.1.104
2019-06-26_15-26-37.png
2019-06-26_15-26-37.png (33 KiB) Viewed 6536 times

0.1.103
2019-06-26_15-43-07.png
2019-06-26_15-43-07.png (38.25 KiB) Viewed 6530 times
by Airat9000
Wed Jun 19, 2019 10:00 am
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 383
Views: 238619

Re: [0.17+] Space Exploration WIP

Klonans teleportation and Bilkas portals are supported if you want teleportation. Other mods will be supported later but some of them have issues with multiple surfaces and/or distance understanding across surfaces that makes things difficult. There is a positive loop for biosludge using biomass. Y...
by Airat9000
Sun Jun 16, 2019 11:26 am
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 383
Views: 238619

Re: [0.17+] Space Exploration WIP

;) Hello authors!

Idea : add game in teleport
a to b teleport in items and items in map
by Airat9000
Sun Jun 16, 2019 10:32 am
Forum: Mods
Topic: [MOD 0.15] AAI Industry
Replies: 166
Views: 101009

Re: [MOD 0.15] AAI Industry

Hello!

;) find bug in
0.3.19 and 0.3.20

version
0.3.17 normal work in mods

bug in 2mods
2019-06-16_13-23-06.png
2019-06-16_13-23-06.png (38.68 KiB) Viewed 5261 times
by Airat9000
Sun Jun 16, 2019 10:24 am
Forum: Modding help
Topic: Help in fix bug
Replies: 1
Views: 385

Re: Help in fix bug

2019-06-16_13-23-06.png
2019-06-16_13-23-06.png (38.68 KiB) Viewed 377 times
by Airat9000
Sun Jun 16, 2019 10:01 am
Forum: Modding help
Topic: Help in fix bug
Replies: 1
Views: 385

Help in fix bug

Please help in fix mod
2019-06-16_12-52-10.png
2019-06-16_12-52-10.png (56.39 KiB) Viewed 384 times
by Airat9000
Fri Jun 07, 2019 5:33 pm
Forum: Releases
Topic: Version 0.17.47
Replies: 26
Views: 17985

Re: Version 0.17.47

:o :o :o bug bug bug
good..
old version normal work
2019-06-07_20-32-38.png
2019-06-07_20-32-38.png (80.4 KiB) Viewed 13295 times
by Airat9000
Thu Jun 06, 2019 2:15 pm
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 383
Views: 238619

Re: [0.17+] Space Exploration WIP

0.1.87 and 0.1.86,
0.1.85 bug 1.1.84
work oldest
2019-06-06_17-09-38.png
2019-06-06_17-09-38.png (38.68 KiB) Viewed 6648 times
Find 2 bug conflicts in
AII Industry 0.3.19 0.17
by Airat9000
Tue Jun 04, 2019 10:29 am
Forum: Mods
Topic: [MOD 1.0.0] SunResources
Replies: 70
Views: 22000

Re: [MOD 0.17.x] SunResources

Sunnova wrote:
Tue Jun 04, 2019 12:30 am
added support, I tested and they worked.
Airat9000 wrote:
Mon Jun 03, 2019 9:33 pm
Angels refining and smelting
not natural gas and oil
2019-06-04_0-32-08.png
bob mod added tested?? already conflict you mod resources lost
by Airat9000
Mon Jun 03, 2019 9:33 pm
Forum: Mods
Topic: [MOD 1.0.0] SunResources
Replies: 70
Views: 22000

Re: [MOD 0.17.x] SunResources

Sunnova wrote:
Mon Jun 03, 2019 8:49 pm
I tested angelsinfiniteores_0.8.6, no problems, angelsinfiniteores_0.8.7 errors out, error in angelsinfiniteores_0.8.7 mod.

I've no idea what might be wrong.
Angels refining and smelting

not natural gas and oil
2019-06-04_0-32-08.png
2019-06-04_0-32-08.png (226.07 KiB) Viewed 3304 times
by Airat9000
Mon Jun 03, 2019 8:01 pm
Forum: Mods
Topic: [MOD 1.0.0] SunResources
Replies: 70
Views: 22000

Re: [MOD 0.17.x] SunResources

Sunnova wrote:
Mon Jun 03, 2019 7:37 pm
error log?

Airat9000 wrote:
Mon Jun 03, 2019 1:55 pm
:( new bug new versions angels
Noo game old delete in recipes and places you mod

angels mod new version mods - to screen results deletes message
by Airat9000
Mon Jun 03, 2019 7:07 pm
Forum: Gameplay Help
Topic: The question is that achievements
Replies: 2
Views: 1117

The question is that achievements

;) The question is that achievements can not be obtained if you create a new map? Only if you start just a new game?
2019-06-03_22-06-03.png
2019-06-03_22-06-03.png (323.52 KiB) Viewed 1117 times
by Airat9000
Mon Jun 03, 2019 1:55 pm
Forum: Mods
Topic: [MOD 1.0.0] SunResources
Replies: 70
Views: 22000

Re: [MOD 0.17.x] SunResources

:( new bug new versions angels

2019-06-03_16-54-04.png
2019-06-03_16-54-04.png (73.97 KiB) Viewed 3323 times
by Airat9000
Mon Jun 03, 2019 12:38 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 108247

Re: [0.17] Please post bugs and balance issues here.

;) hello! new version not normal generates in oil patches and fissure, lithium liqiuds in entity 1 patches
:(

resources normal generates, fliuds - not
2019-06-03_16-48-51.png
2019-06-03_16-48-51.png (754.09 KiB) Viewed 3678 times
by Airat9000
Sun Jun 02, 2019 6:14 pm
Forum: Ideas and Suggestions
Topic: Update Map
Replies: 1
Views: 615

Update Map

Update Map There is an idea that there would be a button on the map that would show the type of product being made on the map. And do not remember it yourself, marking myself I can not see anything! if compact production. And to make that the map button would mark what lies on conveyors. Есть идея ч...
by Airat9000
Sun May 26, 2019 10:21 am
Forum: Ideas and Requests For Mods
Topic: Automatic belts
Replies: 4
Views: 1163

Re: Automatic belts

thanks!
by Airat9000
Sat May 25, 2019 4:26 pm
Forum: Ideas and Requests For Mods
Topic: Automatic belts
Replies: 4
Views: 1163

Re: Automatic belts

Not 100% sure if I’m correctly getting what you’re asking for, so if this is wrong, please forgive me. I think what you’re asking for already exists: https://mods.factorio.com/mod/beltplanner-patched Edit: There’s also this that, while it doesn’t automatically put the belts down for you, will autom...

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