Search found 45 matches
- Sun Jul 31, 2016 11:59 pm
- Forum: Ideas and Suggestions
- Topic: Safe Rail Crossing
- Replies: 31
- Views: 16276
Re: Safe Rail Crossing
Maybe it is a good iea to implement rail signals which will trigger red sign if a player approaches/steps on the rail segment as well as trains occupying that segment That's basically what can be done with circuit networks, and it's literally what the picture mrnicosable posted shows. I myself woul...
- Sun Jul 31, 2016 11:48 pm
- Forum: Implemented Suggestions
- Topic: Save and load blueprints from hard drive.
- Replies: 11
- Views: 8227
Re: Save and load blueprints from hard drive.
Yeah, I just realized. There are mods for that. Nevertheless, I agree with atloomis - the fact that it's such a popular feature among modders is a reason why it should be implemented in vanilla. This did happen in the past, so why not this time? Also, after reconsidering, I think solution from this ...
- Sat Jul 30, 2016 9:31 pm
- Forum: Implemented Suggestions
- Topic: Save and load blueprints from hard drive.
- Replies: 11
- Views: 8227
Save and load blueprints from hard drive.
The whole concept of blueprints in this game reminds me very much of a Buildcraft mod for Minecraft. I think at least with oil the devs were inspired by this mod. Whether or not it was the same case with blueprints, there is one feature from buildcraft missing, which I think would be extremely usefu...
- Sun Jul 24, 2016 8:17 pm
- Forum: Ideas and Suggestions
- Topic: Modular Vehicles + Vehicle Assembler.
- Replies: 2
- Views: 1765
Modular Vehicles + Vehicle Assembler.
Greetings. I'd like to suggest a following addition to the game. Excluding trains, right now you can only build two types of vehicle - the car and the tank. You can craft them by hand, instead of having to use some sort of machinery. I think this aspect can be expanded in an interesting way. First o...
- Wed Jan 06, 2016 12:22 am
- Forum: Ideas and Suggestions
- Topic: Modular vehicles.
- Replies: 1
- Views: 6373
Modular vehicles.
While playing this game, I just couldn't help but feel that while Factorio is a GREAT game, all those resources you collect just BEG to be weaponized. I believe there's a good way to do that. Also its style reminds me of an old RTS game I've played in my childhood which had a very neat system for pr...