Search found 63 matches
- Sun Feb 24, 2013 6:41 pm
- Forum: General discussion
- Topic: Map editing
- Replies: 8
- Views: 11329
Re: Map editing
You need to change the enity list with F and toggle until you see the player person and place him/her down
- Sun Feb 24, 2013 6:40 pm
- Forum: General discussion
- Topic: Autosaves
- Replies: 4
- Views: 8504
Re: Autosaves
that is what i am doing now but i would like to have all my files in one place for fast removal instead of waiting a min or so to copy files and replace files onto my flash drive
- Sun Feb 24, 2013 6:39 pm
- Forum: Frequently Suggested / Link Collections
- Topic: Water as limited ressource
- Replies: 32
- Views: 31917
Re: Water
Well if they were to implement salt water they should add salt water treatment plants to evaporate the water and have it condense on a upside down v shaped roof and then fall on tanks to the side to get fresh watter
- Sun Feb 24, 2013 5:47 pm
- Forum: Frequently Suggested / Link Collections
- Topic: Water as limited ressource
- Replies: 32
- Views: 31917
Re: Water
I like that also the water that you deplet from lakes and what not should be replenished from the rain just a little but it would be a nice touch
- Sun Feb 24, 2013 4:54 pm
- Forum: Frequently Suggested / Link Collections
- Topic: Water as limited ressource
- Replies: 32
- Views: 31917
Water as limited ressource
I see all these suggestions for food but never have I once seen something for water while it is even more important for human life than food so i was thinking of a water meter and also adding water as a resource meaning that eventually the water you pump and drink will make the water in your pond la...
- Sun Feb 24, 2013 4:18 pm
- Forum: Ideas and Requests For Mods
- Topic: [REQUEST] Factorio optifine
- Replies: 5
- Views: 8873
[REQUEST] Factorio optifine
I have been playing this game for a while and i have noticed that because of my computers crappyness that is slows down to about half for about 5 min every now and again. so i was thinking of a mod that allows you to turn off stuff like animations, shadows, and render distance so that the game will ...
- Sun Feb 24, 2013 4:11 pm
- Forum: General discussion
- Topic: Autosaves
- Replies: 4
- Views: 8504
Re: Autosaves
That would be nice because when i put the files in my flashdrive the game would freeze for like 15-30 secs to autosave about every 5 min and it gets really annoying
- Sun Feb 24, 2013 2:44 am
- Forum: General discussion
- Topic: Autosaves
- Replies: 4
- Views: 8504
Autosaves
Is there anyway to turn off autosaves and if not could you make a way
- Sun Feb 24, 2013 2:38 am
- Forum: General discussion
- Topic: Map editing
- Replies: 8
- Views: 11329
Re: Map editing
i suggest leaving the infinite negative number resource the same or even make it so it is infinite so that when we create maps we can have the choice to let people have infinite of a picticular resource
- Sun Feb 24, 2013 1:49 am
- Forum: Ideas and Requests For Mods
- Topic: [REQUEST] Map editing mod
- Replies: 0
- Views: 4574
[REQUEST] Map editing mod
I was thinking of a mod that made an option in the map editor where you could essentially have a flatland world in minecraft you would chose what the ground would be made of and it would hold no resources and would be used for maps to post here for other people to play through like scenarios or camp...
- Sun Feb 24, 2013 1:24 am
- Forum: Show your Creations
- Topic: Yet another new hope classic factory
- Replies: 4
- Views: 10586
Re: Yet another new hope classic factory
How do you see the picture of what is in the furnaces and stuff like that
- Sun Feb 24, 2013 1:23 am
- Forum: Ideas and Suggestions
- Topic: Walls
- Replies: 3
- Views: 2459
Walls
Right now i know that you guys have walls already in the game and are trying to get a sprite for it but i was thinking of a kinda upgrade system for walls. First you could have like wood walls, then you could have stone walls First upgrade would be electrical walls were you combine the wood or stone...
- Sun Feb 24, 2013 1:16 am
- Forum: Outdated/Not implemented
- Topic: Alien massacre
- Replies: 6
- Views: 9301
Re: Alien massacre
You know i was also thinking of this but i feel that they should be available throughout the game from creepers and the drop rate should be like a 1% or .5% chance rate
- Thu Feb 21, 2013 2:29 am
- Forum: General discussion
- Topic: Map editing
- Replies: 8
- Views: 11329
Map editing
What is the max limit for a resource to have
- Sun Feb 17, 2013 10:41 pm
- Forum: General discussion
- Topic: Where are the saves stored?
- Replies: 8
- Views: 8423
Re: Where are the saves stored?
I know i found the config file and am editing it so that all files go onto my memory stickNarc wrote:Factorio on a stick, anyone?
- Sun Feb 17, 2013 10:27 pm
- Forum: General discussion
- Topic: How to obtain large quantities of alien artifacts
- Replies: 8
- Views: 8739
Re: How to obtain large quantities of alien artifacts
All I have to say to this is LOLkovarex wrote:I'm glad that the game doesn't crash for some reason under these conditions
- Sun Feb 17, 2013 4:48 pm
- Forum: General discussion
- Topic: Creeper Questions
- Replies: 3
- Views: 5874
Re: Creeper Questions
This post is just a general statement on the fight against creeper kind but if you press F7 you will be able to see the paths that the creepers take in black lines with black squares in every block and you could follow those back to there bases to kill them off. creeper lines.jpg I marked out the li...
- Sun Feb 17, 2013 4:34 pm
- Forum: Implemented Suggestions
- Topic: Peacefull ON/OFF option
- Replies: 4
- Views: 3765
Re: Peacefull ON/OFF option
kovarex if the generation of enemy bases is hardcore now how will we get alien artifacts for lessercore game plays
- Sun Feb 17, 2013 4:27 pm
- Forum: General discussion
- Topic: How to obtain large quantities of alien artifacts
- Replies: 8
- Views: 8739
Re: How to obtain large quantities of alien artifacts
Well Xinvoker i think the developers probably want it to take hours because if things didn't take hours of intense watching the screen it would not be fun
- Sun Feb 17, 2013 4:17 pm
- Forum: General discussion
- Topic: Creeper Questions
- Replies: 3
- Views: 5874
Re: Creeper Questions
Are you saying that all the creepers that come in the wave come from creeper spawners throughout the world, and if you are is it each time it is time for a wave of creepers does the radius of creeper spawners around me go up to account for more difficulty. And one more thing I was going through the ...