Search found 2528 matches

by Deadlock989
Mon Sep 09, 2019 3:46 pm
Forum: Mods
Topic: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
Replies: 741
Views: 211247

Re: Request: Generated stacks of ores should use multiple icons

To be clear: I was talking primarily about the generated icons when no better icons are provided. The ones where you simply stack 5 original icons on top of each other. That part would be algorithmical so no need to wait for the base game at all. Oh. No chance then :) We even talked about taking th...
by Deadlock989
Mon Sep 09, 2019 3:40 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 355514

Re: [MOD 0.17+] Industrial Revolution (0.99.x)

Just wanted to say I am pretty blown away by the things I am reading from people playing the mod and all the positivity and support that is coming from them. Had no idea it would be this well received. I absolutely love seeing screenshots of people's setups and bases (favourite game for screenshots ...
by Deadlock989
Mon Sep 09, 2019 3:23 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 355514

Re: [MOD 0.17+] Industrial Revolution (0.99.x)

I only got to Bronze so far and the only "glitch" I have found is furnaces will not pull more ore to smelt automatically once they have 48 bars cached. I can manually input 1000 ore and it'll process through. It feels like it's similar to how vanilla assemblers will not take more material...
by Deadlock989
Mon Sep 09, 2019 2:54 pm
Forum: Mods
Topic: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
Replies: 741
Views: 211247

Re: Request: Generated stacks of ores should use multiple icons

A while back ores icons got extended to a random icon from a set to break up the monotomy of ores on belts. I noticed though that stacks of ores only have one icon. It would look better if the stacks would generate a set of stacks from the set of original icons so they get the same uneven look on b...
by Deadlock989
Mon Sep 09, 2019 1:49 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 355514

Re: [MOD 0.17+] Industrial Revolution (0.99.x)

Make it a lifesize monowheel and a flying helmet and we're quits, I'll supply my own cigar and goggles.
by Deadlock989
Mon Sep 09, 2019 12:45 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 355514

Re: [MOD 0.17+] Industrial Revolution (WIP)

Omnifarious wrote: ↑
Mon Sep 09, 2019 12:42 pm
A Bitcoin address? :-)
Bit nebulous - I was thinking of something more substantial, like the actual tears of the actual Tooth Fairy.

But no, there won't be any way of sending me money. Don't need it, don't want it.
by Deadlock989
Mon Sep 09, 2019 11:20 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

What is a chatroom host thinking, giving "permission" to cut and paste chatroom conversations onto another forum, anyway? Does they own all the chat?
by Deadlock989
Mon Sep 09, 2019 11:13 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

T1017 wrote: ↑
Mon Sep 09, 2019 11:08 am
I didn't quote anything you said
Didn't say you did. You didn't ask everyone, though, did you.

It's still essence of drama. I'm a firm believer that what happens on streamer Discord, stays on streamer Discord. You could have made your point without trying to shame anyone.
by Deadlock989
Mon Sep 09, 2019 10:51 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

I like this. A simple solution for some unnecessary drama. Simple, sure. Might even kill the Discord drama which leaked out here because someone posted screenshots of a group conversation without asking anyone's permission. But it kills off all the options, features and convenience of using the mod...
by Deadlock989
Mon Sep 09, 2019 10:25 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

planetmaker wrote: ↑
Mon Sep 09, 2019 10:23 am
Another point is monetization on mods themselves.
Don't want it.
by Deadlock989
Mon Sep 09, 2019 9:57 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 355514

Re: [MOD 0.17+] Industrial Revolution (0.99.x)

Klonan wrote: ↑
Mon Sep 09, 2019 9:52 am
Ah, I see the problem
You are setting the respawn items to nil,
The freeplay script checks if they are nil and if so, sets them back to the defaul

You should set them to just an empty array:

Code: Select all

remote.call("freeplay", "set_respawn_items", {})
Nice one. Thanks for the help.
by Deadlock989
Mon Sep 09, 2019 9:30 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

Caledorn wrote: ↑
Mon Sep 09, 2019 9:30 am
*sigh* No. The NC part of the license is the only part that is relevant to this debate.
Oh, so you do understand it after all. Good-oh.
by Deadlock989
Mon Sep 09, 2019 9:28 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 355514

Re: [MOD 0.17+] Industrial Revolution (0.99.x)

It should work doing something like this: That's what I thought. This is what I'm doing, in on_init(): local function initialise() if global.player_tips == nil then global.player_tips = {} end game.forces["player"].research_queue_enabled = true register_commands() if remote.interfaces[&qu...
by Deadlock989
Mon Sep 09, 2019 9:22 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

No - I'm interested in figuring out how to interpret the CC NC license Again, wrong license. Get it right. Your career as a "content creator" might depend on it. 48 hours of personal attacks, harrassment and ridicule from the "streaming community" and all its lovely "follow...
by Deadlock989
Mon Sep 09, 2019 9:02 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

Caledorn wrote: ↑
Mon Sep 09, 2019 8:50 am
No, I have no interest personally in playing your mod - not on my own, and not in a stream or Let's Play.
So you're just interested in grilling random people on the internet about their legal interpretion of your own day job.

If you don't want to play my mod, what was the Spanish Inquisition for?
by Deadlock989
Mon Sep 09, 2019 8:53 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

I mean, you couldn't make it up. People, who have set up an account and maybe even a contract with an online streaming platform, and who have also set up an account and a contract with another company that lets people give them donations of literal money (in return for taking a cut of it), said dona...
by Deadlock989
Mon Sep 09, 2019 8:45 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

... At the condition I give credit to Deadlock, add a link to the CC BY-NC 4.0 in the vid description and don't make money with that particular video, aka I demonetize it, don't add my patreon/tipeee/youtip/paypal, and don't explicitely tell people to donate during the video. That is more or less h...
by Deadlock989
Mon Sep 09, 2019 8:42 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

You are also the "content creator" (I don't know why you put quotation marks around that) of the mod. Are you actually saying outright that you have licensed your mod under a license that you do not understand the full extent of, and that it's my job to interpret your intentions of the li...
by Deadlock989
Mon Sep 09, 2019 8:37 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

Koub wrote: ↑
Mon Sep 09, 2019 8:36 am
... At the condition I give credit to Deadlock, add a link to the CC BY-NC 4.0
Wrong license.
by Deadlock989
Mon Sep 09, 2019 8:33 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 25104

Re: Licensing and mod portal

Caledorn wrote: ↑
Mon Sep 09, 2019 8:02 am
And Deadlock clearly has no intent of answering that question
I can't give you legal advice because I'm not qualified to do so.

If I were qualified to do so, I would probably charge you for it.

You are the "content creator". It's your job to understand what you're doing.

Go to advanced search