Search found 23 matches
- Tue Jun 23, 2020 10:09 am
- Forum: Balancing
- Topic: Portable Fusion Reactor visual appearance in relation of visual totality of game
- Replies: 23
- Views: 11625
Re: Portable Fusion Reactor visual appearance in relation of visual totality of game
it takes pretty of time to even think out and model out the one simple icon. especialy in such intelectualy rotten craft tools as windows- c++ - bios.
- Tue Jun 23, 2020 9:29 am
- Forum: Balancing
- Topic: Portable Fusion Reactor visual appearance in relation of visual totality of game
- Replies: 23
- Views: 11625
Re: Portable Fusion Reactor visual appearance in relation of visual totality of game
great game shoud unfold from its own seeds, to have authenticity, not to become social rainbow. espescialy in this case, then in disturbts lore of game.
it doesnt look bad, but it do not fit correctly to time spirit of game.
it doesnt look bad, but it do not fit correctly to time spirit of game.
- Tue Jun 23, 2020 6:29 am
- Forum: Balancing
- Topic: Portable Fusion Reactor visual appearance in relation of visual totality of game
- Replies: 23
- Views: 11625
Portable Fusion Reactor visual appearance in relation of visual totality of game
For Glory First I want to ardently thank Dev Team, for beautiful and interesting game craft. If you look at Portable Fusion Reactor it looks as neo-light-future technology, mainly all rest technologies, parts, elements have retro-future industrial dark technolgy visual projection. its seems that pro...