Search found 73 matches

by Tardan
Sun Jun 15, 2014 10:05 am
Forum: Mods
Topic: [MOD 0.10.x] Quick Start v0.1.2
Replies: 11
Views: 18207

Re: [MOD 0.10.x] Quick Start v0.1.2

when the Quick Start mod is active and you load a old savegame there was the Quick Start mod not active, the mod reset the items that the player is wearing. you can fix it it, when you disable the line character.clearitemsinside() ..... game.oninit(function() local character = game.player.character ...
by Tardan
Sat Jun 07, 2014 7:59 am
Forum: News
Topic: Friday Facts #37
Replies: 80
Views: 48348

Re: Friday Facts #37

Stacks are now 10 based, to match the circuit/requester settings, the amount might change, they were mostly changed to the nearest suitable value. Please, no. Return to the powers of two model. You're like that evil NASA executive who demanded that the Engineers use imperial instead of metric. Chan...
by Tardan
Fri May 30, 2014 3:17 pm
Forum: Mods
Topic: new tech tier and extended buildings
Replies: 4
Views: 8083

Re: new tech tier and extended buildings

I understand that will not need to use a bunch of building for smelting, and can be melted in electric oven and stone all other resources? such as gold silver? i hope i understand your question corect. In my mod you produce gold ingots and aluminium ingots in the same buildings like as copper/iron/...
by Tardan
Tue May 27, 2014 9:26 pm
Forum: Mods
Topic: new tech tier and extended buildings
Replies: 4
Views: 8083

new tech tier and extended buildings

after some work, the first presentation of my mod: the TechTier5Extension Mod download: http://www.mediafire.com/download/55e5k3ie5bvvqjy/TechTier5Extension.0.0.1.rar dependencies: bobs ore mod https://forums.factorio.com/forum/viewtopic.php?f=14&t=3797 thank you bob! description: new resources:...
by Tardan
Fri May 16, 2014 5:39 am
Forum: General discussion
Topic: 20k sells
Replies: 20
Views: 8716

Re: 20k sells

How do you know this ? are you a spy? Or is there a counter somewhere i cant see lol. But congratulations. he really needs to shape up and get this game on greenlight. Its just stupid not too. Then you are gonna see 100.000 sales very soon. I understand it can be a bit scary, because you can very q...
by Tardan
Mon May 12, 2014 5:21 pm
Forum: General discussion
Topic: 20k sells
Replies: 20
Views: 8716

20k sells

Gratulation for selling 20000 times factory!
by Tardan
Tue May 06, 2014 8:46 pm
Forum: General discussion
Topic: Call for saves for screenshots
Replies: 15
Views: 6853

Re: Call for saves for screenshots

This is a small oil outpost with some modifications for the screenshot :) http://www.directupload.net/file/d/3614/nr8wttb4_png.htm i think it is more interesting, than my actual big factory http://www.directupload.net/file/d/3614/m3y32mhk_png.htm the savegame http://www.megafileupload.com/en/file/52...
by Tardan
Mon Apr 21, 2014 9:56 pm
Forum: News
Topic: Busy weekend
Replies: 15
Views: 20645

Re: Busy weekend

Gratulation for the 10k !
by Tardan
Tue Apr 15, 2014 6:37 am
Forum: Show your Creations
Topic: Finally! (Supply Challenge 0.9 completed)
Replies: 5
Views: 8016

Re: Finally! (Supply Challenge 0.9 completed)

jeroon wrote:better now? :)
Yes it works
by Tardan
Sun Apr 13, 2014 10:04 pm
Forum: Show your Creations
Topic: Finally! (Supply Challenge 0.9 completed)
Replies: 5
Views: 8016

Re: Finally! (Supply Challenge 0.9 completed)

i cant see the picture, i get a 404 error from dropbox :(
by Tardan
Tue Apr 08, 2014 7:16 pm
Forum: News
Topic: Friday Facts #27 The roadmap
Replies: 32
Views: 27364

Re: Friday Facts #27 The roadmap

The GUI needs to be animated a little bit... Get rid of the "Windows"-style, connect the GUI more with the entities themselfes. Eg rightclick on an assembler, the assembler interface kind of pops out of the machine, clearly visible connected to the machine. The HUD the player sees (eg his...
by Tardan
Tue Apr 08, 2014 4:43 pm
Forum: News
Topic: Friday Facts #27 The roadmap
Replies: 32
Views: 27364

Re: Friday Facts #27 The roadmap

I agree with the image startscreen or the main-menu background image, but,. what is wrong with the actual GUI?, Are you expecting something more barroque? like for instance this? - > http://media.indiedb.com/cache/images/games/1/17/16375/thumb_620x2000/screen_25-12-2011_14-31-09.jpg in my opinon th...
by Tardan
Mon Apr 07, 2014 10:33 pm
Forum: News
Topic: Friday Facts #27 The roadmap
Replies: 32
Views: 27364

Re: Friday Facts #27 The roadmap

The game itself is good enough to be released at steam now. But if something, it would be the multiplayer, which makes this game "viral". Campaign would be nice also :). I think there are some small graphicial things before release on steam, like the GUI. or the background image at the st...
by Tardan
Tue Mar 25, 2014 11:28 pm
Forum: Releases
Topic: Version 0.9.5
Replies: 11
Views: 21773

Re: Version 0.9.5

i think its time to finish the german translation. but diablo 3 reaper of souls is also live and fun :)

thx for the update!
by Tardan
Tue Mar 25, 2014 9:35 pm
Forum: Resolved Problems and Bugs
Topic: [0.9.4] Text Is Missing
Replies: 12
Views: 5084

Re: Text Is Missing

after updating under windows from 0.9.3 to 0.9.4 i had the same problem. i downloaded the 0.9.4 installer and installed the game new. the text error was away

same problem here?
by Tardan
Fri Mar 21, 2014 5:24 pm
Forum: Translations
Topic: [0.9.0] german translation
Replies: 23
Views: 15131

Re: [0.9.0] german translation

Die ersten beiden werden dazu verwendet beispielsweise Inserter Einstellungen zu kopieren bzw auf andere zu übertragen. Und letzteres beschreibt die Funktion Gegenstände zu plazieren, die anschließend von den Construction robots gebaut werden. ah ok, aber bessere Übersetzungen als die von Euchale f...
by Tardan
Mon Mar 17, 2014 11:51 am
Forum: Translations
Topic: [0.9.0] german translation
Replies: 23
Views: 15131

Re: [0.9.0] german translation

So habe 0.9.0 fertig übersetzt. Folgte als nächstes noch 0.9.3.

Aber hier mi konnte ich nichts anfangen, wozu soll das sein?
in der Controls Datei:
copy-entity-settings=Copy entity settings
paste-entity-settings=Paste entity settings
build-ghost=Build ghost
by Tardan
Fri Mar 14, 2014 6:34 am
Forum: Translations
Topic: [0.9.0] german translation
Replies: 23
Views: 15131

Re: [0.9.0] german translation

Braunflaum, brauner Flaum. Das sieht tatsächlich so ähnlich aus im Spiel. :) ich fand das Wort so hübsch. Und Wurzelbaum, ist auch so ne Erfindung. Wenn ich so nachdenke komme ich auf "Totholz", was es ziemlich gut trifft. Totholz ist schonmal passender. Nach dem Ingame Image vom braun Fl...
by Tardan
Thu Mar 13, 2014 9:50 pm
Forum: Translations
Topic: [0.9.0] german translation
Replies: 23
Views: 15131

Re: [0.9.0] german translation

root-tree=Root tree wurzelbaum brown-fluff=Brown fluff brown-fluff-dry=Brown fluff dry (Trockner) Braunflaum Was ist Braunflaum? Wie ein Wurzelbaum sieht mir das im Spiel nicht aus, wenn ich es mal mit den Google Bildern vergleiche. Aber ich mache es erst einmal so. Bzw. Sonntag, heute nicht mehr.

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