I have the same issue.Skobaism wrote: ↑ Hello there just update my steam windows game client to 1.1.83 and and my ubuntu headless server to the same version but when i try to connect the game says they got different builds, can i fix it somehow? 1.1.83 (buld 64168 for Windows) and 1.1.83 (build 64167 for ubuntu).
Search found 472 matches: update headless
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- Wed Jun 14, 2023 10:23 pm
- Forum: Releases
- Topic: Version 1.1.83
- Replies: 22
- Views: 30827
Re: Version 1.1.83
- Wed Jun 14, 2023 9:26 pm
- Forum: Releases
- Topic: Version 1.1.83
- Replies: 22
- Views: 30827
Re: Version 1.1.83
Hello there just update my steam windows game client to 1.1.83 and and my ubuntu headless server to the same version but when i try to connect the game says they got different builds, can i fix it somehow? 1.1.83 (buld 64168 for Windows) and 1.1.83 (build 64167 for ubuntu).
- Sat Jun 03, 2023 4:09 pm
- Forum: Technical Help
- Topic: [1.1.80] Headless Server - Seemingly unavoidable crash at same point
- Replies: 9
- Views: 1814
Re: [1.1.80] Headless Server - Seemingly unavoidable crash at same point
... taken place now so might just be targetting calculations by the artillery that are yet to find their happy equilibrium again? Most of the update time seems to be coming from entity (5-6) and electric network (0.6) when doing debugging (screenshots attached) and it seems to be in permanent ...
- Tue Apr 04, 2023 2:01 am
- Forum: Not a bug
- Topic: [1.1.69] Name on map doesn't update when changed on website
- Replies: 4
- Views: 1555
Re: [1.1.69] Name on map doesn't update when changed on website
... the game. Then you can reload in singleplayer and you should have the correct name and your old inventory. This required running multiplayer from headless, but it did work! Thank you! :D
- Sat Feb 04, 2023 11:52 pm
- Forum: Technical Help
- Topic: map download speed capped at 1MB/s?
- Replies: 4
- Views: 1226
Re: map download speed capped at 1MB/s?
... it can until it starts dropping packets and then backs off slightly. So update, friend, ran it as a headless server, fixed. By the looks of it steam has a limit of 1MB/s for download of maps, ...
- Tue Dec 06, 2022 2:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.74] latest experimental headless link is not updated
- Replies: 0
- Views: 751
[1.1.74] latest experimental headless link is not updated
... hours/days, but it should obviously work at release. I have a script to update for my headless server, and that script is kinda useless if I can't depend on the download link to ...
- Fri Dec 02, 2022 11:21 am
- Forum: Not a bug
- Topic: [1.1.73] latest experimental headless link is not updated
- Replies: 4
- Views: 1157
Re: [1.1.73] latest experimental headless link is not updated
Now it also works for me...
I will check again once a new update is released.
I will check again once a new update is released.
- Thu Dec 01, 2022 7:02 pm
- Forum: Not a bug
- Topic: [1.1.73] latest experimental headless link is not updated
- Replies: 4
- Views: 1157
[1.1.73] latest experimental headless link is not updated
... hours/days, but it should obviously work at release. I have a script to update for my headless server, and that script is kinda useless if I can't depend on the download link to ...
- Wed Jun 22, 2022 8:55 am
- Forum: Ideas and Suggestions
- Topic: Allow headless to be downloaded through steamcmd
- Replies: 8
- Views: 3341
Re: Allow headless to be downloaded through steamcmd
Maybe there is some background information needed, or because I’m a bit curious: I still don’t understand what’s the difference between downloading a zip from factorio.com and downloading a zip from steam. I have a .sh file for every server i host via steamcmd like this... ./steamcmd.sh +force_inst...
- Sat Jun 18, 2022 7:40 am
- Forum: Ideas and Suggestions
- Topic: Allow headless to be downloaded through steamcmd
- Replies: 8
- Views: 3341
Re: Allow headless to be downloaded through steamcmd
Still in 2022 no steamcmd version for linux? Hosting a bunch of gameservers for my streams and i would really like to hit that update_factorio_server.sh script which is waiting for an app id
- Wed Jun 08, 2022 3:17 pm
- Forum: Technical Help
- Topic: [Resolved] Auto-update on headless server
- Replies: 9
- Views: 22561
Re: [Resolved] Auto-update on headless server
Heres another completely automated Script i wrote for a Headless Factorio Server in NodeJS: http://pestbin.de/servers/factorio/utils/update.js It works well when used together with systemd services, so whenever your server is restarted ...
- Sat May 07, 2022 10:54 pm
- Forum: General discussion
- Topic: Parrallel processing in games & applications
- Replies: 438
- Views: 220295
Re: Parrallel processing in games & applications
... be applied in that tick (lets call those I_{t}), a result of the game update function Update is same for all players: S_{t+1} = Update(S_{t}, I_{t}) ... given variable is accessible at all on every instance - for example a headless server will not have any local players. I am aware it would be ...
- Sun Feb 20, 2022 3:50 pm
- Forum: Technical Help
- Topic: [1.1.53] Can't connect to LAN game on headless server but 1.0 works
- Replies: 4
- Views: 3322
Re: [1.1.53] Can't connect to LAN game on headless server but 1.0 works
Update: I get the same result when Client 1 Steam client tries to connect to Server headless server. I get the same result when Client 1 standalone hosts the game and Client 2 Steam client tries to ...
- Sun Feb 13, 2022 4:18 pm
- Forum: 1 / 0 magic
- Topic: [1.1.53] Crash "Trying to make chunk at unreasonable position"
- Replies: 3
- Views: 1662
[1.1.53] Crash "Trying to make chunk at unreasonable position"
... : 0.000 2022-02-08 14:51:52; Factorio 1.1.53 (build 59373, linux64, headless) 0.036 Operating system: Linux (Debian 11) 0.036 Program arguments: ... mod rso-mod 6.2.11 (data.lua) 1.042 Loading mod base 1.1.53 (data-updates.lua) 1.179 Loading mod FARL 4.1.2 (data-updates.lua) 1.315 Loading ...
- Mon Feb 07, 2022 7:19 am
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [1.1.53/Linux] RCON crash after repeated connections
- Replies: 3
- Views: 16082
[Oxyd] [1.1.53/Linux] RCON crash after repeated connections
I think that I have managed to reliably crash my Factorio server by steadily making RCON calls Platform: Linux (Headless Server) Version: 1.1.53 Mods: None Server command: /home/redacted/.local/factorio-server/bin/x64/factorio --start-server crashtest.zip --rcon-port 5000 --rcon-password ...
- Fri Feb 04, 2022 7:24 pm
- Forum: News
- Topic: Friday Facts #367 - Expansion news
- Replies: 220
- Views: 139349
Re: Friday Facts #367 - Expansion news
... version of the dedicated server? On Linux there's an option for headless and doesn't require authentication and is supported by a 3rd party to allow incremental updates. On Windows there is not really a way to achieve the same functionality. Would ...
- Sun Jan 16, 2022 10:31 pm
- Forum: Technical Help
- Topic: High Wait for Update on headless server
- Replies: 2
- Views: 1435
Re: High Wait for Update on headless server
We tried that, but had to go as low as 0.1 to not get dropped from the game and that makes it unplayable. I suspect it is a network issues, because I can play fine and with game.speed = 1 when I join my friend, when he hosts it.
- Sun Jan 16, 2022 10:11 pm
- Forum: Technical Help
- Topic: High Wait for Update on headless server
- Replies: 2
- Views: 1435
Re: High Wait for Update on headless server
Everybody that joins the server has a huge Wait for Update (300ms) and has huge FPS/UPS problems. Yes, everybody that joins can't keep up with the server, so their games are sacrificing rendering in favour of updates in order to not get dropped. You ...
- Sun Jan 16, 2022 10:02 pm
- Forum: Technical Help
- Topic: High Wait for Update on headless server
- Replies: 2
- Views: 1435
High Wait for Update on headless server
Hello, I am running a Factorio server on my Linux server. Everybody that joins the server has a huge Wait for Update (300ms) and has huge FPS/UPS problems. My Pc is connected via Gigabit LAN with the server and I still have those problems. Everything else running on the server ...
- Mon Oct 11, 2021 3:18 pm
- Forum: Technical Help
- Topic: Error starting server after update to 1.41
- Replies: 2
- Views: 1034
Error starting server after update to 1.41
... to 1.41. It went from 1.35 all the way through, but kept failing at the update to 1.41. After a couple tries it seems to have done it but I think ... 0.000 2021-10-11 11:04:41; Factorio 1.1.41 (build 58972, linux64, headless) 0.045 Operating system: Linux (Ubuntu 20.04) 0.045 Program arguments: ...