Search found 374 matches: clean energy

Searched query: clean energy

by FactorioParadox
Tue Apr 07, 2020 10:43 pm
Forum: Mods
Topic: [MOD 0.17.79] Paradox Tech (Early Alpha)
Replies: 1
Views: 80

Re: [MOD 0.17.79] Paradox Tech (Early Alpha)

... minor changes: Changelog: Arc Furnace: - Did graphics and sound pass. Clean Coal: - New technology allows you to unlock a recipe for cleaning coal. - Clean coal gives double the energy of regular coal and emits less pollution. - Cleaning coal also gives you a small ...
by Solinya
Sun Apr 05, 2020 11:23 am
Forum: Modding discussion
Topic: Best practice: Adding new technologies to prerequisites
Replies: 4
Views: 114

Re: Best practice: Adding new technologies to prerequisites

... look very strange, especially in upgrade chains (e.g. if "electric-energy-distribution-2" is available although "electric-energy-distribution-1" ... for it …) So, is there any recommended procedure? It's not really clean to load in new data mods into an existing game, but people try anyway. ...
by adamius
Fri Mar 20, 2020 3:02 pm
Forum: News
Topic: Friday Facts #339 - Beacon HR + Redesign process
Replies: 209
Views: 16288

Re: Friday Facts #339 - Beacon HR + Redesign process

... The absence of color makes it look more clean, so any subtle lightning on it would be easy to read without having ... our little group of players just turned into concept art for various energy weapons.
by Pi-C
Tue Feb 11, 2020 7:44 pm
Forum: Modding help
Topic: Dumb question from a non-modder
Replies: 37
Views: 932

Re: Dumb question from a non-modder

... 7 new ammo category, with 21 ammo types in total. - [WIP] Introduced 2 energy shield equipment. - [WIP] Introduced 2 battery equipment. - [WIP] ... having the list at the end is beneficial because it allows me to make clean cuts. (Say, there's some feature I definitely want to add, but it will ...
by mudcrabempire
Mon Jan 27, 2020 7:53 pm
Forum: General discussion
Topic: 0.18 DeathWorld
Replies: 28
Views: 2760

Re: 0.18 DeathWorld

... needs to consider the time it takes to actually keep a large area clean of biters and the resources "wasted" on ammo (turtling does take a ... it's kind of a timing thing, because when you hit lasers/flamers/green energy turtling is technically evolution free (other than pollution from ...
by Greybeard_LXI
Sun Dec 29, 2019 5:31 pm
Forum: Gameplay Help
Topic: Robots seem required at this point
Replies: 4
Views: 413

Re: Robots seem required at this point

... materials.) Then replace the requester chests with provider chests to clean out the inventory. I have seen some common problems that you might ... with. -- If the logistics area is too large, your bots can run out of energy and slow down. They will also take a straight line to where they want ...
by BorisEagle
Fri Nov 22, 2019 9:30 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1408
Views: 125409

Re: pY Raw Ores Discussion

... needs Helium Helium road maps are the following: 1) Helium <- Liquid Clean Air <- Cold Clean Air <- Cold Air <- Liquid Nitrogen <- Liquid Rich ... or only some of them? Used: Pyanodons Coal Processing Pyanodons Fusion Energy Pyanodons HighTech Pyanodons Industry Not used: Pyanodons Raw Ores ...
by kingarthur
Fri Nov 22, 2019 5:42 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1408
Views: 125409

Re: pY Raw Ores Discussion

... needs Helium Helium road maps are the following: 1) Helium <- Liquid Clean Air <- Cold Clean Air <- Cold Air <- Liquid Nitrogen <- Liquid Rich ... or only some of them? Used: Pyanodons Coal Processing Pyanodons Fusion Energy Pyanodons HighTech Pyanodons Industry Not used: Pyanodons Raw Ores ...
by kingarthur
Fri Nov 22, 2019 3:07 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1408
Views: 125409

Re: pY Raw Ores Discussion

... needs Helium Helium road maps are the following: 1) Helium <- Liquid Clean Air <- Cold Clean Air <- Cold Air <- Liquid Nitrogen <- Liquid Rich ... or only some of them? Used: Pyanodons Coal Processing Pyanodons Fusion Energy Pyanodons HighTech Pyanodons Industry Not used: Pyanodons Raw Ores ...
by BorisEagle
Fri Nov 22, 2019 2:35 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1408
Views: 125409

Re: pY Raw Ores Discussion

... needs Helium Helium road maps are the following: 1) Helium <- Liquid Clean Air <- Cold Clean Air <- Cold Air <- Liquid Nitrogen <- Liquid Rich ... or only some of them? Used: Pyanodons Coal Processing Pyanodons Fusion Energy Pyanodons HighTech Pyanodons Industry Not used: Pyanodons Raw Ores ...
by orzelek
Fri Nov 08, 2019 12:26 am
Forum: Duplicates
Topic: Pollution values are wrong after modules inserted
Replies: 8
Views: 335

Re: Pollution values are wrong after modules inserted

... 4 (base entity emissions in this case) * 1.15 (pollution +15%) * 2.20 (energy usage + 120%) = 10.12 pollution/minute And to answer additional question ... pollutes more simply because boilers also pollute and solar energy is clean. Energy consumers will still pollute as described above.
by nafira
Fri Oct 18, 2019 5:41 pm
Forum: Ideas and Suggestions
Topic: Connecting radars to circuit and logistic networks
Replies: 37
Views: 8749

Re: Connecting radars to circuit and logistic networks

... enemies has been detected, it put's itself in "standby", using only 10% energy and stop trying to refresh all tiles. * If an enemy enters the radar ... needed constantly, then I start building it unless my map is quite clean of bitters and without much lasers. In long term, you'll need artillery, ...
by Stimpatch
Wed Oct 16, 2019 7:50 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 991
Views: 128336

Re: [MOD 0.17] Industrial Revolution

... any serious or gamebreaking contend - Technical side looks very clean Some constructive criticism: - Some Icons are different to distinguish. ... while there still are items that do the same job, just besser (energy modules)? is there a reason aside from upfront investment into the ...
by Honktown
Tue Oct 08, 2019 7:49 pm
Forum: Gameplay Help
Topic: Drill pollution
Replies: 27
Views: 1267

Re: Drill pollution

... is divided by effectivity = 0.5, resulting in the 1.8 MW / 0.5 = 3.6 MW Energy consumption that you see displayed in the game.) Note how effectivity ... fact, pollution generation should be spread across fuels AND burners (a clean fuel in a dirty burner vs a dirty fuel in a clean burner should ...
by Uyenvu123
Thu Sep 26, 2019 3:22 am
Forum: General discussion
Topic: Energy work and a question
Replies: 9
Views: 883

Energy work and a question

... there is for the player's best understanding where the energy is being used and every thing else. Makes me even wonder for what ... Many ideas this game brings me up with... The complexity yet being very clean and understandable as this game is, is Awesome! :) Making a second ...
by BlueTemplar
Mon Sep 23, 2019 12:31 pm
Forum: Mods
Topic: [MOD 0.14] AAI Vehicles: Miner
Replies: 106
Views: 31172

Re: [MOD 0.14] AAI Vehicles: Miner

... to see some high-level products that need a significant amount of energy...) Electric Mining Drill : 0.5 ore/s 90 kW 10 pu/min = 0.166.. pu/s ... vanilla boilers seem to be just worthless, much better to use the very clean Burner Turbine Generator, especially since if you power them with coal, ...
by blargh2015
Sun Sep 22, 2019 2:38 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 991
Views: 128336

Re: [MOD 0.17+] Industrial Revolution (0.99.x)

... if you switched them on or off mid-game. So I don't think there's any clean answer to that. Given that they are just mega-inserters in a box, and ... they are. There is a configuration option for it ("Miniloaders use energy"), but I leave it unchecked (I'm not sure which is default). I set ...
by Imperio
Tue Sep 03, 2019 6:45 pm
Forum: Bob's mods
Topic: [0.17.x] Bob's Mods: General Discussion
Replies: 567
Views: 63647

Re: [0.17.x] Bob's Mods: General Discussion

... be a Bob's implmentation as well. There aren't that many ways of making energy without pollution, and I think this is quite obvious choice in respect ... reason for this is that hydrogen has a high heating value, and burns clean (burning only produces H2O). But also because hydrogen can be used ...
by freeafrica
Mon Aug 19, 2019 11:37 pm
Forum: General discussion
Topic: [0.17.66] Is death world marathon hard enough? (green-build)
Replies: 25
Views: 2696

[0.17.66] Is death world marathon hard enough? (green-build)

... (next to a forest) on start to avoid neighbour attacks * rush energy modules to reduce pollution (80% energy reduction for ALL miners and ... pollution more * laser defense to spare resources * nuclear tech for clean steam production (last boiler removed) Other than always watching my ...
by xfir01
Wed Jul 31, 2019 6:41 pm
Forum: Angels Mods
Topic: Change in chemical science pack in 17.60
Replies: 6
Views: 711

Re: Change in chemical science pack in 17.60

... not a lot of excess, and becomes a net drain with ceramic filtering. Clean coal is usually where I get most of it: Crushed Coal + purified water ... Worst case you can burn the coke in electric boilers and get a bit of energy efficiency over straight coal. Or convert it to carbon. Need loads ...

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