Search found 418 matches: clean energy

Searched query: clean energy

by Byzzee
Tue Mar 12, 2024 1:42 pm
Forum: Modding help
Topic: Got a little confused with "electric-energy-interface"
Replies: 2
Views: 268

Re: Got a little confused with "electric-energy-interface"

... no one solved this problem, which I find pretty strange. What about air purifier, I saw these mods there machines work like assemblers processing clean filters into dirty ones, but like I stated in my post, I’d like to avoid any “consumables” like filters etc. Just connect to electric network ...
by FuryoftheStars
Tue Mar 12, 2024 11:01 am
Forum: Modding help
Topic: Got a little confused with "electric-energy-interface"
Replies: 2
Views: 268

Re: Got a little confused with "electric-energy-interface"

... wind speeds by mods. For the air purifier, I believe the way other mods handle this is by making it an assembler, then have it "use" clean air filters for input and after a time, outputs dirty air filters (and in one case I believe they use fluids, too), with a negative emissions ...
by astral-entity
Tue Feb 13, 2024 6:28 pm
Forum: Modding discussion
Topic: Struggle with waterpump mod
Replies: 1
Views: 239

Struggle with waterpump mod

... Unfortunately this prototype doesn't have attributes to configure an energy source. Using a "MiningDrillPrototype" is also not working ... like the idea of water being "produced". Soo. to create a clean mod, the way I wanted to I need one of these things: The "OffshorePumpPrototype" ...
by XelSelenius
Mon Dec 04, 2023 11:50 am
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 170
Views: 39390

Re: Friday Facts #387 - Swimming in lava

Are there Plans for a Thermal Power Plant for Vulcanus? Its a great and clean way to get energy. No uranium means only Coal. Solar is illogical as the atmosphere would be blocked by carbon.

I think it would be a great addition.
by Abarel
Tue Oct 24, 2023 5:17 am
Forum: General discussion
Topic: 100x Research Increase Review (first 80 hours)
Replies: 3
Views: 763

Re: 100x Research Increase Review (first 80 hours)

... will need just a bunch, then restore the used pollution filters into clean ones). Just in case you never messed with those, for each chunk just ... You can press "i" to bring the Informatron, then select "energy beams" to see not only a description but a reminder on your next ...
by Tertius
Sat Oct 21, 2023 5:35 pm
Forum: Ideas and Suggestions
Topic: For devs - Would this huge FPS problem with power pools are fixd in the Addon/Patch on december?
Replies: 13
Views: 1447

Re: For devs - Would this huge FPS problem with power pools are fixd in the Addon/Patch on december?

... power switches over simply making more power production. The time and energy to wire up all the switches vs just making more production is a wash. ... the hassle to save 1-2 U235 per hour or whatever. Now my conscience is clean if I just power these beacons for nothing :lol:
by Belter
Fri Apr 07, 2023 1:52 pm
Forum: Combinator Creations
Topic: UPS Optimization - Red Science (editor)
Replies: 85
Views: 13523

UPS Optimization - Red Science (editor)

... w/o any mods Extra items allowed from editor per belt: - 1 x Electic energy interface only to produce electricity - pls make a clear power entry, ... these entities in the final savegame - Power Grid Comb by shanemadden - clean up messy wires - Region Cloner by mulark Links relevant/might be interesting ...
by Tertius
Fri Mar 31, 2023 1:42 pm
Forum: Energy Production
Topic: Extensible 5,494.08 GW Nuclear Power Plant with Steam production
Replies: 34
Views: 5915

Re: Tileable 5.6 GW Nuclear Power Plant with Steam production

... the setup isn't able to produce the maximum possible amount of energy. You claim your setup is tileable, so in theory the maximum amount ... settings as desired To remove terrain and make the whole world one clean lab: choose the "Surfaces" tool of the map editor menu Click ...
by jodokus31
Tue Jan 31, 2023 12:02 pm
Forum: General discussion
Topic: vanilla death world too hard
Replies: 34
Views: 9770

Re: vanilla death world too hard

... which are currently holding well. Using standard rocket launcher to clean out big worm lairs is easy. Have placed double Efficiency 1 modules ... yet. Efficiency 1 modules are extremely strong, they reduce energy and pollution of almost everything down to 20%. If you want more challenge, ...
by vitodon
Thu Sep 08, 2022 6:21 pm
Forum: 1 / 0 magic
Topic: [1.1.68] Desync problem without any mod
Replies: 9
Views: 2032

Re: [1.1.68] Desync problem without any mod

The desync report is really clean, it has basically no noise: all the differences can be explained by an electric network's energy transfer difference: There is research progress difference because of the lab's energy difference, ...
by boskid
Thu Sep 08, 2022 6:44 am
Forum: 1 / 0 magic
Topic: [1.1.68] Desync problem without any mod
Replies: 9
Views: 2032

Re: [1.1.68] Desync problem without any mod

The desync report is really clean, it has basically no noise: all the differences can be explained by an electric network's energy transfer difference: There is research progress difference because of the lab's energy difference, ...
by Qon
Thu Jun 23, 2022 10:23 pm
Forum: General discussion
Topic: Should "Wire Shortcuts" be in the Base game ?
Replies: 16
Views: 4738

Re: Should "Wire Shortcuts" be in the Base game ?

... so cheap, why would you want them back!!? I don't want them back. The energy and time and UPS cost of having bots deconstruct wires and bring them ... trip to buy a bottle of water when you have a tap of infinite fresh and clean water at home. I was hoping for bots to be able to use their carrying ...
by mmmPI
Thu Nov 04, 2021 6:33 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: My longest train filled with steam from heat exchanger (262 wagons) + math explanations
Replies: 1
Views: 2344

My longest train filled with steam from heat exchanger (262 wagons) + math explanations

... 24GJ is a lower bound to me, if the reactor overheat, then some energy is lost; it must not represent a % significant enough to alter the ... running higher % of time. The honey dispenser would require someone to clean around it due to some droplets of honey falling around the dispenser ...
by ssilk
Sat Sep 25, 2021 8:06 am
Forum: Ideas and Suggestions
Topic: Essence of Games, Factorio game enrichment.
Replies: 10
Views: 2648

Re: Essence of Games, Factorio game enrichment.

... objectively, appears to your understanding as vague, because trough not clean glass everything looks not clean, even if its actually clean. ( No ... “extra charge” if you like it) that does this effect. Belts that need energy: that’s an own subject. See https://forums.factorio.com/viewtopic.php?f=80&t=21921 ...
by SunWolf
Sat Sep 25, 2021 6:47 am
Forum: Ideas and Suggestions
Topic: Essence of Games, Factorio game enrichment.
Replies: 10
Views: 2648

Re: Essence of Games, Factorio game enrichment.

... ideas are quite too vague. :) Questions: - what do you understand by “energy current”? - what do you mean by “can be manualy reigned to game transporting&constructing ... objectively, appears to your understanding as vague, because trough not clean glass everything looks not clean, even if ...
by starbird1975
Sun Sep 05, 2021 10:39 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: Welcome to my factory! 100% Vanilla. Deathworld. 12600spm.
Replies: 10
Views: 12191

Welcome to my factory! 100% Vanilla. Deathworld. 12600spm.

... seconds. The power consumption at full load is around 70-75 GW, the energy infrastructure consists of over 2 million solar panels capable of ... is nothing worse than having to do emergency trips all the time to clean up the mess left by artillery stations which fell to biters because ...
by borthralla
Sun Jun 06, 2021 11:06 pm
Forum: Balancing
Topic: Beacons and Level 3 Modules Unfun
Replies: 18
Views: 7574

Re: Beacons and Level 3 Modules Unfun

... prod modules is just as good but takes longer to build or is less clean looking, but its another thing if it is impossible to get y outputs ... without beacons leads to exponentially more modules required and energy requirements and space, so its not realistic. About UPS, I think when ...
by boskid
Tue May 04, 2021 7:44 am
Forum: Duplicates
Topic: [boskid][1.1.32] Desyncs in vanilla (brownout)
Replies: 5
Views: 1864

Re: [1.1.32] Desyncs in vanilla

... each i only see differences around research-progress, evolution and energy buffers. This is quite clean desync even with the amount of differences, almost everything is focused on the energy ...
by Tertius
Fri Apr 16, 2021 1:01 am
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 571
Views: 292233

Re: Thank you (Make the dev-team happy today!)

... you have to disconnect a country-wide electricity system if there is energy shortage at some point. And why it is not so easy to to get a stopped ... near (near, but not here). Or "just want to design and build a clean train infrastructure before rebuild", and while I construct the ...
by Mskvaer
Sun Feb 28, 2021 8:30 pm
Forum: General discussion
Topic: Some ideas for the "One big expansion pack"
Replies: 44
Views: 15427

Re: Some ideas for the "One big expansion pack"

... pollution free. (some forgivnes for early kills needed). Pollution free energy (and factory) involves clean fusion science. Exploring te whole planet (on a limited 2D map, that maps chunks to a ...

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