Search found 43 matches: boats

Searched query: boats

by mrvn
Mon Sep 12, 2022 3:09 pm
Forum: Ideas and Suggestions
Topic: Please add continents and islands elevation functions
Replies: 7
Views: 1686

Please add continents and islands elevation functions

... = noise.clamp(elevation + tne(1), 0, 1) - dist - dist * elevation } } Why ? Different styles of maps are fun to play with and for mods that add boats or air travel the default and island generators aren't making the best use of the new modes of transportation. Even without using landfill to ...
by adam_bise
Thu Nov 25, 2021 2:08 pm
Forum: Ideas and Suggestions
Topic: Seas of Factorio
Replies: 3
Views: 1045

Seas of Factorio

... 2. Trenching 3. Bridges 4. Offshore drilling and mining 5. Items that can be built directly on water like the big electric pole and pipes. 6. Boats 7. Map gen terrain water scale and coverage "variance" and the ability to key in values out of slider range. 8. Water tiles have a refill ...
by MrWhiteBloodCells
Sat Apr 17, 2021 3:39 am
Forum: Ideas and Suggestions
Topic: Rivers and Boats
Replies: 1
Views: 707

Rivers and Boats

Rivers that can generate alongside lakes plus hydroelectricity and boats to ride. It'd be cool if there were rivers that could generate as bodies of water aside from lakes, and they of course would flow from point A to point B. There could also be rideable ...
by CursedByLight
Tue Jun 19, 2018 9:04 pm
Forum: Ideas and Suggestions
Topic: Stone and Water Overhaul: Mountains, Rivers, New Energy
Replies: 0
Views: 1093

Stone and Water Overhaul: Mountains, Rivers, New Energy

... sheer mining without nuclear ordinance. 2. Rivers. I have seen in the frequently suggested that players want to see weather, limited water, boats, bridges, and swimming/flying enemies. The system could be as simple as, the mountains have lakes that are connected to other lakes away from ...
by vuudoodude
Mon Jun 04, 2018 10:35 am
Forum: Ideas and Suggestions
Topic: Boats, Bridges, Island builds, Rail bridges?
Replies: 2
Views: 1600

Boats, Bridges, Island builds, Rail bridges?

... makes for some cool possibilities involving using landfill for bridges, which is cool, but it got me thinking... Would you guys consider adding boats? You could have big robotic shipping barges / oil tankers that connect to docks lined with inserters or pumps. You could also have a speedboat ...
by Tiggy
Mon Dec 25, 2017 3:15 pm
Forum: Ideas and Suggestions
Topic: Failed bases with hostile turrets\ruins
Replies: 3
Views: 2203

Failed bases with hostile turrets\ruins

... have been part of an ocean going research team at one point. This would ensure the large patches of water get some use and would include bridges, boats, aquatic monsters, floating platforms (basically pontoon bridges you can build on), oil patches out on the water, and maybe new resources. Dead ...
by CaptainAmaziiing
Mon Aug 14, 2017 5:40 pm
Forum: Ideas and Suggestions
Topic: Make killing biters useful again....biter farming!
Replies: 1
Views: 1344

Make killing biters useful again....biter farming!

... farms where you have to grow the mushrooms and spawn the fish (yes a use for those fish! Might need a coastal factory that sends out fishing boats) that the biters eat, a biology lab where you research alien biology, foster their evolution, training areas to teach them how to guard/ fight ...
by Strioster
Mon Aug 14, 2017 11:39 am
Forum: Ideas and Suggestions
Topic: food, boats and more
Replies: 1
Views: 1068

food, boats and more

I have suggestions for:

1. eat food, plant vegetables, fishing, harvesting (tractor, food factory), water treatment (make drinking water from water)
2. make boat (military boat, fishing boat)
3. mining station at water for minig oil
by MrPanda
Tue Jun 20, 2017 5:56 pm
Forum: Ideas and Suggestions
Topic: Biomes?
Replies: 9
Views: 4885

Biomes?

... factorio now. -Rich with basic materials Ocean : This would be one of my favorite biomes. This really adds a lot of opportunity for new features. -Boats, self explanatory. -Bigger boats for transporting goods. -The ability to swim/dive. -Massive underwater oil fields where you can drill. -Submarines, ...
by SlondoTK
Fri May 26, 2017 12:43 pm
Forum: Ideas and Suggestions
Topic: 14 Ideas for Upcoming Updates
Replies: 2
Views: 1748

14 Ideas for Upcoming Updates

... New posts and the possibility of using the same copper cable if you use the red and blue cables, only to transmit power .. 13) Vehicles, Tanks and Boats With the addition of the alien search we would have a new vehicle to be able to transport the alien, however ... the joke would be cool if we ...
by VMart
Fri Apr 28, 2017 3:44 pm
Forum: Ideas and Suggestions
Topic: Splitters, boats and stuff
Replies: 0
Views: 681

Splitters, boats and stuff

... research, which could also be connected to the circuit network. I think the game needs some way to get over bodies of water, like swimming or boats. Boats could be either wooden, which could be controlled only manually, or advanced, which would work similarly as trains do. This would eliminate ...
by Odynius
Thu Feb 23, 2017 10:03 am
Forum: Ideas and Suggestions
Topic: Make the water usefull?
Replies: 13
Views: 5762

Make the water usefull?

... with oil pumps for off-shore industry? Additionally, it would add so much possibilities for different ship types! Cargo ships, frigates, speed boats, swimming modular bridges etc. But i would be happy with any kind of ship, so there is an entity for that.
by Nubm2
Fri Jan 27, 2017 6:07 am
Forum: Ideas and Suggestions
Topic: Invert Landfill
Replies: 78
Views: 30720

Invert Landfill

... very slow though). Walls and turrets can be placed on land to defend, and messed up terrain can be refilled with landfills. Possible future use: - Boats and harbours for transportation (moving via waypoints that are used like electric poles. If land is in the path the boat will crash or get stuck ...
by Roidsonic
Sat Nov 19, 2016 4:38 pm
Forum: Ideas and Suggestions
Topic: Boats
Replies: 1
Views: 747

Boats

There Should be boats for when you get massive lakes and there should also be oil carts for trains
by Jaycer9
Tue Nov 15, 2016 1:26 am
Forum: Ideas and Suggestions
Topic: Barges/boats
Replies: 3
Views: 1621

Barges

Hey guys we should consider adding barges and boats. A barge would deliver things to a harbor that you could set up like a train station. A bout would be like a car that you could drive on the water.
by Rednax
Sat Jul 16, 2016 1:50 pm
Forum: Ideas and Suggestions
Topic: Connected servers / Split game worlds
Replies: 1
Views: 1073

Connected servers / Split game worlds

... much less of a technical miracle to pull of, since you can just destroy the train in one world and spawn it in another. Alternatively, trains and boats are stuck to the same world, and we interpret a world as actually being a world. This means travel between them requires space travel. There are ...
by sceenze
Thu Jun 16, 2016 6:44 am
Forum: Ideas and Suggestions
Topic: space
Replies: 2
Views: 1776

space

... with, and mercenaries to aid you when you're invading alien infested planets to harvest their rich resource deposits would be pretty awesome. Boats or bridges would be good on a side-note.
by ssilk
Wed May 25, 2016 8:43 pm
Forum: Frequently Suggested / Link Collections
Topic: More Water Usages (Aquafarm, enemies, oil riggs...)
Replies: 0
Views: 2804

More Water Usages (Aquafarm, enemies, oil riggs...)

... World Generation / Map Generator / Game Modes / Scenarios https://forums.factorio.com/viewtopic.php?f=80&t=14024 Travel over Water: Boats, Ships, Canus / Bridges / Tunnels [New types of vehicles] https://forums.factorio.com/viewtopic.php?f=80&t=14638 Producing food / Herbalism ...
by gepwin
Tue May 10, 2016 3:04 pm
Forum: Ideas and Suggestions
Topic: Boats
Replies: 2
Views: 2387

Boats

I have one thing that I have really been wanting to see added to the game. (apologizes if this have been suggested to much already) Boats, Boats would act somewhat like trains. They might not be as versatile as trains but I have been longing for something to do all the water in the game, ...
by Joe78man
Thu May 05, 2016 9:49 pm
Forum: Ideas and Suggestions
Topic: Bridges - Boats - Water mobs
Replies: 9
Views: 5764

Bridges - Boats - Water mobs

... x5, this is related to the weight it supports) Supporting weight based on material (wood only player, stone player/car, concrete player/car/tank) Boats 1. Wooden boat: personal transportation, slow, no cargo 2. Engine boat: car version for water, fast, SMG, inventory, room for a second passanger ...

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