Search found 43 matches: boats
Searched query: boats
- Mon Sep 12, 2022 3:09 pm
- Forum: Ideas and Suggestions
- Topic: Please add continents and islands elevation functions
- Replies: 7
- Views: 1686
Please add continents and islands elevation functions
... = noise.clamp(elevation + tne(1), 0, 1) - dist - dist * elevation } } Why ? Different styles of maps are fun to play with and for mods that add boats or air travel the default and island generators aren't making the best use of the new modes of transportation. Even without using landfill to ...
- Thu Nov 25, 2021 2:08 pm
- Forum: Ideas and Suggestions
- Topic: Seas of Factorio
- Replies: 3
- Views: 1045
Seas of Factorio
... 2. Trenching 3. Bridges 4. Offshore drilling and mining 5. Items that can be built directly on water like the big electric pole and pipes. 6. Boats 7. Map gen terrain water scale and coverage "variance" and the ability to key in values out of slider range. 8. Water tiles have a refill ...
- Sat Apr 17, 2021 3:39 am
- Forum: Ideas and Suggestions
- Topic: Rivers and Boats
- Replies: 1
- Views: 707
Rivers and Boats
Rivers that can generate alongside lakes plus hydroelectricity and boats to ride. It'd be cool if there were rivers that could generate as bodies of water aside from lakes, and they of course would flow from point A to point B. There could also be rideable ...
- Tue Jun 19, 2018 9:04 pm
- Forum: Ideas and Suggestions
- Topic: Stone and Water Overhaul: Mountains, Rivers, New Energy
- Replies: 0
- Views: 1093
Stone and Water Overhaul: Mountains, Rivers, New Energy
... sheer mining without nuclear ordinance. 2. Rivers. I have seen in the frequently suggested that players want to see weather, limited water, boats, bridges, and swimming/flying enemies. The system could be as simple as, the mountains have lakes that are connected to other lakes away from ...
- Mon Jun 04, 2018 10:35 am
- Forum: Ideas and Suggestions
- Topic: Boats, Bridges, Island builds, Rail bridges?
- Replies: 2
- Views: 1600
Boats, Bridges, Island builds, Rail bridges?
... makes for some cool possibilities involving using landfill for bridges, which is cool, but it got me thinking... Would you guys consider adding boats? You could have big robotic shipping barges / oil tankers that connect to docks lined with inserters or pumps. You could also have a speedboat ...
- Mon Dec 25, 2017 3:15 pm
- Forum: Ideas and Suggestions
- Topic: Failed bases with hostile turrets\ruins
- Replies: 3
- Views: 2203
Failed bases with hostile turrets\ruins
... have been part of an ocean going research team at one point. This would ensure the large patches of water get some use and would include bridges, boats, aquatic monsters, floating platforms (basically pontoon bridges you can build on), oil patches out on the water, and maybe new resources. Dead ...
- Mon Aug 14, 2017 5:40 pm
- Forum: Ideas and Suggestions
- Topic: Make killing biters useful again....biter farming!
- Replies: 1
- Views: 1344
Make killing biters useful again....biter farming!
... farms where you have to grow the mushrooms and spawn the fish (yes a use for those fish! Might need a coastal factory that sends out fishing boats) that the biters eat, a biology lab where you research alien biology, foster their evolution, training areas to teach them how to guard/ fight ...
- Mon Aug 14, 2017 11:39 am
- Forum: Ideas and Suggestions
- Topic: food, boats and more
- Replies: 1
- Views: 1068
food, boats and more
I have suggestions for:
1. eat food, plant vegetables, fishing, harvesting (tractor, food factory), water treatment (make drinking water from water)
2. make boat (military boat, fishing boat)
3. mining station at water for minig oil
1. eat food, plant vegetables, fishing, harvesting (tractor, food factory), water treatment (make drinking water from water)
2. make boat (military boat, fishing boat)
3. mining station at water for minig oil
- Tue Jun 20, 2017 5:56 pm
- Forum: Ideas and Suggestions
- Topic: Biomes?
- Replies: 9
- Views: 4885
Biomes?
... factorio now. -Rich with basic materials Ocean : This would be one of my favorite biomes. This really adds a lot of opportunity for new features. -Boats, self explanatory. -Bigger boats for transporting goods. -The ability to swim/dive. -Massive underwater oil fields where you can drill. -Submarines, ...
- Fri May 26, 2017 12:43 pm
- Forum: Ideas and Suggestions
- Topic: 14 Ideas for Upcoming Updates
- Replies: 2
- Views: 1748
14 Ideas for Upcoming Updates
... New posts and the possibility of using the same copper cable if you use the red and blue cables, only to transmit power .. 13) Vehicles, Tanks and Boats With the addition of the alien search we would have a new vehicle to be able to transport the alien, however ... the joke would be cool if we ...
- Fri Apr 28, 2017 3:44 pm
- Forum: Ideas and Suggestions
- Topic: Splitters, boats and stuff
- Replies: 0
- Views: 681
Splitters, boats and stuff
... research, which could also be connected to the circuit network. I think the game needs some way to get over bodies of water, like swimming or boats. Boats could be either wooden, which could be controlled only manually, or advanced, which would work similarly as trains do. This would eliminate ...
- Thu Feb 23, 2017 10:03 am
- Forum: Ideas and Suggestions
- Topic: Make the water usefull?
- Replies: 13
- Views: 5762
Make the water usefull?
... with oil pumps for off-shore industry? Additionally, it would add so much possibilities for different ship types! Cargo ships, frigates, speed boats, swimming modular bridges etc. But i would be happy with any kind of ship, so there is an entity for that.
- Fri Jan 27, 2017 6:07 am
- Forum: Ideas and Suggestions
- Topic: Invert Landfill
- Replies: 78
- Views: 30720
Invert Landfill
... very slow though). Walls and turrets can be placed on land to defend, and messed up terrain can be refilled with landfills. Possible future use: - Boats and harbours for transportation (moving via waypoints that are used like electric poles. If land is in the path the boat will crash or get stuck ...
- Sat Nov 19, 2016 4:38 pm
- Forum: Ideas and Suggestions
- Topic: Boats
- Replies: 1
- Views: 747
Boats
There Should be boats for when you get massive lakes and there should also be oil carts for trains
- Tue Nov 15, 2016 1:26 am
- Forum: Ideas and Suggestions
- Topic: Barges/boats
- Replies: 3
- Views: 1621
Barges
Hey guys we should consider adding barges and boats. A barge would deliver things to a harbor that you could set up like a train station. A bout would be like a car that you could drive on the water.
- Sat Jul 16, 2016 1:50 pm
- Forum: Ideas and Suggestions
- Topic: Connected servers / Split game worlds
- Replies: 1
- Views: 1073
Connected servers / Split game worlds
... much less of a technical miracle to pull of, since you can just destroy the train in one world and spawn it in another. Alternatively, trains and boats are stuck to the same world, and we interpret a world as actually being a world. This means travel between them requires space travel. There are ...
- Thu Jun 16, 2016 6:44 am
- Forum: Ideas and Suggestions
- Topic: space
- Replies: 2
- Views: 1776
space
... with, and mercenaries to aid you when you're invading alien infested planets to harvest their rich resource deposits would be pretty awesome. Boats or bridges would be good on a side-note.
- Wed May 25, 2016 8:43 pm
- Forum: Frequently Suggested / Link Collections
- Topic: More Water Usages (Aquafarm, enemies, oil riggs...)
- Replies: 0
- Views: 2804
More Water Usages (Aquafarm, enemies, oil riggs...)
... World Generation / Map Generator / Game Modes / Scenarios https://forums.factorio.com/viewtopic.php?f=80&t=14024 Travel over Water: Boats, Ships, Canus / Bridges / Tunnels [New types of vehicles] https://forums.factorio.com/viewtopic.php?f=80&t=14638 Producing food / Herbalism ...
- Tue May 10, 2016 3:04 pm
- Forum: Ideas and Suggestions
- Topic: Boats
- Replies: 2
- Views: 2387
Boats
I have one thing that I have really been wanting to see added to the game. (apologizes if this have been suggested to much already) Boats, Boats would act somewhat like trains. They might not be as versatile as trains but I have been longing for something to do all the water in the game, ...
- Thu May 05, 2016 9:49 pm
- Forum: Ideas and Suggestions
- Topic: Bridges - Boats - Water mobs
- Replies: 9
- Views: 5764
Bridges - Boats - Water mobs
... x5, this is related to the weight it supports) Supporting weight based on material (wood only player, stone player/car, concrete player/car/tank) Boats 1. Wooden boat: personal transportation, slow, no cargo 2. Engine boat: car version for water, fast, SMG, inventory, room for a second passanger ...