Search found 187 matches

by lilstrip
Wed Mar 27, 2024 4:27 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 54
Views: 32601

Re: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC

https://media.discordapp.net/attachments/553039439027503115/1222399825518133349/image.png?ex=6616138d&is=66039e8d&hm=72b70be70f7b74e533dcdcc7125561bfe8578c198f476efcd09d2ce5b855426a&=&format=webp&quality=lossless&width=1693&height=926 https://media.discordapp.net/attachm...
by lilstrip
Wed Apr 20, 2022 10:24 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 54
Views: 32601

Re: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC

Image

got a new member on board the team and he made this to give an idea of what the buildings could look like! Curtesy of Sacredanarchy#1596
by lilstrip
Fri Apr 01, 2022 5:44 pm
Forum: News
Topic: Friday Facts #369 - To the moon
Replies: 67
Views: 51391

Re: Friday Facts #369 - To the moon

I was mortified for a second there xD
by lilstrip
Wed Mar 09, 2022 12:46 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 54
Views: 32601

Re: BIG UPDATE! Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/cgPyYcVY

On pause for now sadly, we are all studying and focusing on that but its not abandoned, just think of it as a bad timing sort of thing. Things in Ukraine are also probably not going to help in the long run for reasons that you might have seen here: https://factorio.com/blog/post/we-support-ukraine.....
by lilstrip
Mon Jan 10, 2022 10:55 am
Forum: This Forum
Topic: modtheft and takedown
Replies: 4
Views: 2230

Re: modtheft and takedown

also Maelstrom is me just to be clear, no one is stealing the map. 2.0 is a WIP

Also I hope I dont have to go edit some really old stuff because of this situation...
by lilstrip
Mon Jan 10, 2022 10:52 am
Forum: This Forum
Topic: modtheft and takedown
Replies: 4
Views: 2230

Re: modtheft and takedown

https://mods.factorio.com/mod/Nauvis-Post-Collapse description:: "Huge map to explore, currently working on a new version of the map which makes it even bigger. The map contains a huge amount of content to explore and some players have reported playing on this map for hundreds of hours. Expect...
by lilstrip
Sun Nov 21, 2021 7:43 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 54
Views: 32601

Re: Space Exploration merge with Nauvis Post Collapse 2.0 // Discord Server:https://discord.gg/cgPyYcVY

Space Exploration is merging with this project. The map has been ditched but our scope is now much bigger. I am not working on this alone anymore, I am working with Earendel and King Jo plus another couple of people. We are now under the same banner regarding this project! The merge with Earendel ha...
by lilstrip
Sun Sep 19, 2021 10:02 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 1.0 (Pre-Alpha)
Replies: 115
Views: 86026

Re: Nauvis Post Collapse 1.0 (Pre-Alpha)

Thanks! I cant wait to get back to work on the project! I have so many things in mind but to really flesh this out properly I want to have enough money to hire artists and a programmer so this can really reach its full potential. If I had 1 million dollars right now I would be working full time on t...
by lilstrip
Sun Sep 19, 2021 9:57 pm
Forum: Maps and Scenarios
Topic: Factorio Abandoned Colony/Cities (WIP and really large map)
Replies: 75
Views: 61931

Re: Factorio Abandoned Colony/Cities (WIP and really large map)

The project isnt abandonned but I have to focus on getting a money stream before I get back to work on it.

Started working on a new version but itll be easily months before I get to work on the project again. The new version will be a lot more in depth :)
by lilstrip
Sun Jun 13, 2021 3:58 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 54
Views: 32601

Re: Nauvis Post Collapse 2.0 (Alpha) New Youtube Channel // Discord Server:https://discord.gg/hKnaanPw

So quick update: Got a 5th job in the last month, turns out college experience doesn't guarantee job security. Having struggled to get a decent job in order to make money means I can't realistically work on this project until then. Its rough out there but hey, at least this project is gonna eventual...
by lilstrip
Wed Jun 02, 2021 3:37 am
Forum: Maps and Scenarios
Topic: The Dark Fortress
Replies: 9
Views: 6382

Re: The Dark Fortress

Good to see people picking this one up :)
by lilstrip
Fri May 28, 2021 8:24 pm
Forum: Maps and Scenarios
Topic: The Dark Fortress
Replies: 9
Views: 6382

Re: The Dark Fortress

Looks cool!
by lilstrip
Fri May 28, 2021 3:11 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 54
Views: 32601

Re: Nauvis Post Collapse 2.0 (Alpha) New Youtube Channel // Discord Server:https://discord.gg/hKnaanPw

https://discord.gg/dJdxy7bC Project is essentially on pause for the time being as I have to work during the summer. Its not dead, just really slow progress for the foreseeable future as I have way more important things to prioritize. I wish I could work more on this but everyone involved is really b...
by lilstrip
Wed Mar 24, 2021 10:25 pm
Forum: Maps and Scenarios
Topic: Factorio Abandoned Colony/Cities (WIP and really large map)
Replies: 75
Views: 61931

Re: Factorio Abandoned Colony/Cities (WIP and really large map)

Currently working to get a procedural system built to get randomized ruins :)

Gimme a couple months, also have to get a job as I just quit college last week to work on my various projects, including my new youtube channel: https://www.youtube.com/channel/UCK9z8S ... 5Oor6fzNfQ
by lilstrip
Thu Mar 04, 2021 4:02 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 54
Views: 32601

Re: Nauvis Post Collapse 2.0 (Alpha) Couple Updates // Discord Server:https://discord.gg/hKnaanPw

Hello folks! Got some good news and some bad news. Let's start with the bad ones since they are overshadowed by good ones. Firstly, we are trimming the map down so that it can run on computers with 16Gb of ram. Hopefully it can be done but the amount of features we wanted to include will have to be ...
by lilstrip
Thu Feb 11, 2021 2:25 am
Forum: Resolved Problems and Bugs
Topic: Crash while loading Nauvis Post Collapse 2.0 in 1.1.21
Replies: 5
Views: 2311

Re: Crash while loading Nauvis Post Collapse 2.0 in 1.1.21

did that, so i guess itll be good next update. Thx!
by lilstrip
Tue Feb 09, 2021 8:26 pm
Forum: Resolved Problems and Bugs
Topic: Crash while loading Nauvis Post Collapse 2.0 in 1.1.21
Replies: 5
Views: 2311

Re: Crash while loading Nauvis Post Collapse 2.0 in 1.1.21

how should I replace the scripts? The scenario itself doesn't custom scripts since I don't know how to write code myself. If its an old script causing the issue I didn't place it there as I spent pretty much all my time in the editor working on the map :/

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