Search found 22 matches

by Malkasphia
Tue Oct 27, 2015 8:51 am
Forum: Combinator Creations
Topic: Combinators 101
Replies: 109
Views: 377360

Re: Combinators 101

Here is a video demonstrating Combinator clocks, I know it is a couple of months late but it might help the wiki with a video for the clock segment instead of text - https://youtu.be/r1o73wvdZr8
by Malkasphia
Mon Aug 04, 2014 1:44 am
Forum: Modding help
Topic: Help Editing Mining Drill Prototype
Replies: 6
Views: 3400

Re: Help Editing Mining Drill Prototype

Wow FreeER, Thank you very much. And thank you firefox Form History plugin! You answered all of my questions and then some. BTW, I loved your modding tutorial on the wiki for your bomber, that was a great start for me. So then, I got some testing to do and will get back to you if I got it all workin...
by Malkasphia
Mon Aug 04, 2014 12:45 am
Forum: Modding help
Topic: Help Editing Mining Drill Prototype
Replies: 6
Views: 3400

Re: Help Editing Mining Drill Prototype

Thanks for the suggestion Fish but I added commas to separate the variables and then the function and while loop but it was a no go. The prototype is a lua table, which should be able to accept the function and while loop...It just wants me to close off the table before I can put in the additional c...
by Malkasphia
Sun Aug 03, 2014 11:18 pm
Forum: Modding help
Topic: Help Editing Mining Drill Prototype
Replies: 6
Views: 3400

Help Editing Mining Drill Prototype

Hey All, What I am trying to do: I am attempting to edit the Mining Drill Prototype to do the following : 1 - Become a container like a chest ( I have added the wooden chest prototype info from the entities.lua file for this) 2- To spawn coal,stone,iron ore, and copper ore inside of its inventory ev...
by Malkasphia
Fri Jul 25, 2014 9:58 pm
Forum: News
Topic: Friday Facts #44 - Decision making
Replies: 62
Views: 45455

Re: Friday Facts #44 - Decision making

I think the tank is an awesome idea if it could allow the player to : 1- Be something you could blow a lot of resources on that is an alternative choice to your power armor. Aka it is such an investment you will want to go with one or the other, that way in multi-player games you can have niches for...
by Malkasphia
Sun Jul 06, 2014 2:20 am
Forum: Show your Creations
Topic: How to Teach your Factory Building Codes
Replies: 21
Views: 16932

Re: How to Teach your Factory Building Codes

Not bad :D What I'd like to see is one of these factories covering the entire build chain that automatically resets and batches the correct materials regardless of what you take out when. It would take a huge amount of work to get it set up, but it would be awesome (and blueprinterable and therefor...
by Malkasphia
Sun Jul 06, 2014 2:17 am
Forum: Show your Creations
Topic: How to Teach your Factory Building Codes
Replies: 21
Views: 16932

Re: How to Teach your Factory Building Codes

Wow Alex. I love the work you have done simplifying the design, awesome job!
by Malkasphia
Sun Jun 29, 2014 7:46 pm
Forum: Show your Creations
Topic: How to Teach your Factory Building Codes
Replies: 21
Views: 16932

Re: How to Teach your Factory Building Codes

Circuit logic is the logic, he uses to make all those stuff. It's in in the roadmaps, that it will be enhanced: https://forums.factorio.com/wiki/index.php?title=Roadmap/Coming_Releases#Factorio_0.11 or https://forums.factorio.com/forum/viewtopic.php?f=3&t=678 And wagons are those big things you...
by Malkasphia
Sat Jun 28, 2014 6:45 pm
Forum: Show your Creations
Topic: How to Teach your Factory Building Codes
Replies: 21
Views: 16932

Re: How to Teach your Factory Building Codes

Amazing. I can't await advanced circuit logic in v0.12. :) From the setup I would split that in two circles: one for the assemblies and one for the control. I would also experiment with wagons, cause of their filters. Advanced Circuit Logic? I have not read about this...do you have a link with the ...
by Malkasphia
Sat Jun 28, 2014 6:43 pm
Forum: News
Topic: Friday Facts #40
Replies: 73
Views: 46207

Re: Friday Facts #40

I love the new model however...isn't the backstory for the main character that he is a captain of earth's fleet and got separated/marooned on the alien planet...but now he is preparing the fleet to come and colonize the planet? It would be cool to see him in military outfit to match this...but I und...
by Malkasphia
Thu Jun 26, 2014 8:22 pm
Forum: Show your Creations
Topic: How to Teach your Factory Building Codes
Replies: 21
Views: 16932

How to Teach your Factory Building Codes

Do you have an electrical engineering degree? No? Don't worry, neither do I. But I do know a thing or too about teaching factories to build things, stop building things, and be really really efficient. Check out this awesome Factory that can stop on a dime ( or a penny I guess, since we use copper p...
by Malkasphia
Tue Apr 01, 2014 6:24 pm
Forum: News
Topic: Friday Facts #27 The roadmap
Replies: 32
Views: 27262

Re: Friday Facts #27 The roadmap

Wow, belts look amazing now..and the 2048 game is awesome hahah, enjoyed playing that. As far as getting on steam goes....i believe it would be to your greatest benefit to wait until Multiplayer is finished before going to steam. The 10-20 people who want to get into factorio that I know are all wai...
by Malkasphia
Sun Mar 02, 2014 9:52 am
Forum: News
Topic: Friday Facts #23 - Year after
Replies: 45
Views: 31362

Re: Friday Facts #23 - Year after

Having worked on a lot of project teams designing web site stuff, I know the pain that must come from many of your clientele being surprised ( in a slightly negative way) to your new art assets. I am talking about the new assembling machine and the new factorio logo designs that were shot down a whi...
by Malkasphia
Sat Feb 22, 2014 2:38 am
Forum: News
Topic: Friday Facts #22 - Biters strike back
Replies: 3
Views: 10819

Re: Friday Facts #22 - Biters strike back

I love the biters! Biter Prime, my favorite place to be in Factorio :)

Keep up the Friday blogs, they are always a highlight to the end of my week. Hails to the new icon designer!
by Malkasphia
Tue Feb 18, 2014 10:38 pm
Forum: Ideas and Suggestions
Topic: Dude, where's my car?
Replies: 14
Views: 6961

Re: Dude, where's my car?

Even in video games man cannot remember where they parked their car. I know a fried which forgot it. He searched 2 hours. Then he called the police, because he thought it was stolen. They came and asked him, if this cars straight across the street of the house-entry doesn't look like his... For his...
by Malkasphia
Tue Feb 18, 2014 10:29 pm
Forum: Show your Creations
Topic: Factorio Experimental Patch Overview 0.9.0
Replies: 7
Views: 14098

Re: Factorio Experimental Patch Overview 0.9.0

Thanks. I should probably upload a new video with the right volume management for the music I'll get to that eventually. As far as why the aspect ratio is not recording right...I am not sure...I upload 720p HD videos...I will check my end to see if my compression tool is acting funny ( handbrake). T...
by Malkasphia
Mon Feb 17, 2014 10:01 am
Forum: Show your Creations
Topic: Factorio Experimental Patch Overview 0.9.0
Replies: 7
Views: 14098

Factorio Experimental Patch Overview 0.9.0

Hey all, I just got done experimenting with most of the new experimental features and boy...did the dev's do a tremendously good job. Here is a video exploring the new features, buildings, and recipes:

http://youtu.be/jlYN7C7iBmQ
by Malkasphia
Mon Feb 17, 2014 9:53 am
Forum: Ideas and Suggestions
Topic: Dude, where's my car?
Replies: 14
Views: 6961

Dude, where's my car?

So one feature that would be very very nice is the ability to have a car locator, or a panic button. I lose my car so much in my different factories or outposts or just plain forget where I parked. So i end up running around a lot or just building a new one.
by Malkasphia
Mon Feb 17, 2014 9:50 am
Forum: News
Topic: Friday Facts #21 - Happy St. Valentines day
Replies: 15
Views: 22559

Re: Friday Facts #21 - Happy St. Valentines day

Well, here are my thoughts on the experimental release! ---====Absolutely brilliant Factorio Staff! ===----

This video shows my thoughts and experience on a 4 hour factory rebuilding from the 0.9.0 recipes, new oil stuff : http://youtu.be/jlYN7C7iBmQ
by Malkasphia
Sat Feb 01, 2014 3:28 am
Forum: News
Topic: Friday Facts #19
Replies: 14
Views: 24551

Re: Friday Facts #19

Cannot wait for oil tech. Factorio's pacing for most of the game is super solid. I hope that oil really can find its niche inbetween solar and coal. Perhaps it is an infinite energy like solar but produces a lot of pollution but functions at night much like coal does, albeit with stacking pollution ...

Go to advanced search