Search found 32 matches

by aussiegaylord
Sun Mar 16, 2014 12:42 am
Forum: General discussion
Topic: Just when I thought trains were Bad.....
Replies: 24
Views: 13506

Re: Just when I thought trains were Bad.....

i actually prefer creating giant loops with out sections for trains. it allows me to add more pieces on whenever to get resources from far away and several trains to be going at once along this giant loop. eventually i run out of space because of all the trains, 1 engine and 4 carts - to get resourc...
by aussiegaylord
Sun Mar 16, 2014 12:35 am
Forum: General discussion
Topic: Something I recently realised...
Replies: 32
Views: 10440

Re: Something I recently realised...

well they could do it so that if their is extended amounts of time that neither player or biter attacks one another they become more reluctant to do so. so you could have like 1100 bits of pollution instead of just 1000 and so on and so forth so that you are rewarded for not killing them but if you ...
by aussiegaylord
Sat Mar 15, 2014 12:57 pm
Forum: Questions, reviews and ratings
Topic: Ideas & Suggestions
Replies: 56
Views: 35831

Re: Ideas & Suggestions

you could add something, continuing with the farm theme, some other source of food or something or some other sort of plant that can be processed to help the player. like a special lubricant that can be used as a module for the coal conversion process?
by aussiegaylord
Sat Mar 15, 2014 12:49 pm
Forum: Wiki Talk
Topic: Wiki: Current and future
Replies: 27
Views: 31849

Re: Wiki: Current and future

i shall but currently it is midnight here and unfortunately i have to work tomorrow but i will see what i can do :)
by aussiegaylord
Sat Mar 15, 2014 12:35 pm
Forum: General discussion
Topic: Something I recently realised...
Replies: 32
Views: 10440

Re: Something I recently realised...

or you could come in like a wrecking ball... (yes. yes i did just do that) or just build around them. with the help of treefarm mod i just enclose them in trees and have never been attacked because once i have solar the only thing producing pollution is my train and that goes on such a big loop and ...
by aussiegaylord
Sat Mar 15, 2014 12:31 pm
Forum: Releases
Topic: Version 0.9.3
Replies: 21
Views: 23154

Re: Version 0.9.3

ah so in the next update it will work again. im cool with that. just have to wait like a week. aw well back to finding more bugs
by aussiegaylord
Sat Mar 15, 2014 9:59 am
Forum: Releases
Topic: Version 0.9.3
Replies: 21
Views: 23154

Re: Version 0.9.3

im having a problem with the inventory screen size in general. you made it wayyyyyyy to big. it would have been better to leave it as it was or have it so you can permanently change the GUI screen size as i cannot play factorio cause i cant craft anything or change what section im looking at
by aussiegaylord
Sat Mar 15, 2014 8:54 am
Forum: Gameplay Help
Topic: Blue science pack
Replies: 4
Views: 3474

Re: Blue science pack

research rocketry. it will unlock the launcher, rockets and blue reaserch packs. have fun :)
by aussiegaylord
Sat Mar 15, 2014 8:42 am
Forum: General discussion
Topic: gui screen size
Replies: 5
Views: 2489

gui screen size

well i just updated to the most 0.9.3 and the character inventory screen is bigger than my laptop screen. is their anyway to fix this or am i just screwed until another update. i think their should be a way to individualize the gui i screen and change the window size. just an opinion. other people c...
by aussiegaylord
Sat Mar 15, 2014 6:04 am
Forum: General discussion
Topic: Something I recently realised...
Replies: 32
Views: 10440

Re: Something I recently realised...

yes but you could do the solar approach. sure it takes time and a lot i mean A LOT of effort to establish a good working base but it means you can live in perfect harmony with them. and then when you want to expand you just clear away a couple of the pests like you would with mice and roaches and ke...
by aussiegaylord
Sat Mar 15, 2014 6:02 am
Forum: Wiki Talk
Topic: Wiki: Current and future
Replies: 27
Views: 31849

Re: Wiki: Current and future

i would be happy to help with how to put some words in to english. im from australia so we only speak english here unless we study another subject at school. but i can help put it into understandable words for the masses if you wish
by aussiegaylord
Sat Mar 15, 2014 5:49 am
Forum: General discussion
Topic: If you thought tower creeping was dull...
Replies: 37
Views: 16756

Re: If you thought tower creeping was dull...

you could add something like artillery and have some alien weapon tech that is really strong. so you could have an alien rocket launcher that has a 3 rocket clip before you have to reload and does massive AOE damage. so good for clearing trees and massive hoards of biters but not really good for tak...
by aussiegaylord
Tue Feb 18, 2014 10:57 am
Forum: News
Topic: Friday Facts #21 - Happy St. Valentines day
Replies: 15
Views: 22557

Re: Friday Facts #21 - Happy St. Valentines day

you could have it as a challenge map. first you must set up the collection of resources and while you are doing so it explains why. then you go onto the more challenging stuff like needing to get through a biter base to reach the next set of resources and so on and so forth. basically making you con...
by aussiegaylord
Tue Feb 18, 2014 10:50 am
Forum: Resolved Problems and Bugs
Topic: 0.9.0 experimental release burner inserter
Replies: 6
Views: 1977

0.9.0 experimental release burner inserter

i have found that once you put a piece of coal or wood in a burner inserter it never uses it up. it just stays full for the rest of the game. have fun - aussiegaylord ;)
by aussiegaylord
Sun Feb 16, 2014 8:42 pm
Forum: Releases
Topic: Version 0.9.0
Replies: 62
Views: 45667

Re: Version 0.9.0

so far i have found no problems with the new world gen. though i haven't played it long due to school my first world gen had all the resources in it within 3 chunks of one another, caol, iron, copper, and oil are abundant near me. though it is tricky trying to be conservative to going for the solar ...
by aussiegaylord
Fri Feb 14, 2014 12:30 pm
Forum: Off topic
Topic: How it all begun
Replies: 7
Views: 17818

Re: How it all begun

With some earlier version of buildcraft it was posible to make almost infinite sized factory. This was posible by making blueprint which also contained Builder block which contained another blueprint. this was posible due to a bug present which also duplicated inventory of newly placed block by bui...
by aussiegaylord
Fri Feb 14, 2014 12:27 pm
Forum: Off topic
Topic: Your first and second impression?
Replies: 27
Views: 22232

Re: Your first and second impression?

crafting speed is different because it is telling you the seconds that t takes you to craft it. smelting speed ( im amusing ) is useing the default speed eg. 1 and then giving the furnaces smlting speeds so like 0.5 so it will smelt only half as fast as default smelting speed.
by aussiegaylord
Fri Feb 14, 2014 11:08 am
Forum: Off topic
Topic: How it all begun
Replies: 7
Views: 17818

Re: How it all begun

i actually found a way to do it with geting my friend to do a little bit of coding for a mistcraft/buildcraft/industrialcraft mod awhile back. it would place the quarry down as a fake player set it up to work using an auto power system that was crafted into the quarry ( taking just over 8 stacks of ...
by aussiegaylord
Fri Feb 14, 2014 11:01 am
Forum: Off topic
Topic: Your first and second impression?
Replies: 27
Views: 22232

Re: Your first and second impression?

my first thought was im in love and my second was "HOW THE F*CK DO I THROW THESE NADES" other than that it was really cool for me and i recently had my 50 hour save corrupt on me when my laptop crashed :( but i got straight back into it
by aussiegaylord
Fri Feb 14, 2014 10:58 am
Forum: Off topic
Topic: Why Not?(warning,click at own risk)
Replies: 15
Views: 19548

Re: Why Not?(warning,click at own risk)

im sorry but it has absolutely nothing on this because why not http://www.youtube.com/watch?v=chGK4vIJj-I

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