Search found 27 matches
- Wed Oct 02, 2019 8:02 pm
- Forum: Not a bug
- Topic: [0.16.16] Tile prototype limit (255) too low
- Replies: 30
- Views: 17162
Re: [0.16.16] Tile prototype limit (255) too low
I really believe thats a real lazy ass response "Its this way and its gonna be this way 4 ever". You have a community wanting to mod the crap out of the game, increase its replayability value and that are in the least of the cases helping the game stay a live. This kind of response is rude...
- Sat Dec 22, 2018 2:09 pm
- Forum: Videos
- Topic: My latest base in 0.9.6 - Very Organized
- Replies: 20
- Views: 16747
Re: My latest base in 0.9.6 - Very Organized
Hey guys! After a few years I decided in trying to do the utube channel again. Before I posted here, I made sure that the channel had more content though. No more GigaballAlien now its MightyGooga! I just posted a short play on Factorio, its simple for you Factorio Addicts adn Experts, But its just ...
- Sat Dec 22, 2018 2:00 pm
- Forum: Videos
- Topic: Presenting Factorio - Short Play
- Replies: 0
- Views: 1242
Presenting Factorio - Short Play
Hey fellas hello! I started a utube channel recently and Im doing a kind of different content. Im showcasing games with a short play style. The channel will include longer lets plays and defenitly will have a dedicated series to Factorio (Best Game Eva!) But for now I just launched a video about it,...
- Fri Nov 28, 2014 8:33 pm
- Forum: Multiplayer
- Topic: Looking for people !
- Replies: 23
- Views: 18125
Re: Looking for people !
Hey!
I would like to play as well... I havent tested multiplaeyr yet, so if you want to start a game pm me.
I would like to play as well... I havent tested multiplaeyr yet, so if you want to start a game pm me.
- Mon Aug 18, 2014 12:42 am
- Forum: Videos
- Topic: My latest base in 0.9.6 - Very Organized
- Replies: 20
- Views: 16747
Re: My latest base in 0.9.6 - Very Organized
Hey guys,
After tons of work i made a "replica" of my base using Dytechs Mods, do you guys want to see a video about it?
Bye
After tons of work i made a "replica" of my base using Dytechs Mods, do you guys want to see a video about it?
Bye
- Wed Jun 11, 2014 2:28 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Symmetrical Smelting Super Base (now with circuits)
- Replies: 11
- Views: 14008
Re: Symmetrical Smelting Super Base
Hey there!
Very good looking base! I always try to setup stations on my but they seem out of place. How about a save game link?
Thanks
Very good looking base! I always try to setup stations on my but they seem out of place. How about a save game link?
Thanks
- Wed Jun 11, 2014 1:28 pm
- Forum: Videos
- Topic: My latest base in 0.9.6 - Very Organized
- Replies: 20
- Views: 16747
Re: My latest base in 0.9.6 - Very Organized
Argelle wrote:Nice tour of your base
If you don't mind, would you post a few screenshots of some parts? The oil aera would interest me most. I feel it is simpler to work it out.
Sorry about the delay, i just dont know how to post screenies. Im gonna have to look that up. Thanks for the input though..
- Sun Jun 01, 2014 2:13 pm
- Forum: Development Proposals
- Topic: Fight
- Replies: 96
- Views: 98603
Re: Fight
Well,
Not sure if im too late, but, Id like to see more vehicles. Something like a robotsuit from aliens. I think thats missing in the game.
Not sure if im too late, but, Id like to see more vehicles. Something like a robotsuit from aliens. I think thats missing in the game.
- Sat May 31, 2014 9:48 pm
- Forum: Ideas and Suggestions
- Topic: Add a Robosuit to increase movement
- Replies: 2
- Views: 1772
Add a Robosuit to increase movement
Hi, I kknow there is the exoesqueleton, but maybe we should have a vehicle that would work out like the suit from Alien? It would add movement speed, you could add weapons to it, you could construct (maybe with a longuer reach?). Its due time we have mora dynamic machines like cars! What you guys th...
- Sun May 25, 2014 4:00 pm
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
- Replies: 608
- Views: 370776
Re: Bob's Ore Mod.
Hey,
Just stoping by to say, this is a great mod. It worked verywell with my existing game.
Thanks
Just stoping by to say, this is a great mod. It worked verywell with my existing game.
Thanks
- Sat May 17, 2014 3:04 am
- Forum: Videos
- Topic: My latest base in 0.9.6 - Very Organized
- Replies: 20
- Views: 16747
Re: My latest base in 0.9.6 - Very Organized
Shameless bump of Bumpiness...
Hey guys, I just got 1.6 k hits on you tube. Thanks a lot for all the views... Im gonna start a base on Dytech 2 now. I hope you guys enjoy.
Laterz
Hey guys, I just got 1.6 k hits on you tube. Thanks a lot for all the views... Im gonna start a base on Dytech 2 now. I hope you guys enjoy.
Laterz
- Tue Apr 22, 2014 10:42 pm
- Forum: Show your Creations
- Topic: Tightspot #5
- Replies: 4
- Views: 7643
Re: Tightspot #5
Nice Work!
- Sat Apr 19, 2014 5:55 pm
- Forum: General discussion
- Topic: Green and Red Wire - Logistics Tutorial?
- Replies: 6
- Views: 28670
Re: Green and Red Wire - Logistics Tutorial?
Hey, Thank you guys for the help. I do understand the mechanics now, but I also feel the we should have more practical examples on when or whether to use the logistics systems. I mean, the shotgun example is awsome, and i can understand that, but how about more complex desings? Does any one has a se...
- Fri Apr 18, 2014 6:43 pm
- Forum: General discussion
- Topic: Green and Red Wire - Logistics Tutorial?
- Replies: 6
- Views: 28670
Green and Red Wire - Logistics Tutorial?
Helle you guys, Im sorry if this has been questioned before. I have been searching the internet, and even google let me down on this one. Do yo guys know the green and red wire? The intelligent green chests? Well, I have been playing factorio for a while now. See my video: https://www.youtube.com/wa...
- Sun Apr 13, 2014 12:10 am
- Forum: Releases
- Topic: Version 0.9.8
- Replies: 13
- Views: 29573
Re: Version 0.9.8
Hi! Thanks for the update. I do follow a lot of indie games (The big industries are dead to me..) and I wanted to make sure to compliment all the work you have been doing. Its not only that the game is awsome, but is all the attention and information you been giving to the comunity on a regular basi...
- Wed Apr 09, 2014 7:52 pm
- Forum: Videos
- Topic: My latest base in 0.9.6 - Very Organized
- Replies: 20
- Views: 16747
Re: My latest base in 0.9.6 - Very Organized
All right,
Here it goes
http://www.mediafire.com/download/9t9kc ... /Guga1.zip
My save, I have been playin gon it for a while so there will be some changes,
Thanks guys.
Here it goes
http://www.mediafire.com/download/9t9kc ... /Guga1.zip
My save, I have been playin gon it for a while so there will be some changes,
Thanks guys.
- Tue Apr 08, 2014 2:42 am
- Forum: Videos
- Topic: My latest base in 0.9.6 - Very Organized
- Replies: 20
- Views: 16747
Re: My latest base in 0.9.6 - Very Organized
First of all thank you guys for showing interest in my creation. I got 300+ hits on you tube, and although thats a very small number it is much larger than I would ever expect. I improved the base a little bit, but i dont think there is enough for a new video. But I will make a short one shortly. Ni...
- Fri Apr 04, 2014 12:04 am
- Forum: Videos
- Topic: My latest base in 0.9.6 - Very Organized
- Replies: 20
- Views: 16747
Re: My latest base in 0.9.6 - Very Organized
Hey thanks a lot for watching. I have been working on that base since the video I made, and its getting bigger. That was my first game play video, so sorry if it was boring, I just wanted to share my base, specially the roads that i created to drive the car without crashing into things. One thing th...
- Tue Apr 01, 2014 2:56 am
- Forum: Videos
- Topic: My latest base in 0.9.6 - Very Organized
- Replies: 20
- Views: 16747
My latest base in 0.9.6 - Very Organized
Hey Guys, I just finished my first lets play video in Utube, so if you guys want to take a look at my latest base I will be glad to take some views. The video features all my desings and some ideas to improve mobility. The game is 100% legit (no cheats) and I will aso be glad to get some feedback. T...
- Tue Mar 25, 2014 1:41 am
- Forum: Resolved Problems and Bugs
- Topic: [0.9.4] - Lubricant Manufacture Impossible!
- Replies: 3
- Views: 1460
Re: [0.9.4] - Lubricant Manufacture Impossible!
All Right!
Problem Solved.
I looked into the links and executed the solution proposed.
Which is to open the console, and type game.player.force.recipes["lubricant"].enabled = true
Thankyou guys for the support.
Problem Solved.
I looked into the links and executed the solution proposed.
Which is to open the console, and type game.player.force.recipes["lubricant"].enabled = true
Thankyou guys for the support.