Search found 89 matches

by ps666
Mon Nov 01, 2021 1:54 pm
Forum: Mods
Topic: [MOD 0.13] Big Bags - more space in your bags
Replies: 205
Views: 123513

Re: [MOD 0.13] Big Bags - more space in your bags

I thought it was only increasing the stack size in my inventory, but it increases it EVERYWHERE! That sucks.

If I remove the mod now, will I lose everything above the normal stack size?
by ps666
Sat Oct 30, 2021 12:41 am
Forum: Mods
Topic: [MOD 1.0] Global Tick Time Scale - Change Base UPS/FPS
Replies: 45
Views: 21752

Re: [MOD 1.0] Global Tick Time Scale - Change Base UPS/FPS

Great mod! Unfortunately it breaks the max rate calculator mod. Wrong rates are calculated. https://mods.factorio.com/mod/MaxRateCalculator The picture is so much clearer at 120 Hz on my 120 Hz gaming monitor. At 60 FPS the image is very blurry when walking around. 60 FPS is not up to date, sprites ...
by ps666
Sun Mar 24, 2019 2:42 pm
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 391
Views: 268179

Re: [0.17+] Space Exploration WIP

Earendel wrote:
Sun Mar 24, 2019 2:24 pm
No you didn't, it's not even released yet. All you installed are some icons.
Yeah, I missed the words "icons via signals" and I didn't noticed it in the 30 seconds because of my huge annoyance. (Everywhere destruction, fire and chaos! I almost got killed by crashing bots.) :shock:
by ps666
Sun Mar 24, 2019 9:20 am
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 391
Views: 268179

Re: [0.17+] Space Exploration WIP

My experience so far: I installed the mod, loaded my world. Looked at all the chaos for 30 seconds. I closed the map and removed the mod.

No thanks! Not with this ridiculous Robot Attrition mod dependence. :P

(I know I should start a new map)
by ps666
Fri Mar 22, 2019 2:22 pm
Forum: Not a bug
Topic: [Rseding91] [0.17.17] RAM usage and the time to save the game rises over time
Replies: 9
Views: 3155

Re: [0.17.17] RAM usage and the time to save the game rises over time

Yes, it goes down to normal values after I closed my map (no restart of the game needed). My save with mods: https://mega.nz/#!X7AhhaCZ!xRkgusyXucuoxMJq4jEy0CQxzAwPk7Sp302oRSf0gyE Edit: I'm not sure but maybe it depends on the game speed increase which I started to use a couple days ago. Then it's m...
by ps666
Fri Mar 22, 2019 1:39 pm
Forum: Not a bug
Topic: [Rseding91] [0.17.17] RAM usage and the time to save the game rises over time
Replies: 9
Views: 3155

[Rseding91] [0.17.17] RAM usage and the time to save the game rises over time

Hello, I don't know if this is important or if you care, but the RAM usage and the time to save the game increases over time. Factorio starts with ~400 BM. After loading my map it has around 700 MB and later in the day after hours of AFKing it is around 5-6 GB and the save time is much longer as in ...
by ps666
Sat Jan 13, 2018 1:00 am
Forum: News
Topic: Friday Facts #225 - Bots versus belts (part 2)
Replies: 1016
Views: 372866

Re: Friday Facts #225 - Bots versus belts (part 2)

You want constructive feedback? Remove belts and implement a second bot tier. One that double the stack size and traveling speed. Problem solved. There is only one way to have fun. No choice, no drama. Everyone will be happy. When you kill my bots, I will stop spreading the word. Definitely :evil:
by ps666
Sun Jan 07, 2018 10:04 am
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 345511

Re: Friday Facts #224 - Bots versus belts

To be honest. I always thought and hoped that you would make the bots even stronger and not weaker. I have the most fun with them. And now you want to take my fun? I hate people in this thread that says me how I have to have fun. I don't like trains and I don't use them. And what now? Nerf them to t...
by ps666
Sat Jan 06, 2018 10:34 am
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 345511

Re: Friday Facts #224 - Bots versus belts

I like the bots most in your game.
When you remove them or even strongly nerf, then I'm out. :evil:
So, don't touch them unless you make them better or stronger.
by ps666
Tue May 09, 2017 10:50 pm
Forum: General discussion
Topic: 0.15 Oil Rebalancing - Too Far?
Replies: 38
Views: 15651

Re: 0.15 Oil Rebalancing - Too Far?

No
by ps666
Sat May 06, 2017 1:05 pm
Forum: Energy Production
Topic: Reactors control center
Replies: 9
Views: 6571

Re: Reactors control center

That's sad. I hope they change it.

(Stupid comparators! I do not need them. They can be removed. :P )
by ps666
Sat May 06, 2017 12:33 pm
Forum: Energy Production
Topic: Reactors control center
Replies: 9
Views: 6571

Re: Reactors control center

Thank you.
I saw this but this isn't good. That's extremely complicated and it has this comperator BS. I need something user-friendly.
by ps666
Sat May 06, 2017 12:08 pm
Forum: Ideas and Requests For Mods
Topic: Mod for not wasting fuel in nuclear reactor
Replies: 3
Views: 1641

Re: Mod for not wasting fuel in nuclear reactor

I looked thru all 3 pages. Unfortunately there seems to be nothing. :(
by ps666
Sat May 06, 2017 9:06 am
Forum: Ideas and Requests For Mods
Topic: Mod for not wasting fuel in nuclear reactor
Replies: 3
Views: 1641

Mod for not wasting fuel in nuclear reactor

Hi,
I hate the stupid behavior of the new nuclear reactors where they waste fuel all the time.
Please, can anybody make a mod that change that so it's similar to the coal - boiler - steam turbine setup?
Thank you in advance.
by ps666
Fri May 05, 2017 5:02 pm
Forum: Gameplay Help
Topic: Looking for a simple smart furnace for 0.15
Replies: 2
Views: 1632

Looking for a simple smart furnace for 0.15

Hi,
have anyone an easy to understand and build smart furnace for copper, iron and steel? One which don't stuck because of steel. And one without this combinator BS.
Thank you very much!
by ps666
Wed Apr 26, 2017 11:03 am
Forum: Gameplay Help
Topic: Steam power, I'm missing something
Replies: 8
Views: 4433

Re: Steam power, I'm missing something

Actually :oops:
Thank you!


Edit:
An die Deutschen hier: Ich wollte "tatsächlich" schreiben. Ist "actually" das richtige Wort dafür?
by ps666
Wed Apr 26, 2017 10:52 am
Forum: Gameplay Help
Topic: Steam power, I'm missing something
Replies: 8
Views: 4433

Re: Steam power, I'm missing something

And whats wrong with my setup?! :x
by ps666
Sun Apr 23, 2017 10:07 pm
Forum: General discussion
Topic: Getting rid of alien artifacts is a bad idea
Replies: 74
Views: 27403

Re: Getting rid of alien artifacts is a bad idea

No it's not. I like the change!
I always play peaceful and cheated the stupid artifacts. The Best change for me!
Thank you, Factorio Team!
by ps666
Fri Feb 17, 2017 9:42 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: GreyGoo Mk I: A self-expanding factory
Replies: 159
Views: 151682

Re: GreyGoo Mk I: A self-expanding factory

Holy crap! That's incredible. :shock:
What is your profession?

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