Search found 11 matches

by Mandabar
Wed Mar 13, 2019 2:05 pm
Forum: Mods
Topic: [0.17]AutoTrash 4.1.5
Replies: 147
Views: 84611

Re: [MOD 0.15|0.14]AutoTrash 2.0.1

I worked a bit on it yesterday. Got it to load, changed the UI a bit and started to wonder if there still is a need for the mod? After not really playing Factorio for a long time, the whole setting up Autotrash seemed really clunky and annoying to me, compared to setting up the vanilla autotrash. T...
by Mandabar
Sun Mar 03, 2019 11:31 am
Forum: Mods
Topic: [0.17]AutoTrash 4.1.5
Replies: 147
Views: 84611

Re: [MOD 0.15|0.14]AutoTrash 2.0.1

Hey Choumiko, Just wanted to pop my head in to see if this would be getting an update for .17 soon or if there will be a wait. I noticed FARL got a quick update so I thought to give a poke.

Love your mods, thanks!~
by Mandabar
Sun Jan 07, 2018 7:01 am
Forum: News
Topic: Friday Facts #223 - Reflections on 2017
Replies: 116
Views: 44429

Re: Friday Facts #223 - Reflections on 2017

Hmmm. My Barrels I use in my nuclear factory now contain 1/5th the water. So I need 5x times as many barrels while they are the same stack size. I guess I also require 5x the logistics bots as well now.

Crap.
by Mandabar
Sun Jan 07, 2018 6:12 am
Forum: News
Topic: Friday Facts #191 - Gui improvements
Replies: 380
Views: 149601

Re: Friday Facts #191 - Gui improvements

Hi, I heard .16 experimental released. Did this new toolbar filtering (and not an inventory) thing come to pass? I'm sorta excited.
by Mandabar
Fri Jun 30, 2017 9:56 pm
Forum: Mods
Topic: [MOD 0.15] E Boiler -An Electric Boiler mod
Replies: 18
Views: 7919

Re: [MOD 0.15] E Boiler -An Electric Boiler mod

... I was just thinking of making a mod like this. Thanks for having the idea first and doing it so I don't have to learn how to do it myself! :P

- Downloaded
by Mandabar
Thu Jun 08, 2017 11:40 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.15.18] Ghost tile deconstruction filter does not work
Replies: 7
Views: 3774

Re: [Rseding91] [0.15.18] Ghost tile deconstruction filter does not work

It seems 'Normal' and 'Always' now have exactly identical behavior in every possible scenario. Maybe remove one of them to avoid confusion? Not to my knowledge SD. If you have it normal mode, it ignores tiles unless there is NOTHING but tiles being selected. In always it always grabs tiles when you...
by Mandabar
Tue May 23, 2017 4:46 am
Forum: Mods
Topic: [MOD 1.1] Squeak Through 1.8.2
Replies: 115
Views: 118969

Re: [MOD 0.15] Squeak Through 1.1.7

I've seen that issue before, and it's a result of shrinking the tree collision boxes to make running through forests easier. I'm not sure there's anything to be done to fix it, short of removing the edits to the collision boxes, which of course would make forests a pain to move about in again... Hu...
by Mandabar
Mon May 22, 2017 8:27 pm
Forum: Mods
Topic: [MOD 1.1] Squeak Through 1.8.2
Replies: 115
Views: 118969

Re: [MOD 0.15] Squeak Through 1.1.7

I've discovered a bug that only appears with 'Squeak Through' is active. Basically when blueprinting it will occasionally not mark a tree (maybe other things?) for deconstruction when using shift+click blueprinting. Not sure which ones are the issue or why, but I suspect it's just the dead/burned ou...
by Mandabar
Fri May 12, 2017 7:46 pm
Forum: Mod portal Discussion
Topic: mods.factorio.com down
Replies: 5
Views: 2719

Re: mods.factorio.com down

I'm unable to reach it at this time from my browser or from in game. This is the page I receive actually.
Image
As shown, it seems to be an application error message. Overloaded or bugged due to .15?
by Mandabar
Thu May 04, 2017 8:27 pm
Forum: Duplicates
Topic: [15.6] Logistic Robots cause severe FPS drop with Trash loop
Replies: 2
Views: 1479

Re: [15.6] Logistic Robots cause severe FPS drop with Trash loop

Uh... The other one seems to be about the very fact that logistics doesn't override auto trash.

Mine is about the FPS drop while the loop is happening. Something that has only started happening now in 15.6. A bug I believe and probably to help find other related fps drops.

@loewchen
by Mandabar
Thu May 04, 2017 6:25 am
Forum: Duplicates
Topic: [15.6] Logistic Robots cause severe FPS drop with Trash loop
Replies: 2
Views: 1479

[15.6] Logistic Robots cause severe FPS drop with Trash loop

Hello there devs! Playing on Windows 10. Game downloaded from steam. Connected to a multiplayer headless server (I believe. It's multiplayer anyways) Anyway I noticed today I was having my fps drop to 5 or so for a period of time before becoming normal again just for it tank again. After some testin...

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