Search found 14 matches

by bloodgiver
Wed Jun 29, 2016 2:31 pm
Forum: Mods
Topic: [MOD 0.14.x] Expanded Tools [1.0.3]
Replies: 27
Views: 35743

Re: [MOD 0.12.x] Expanded Tools [1.0.1]

Anyone can port it into .13? :D That would be great ^^
by bloodgiver
Thu Jan 21, 2016 4:30 pm
Forum: Show your Creations
Topic: 8 lane T junction
Replies: 24
Views: 42251

Re: 8 lane T junction

@MeduSalem, @Ssilk, I get Your point, I'm using similar design creating 4 (and more) lane junctions... However in my opinion if someone like "to go big" there's no need to bombard his idea to do so :) If I make 20 lane T junction that's working - what is wrong with it? Remember that Factor...
by bloodgiver
Mon Jan 18, 2016 7:38 pm
Forum: Show your Creations
Topic: 8 lane T junction
Replies: 24
Views: 42251

Re: 8 lane T junction

That's a real beaut @Xeteth

You may call it overkill, but that's a sandbox game, right? :)
*Heavily inspired by "Junction of Doom" made by ColonelWill.
Sory in advance for bad editing, 3 screenshots into 1 in Paint :D

Click ME - This image is too large
by bloodgiver
Sat Dec 12, 2015 9:40 pm
Forum: F.A.R.L
Topic: Configuration & usage
Replies: 112
Views: 139095

Re: Configuration & usage

@Choumiko, I have a simple question regarding maintentance mode in diagonal: - How to make it work? :D http://i.imgur.com/Kss8i7n.jpg Nearest of farl train is my BP test, to see if it works, next is BP itself, and on the left is the maintentance... As soon as I hit start - it deactivates immediately...
by bloodgiver
Fri Sep 04, 2015 5:48 am
Forum: General discussion
Topic: [Q] Will Factorio be published on more markets?
Replies: 8
Views: 16809

Re: [Q] Will Factorio be published on more markets?

Peter34 wrote:The financial situation of living in Eastern Europe might be different, though.
Yeah, for someone who earn 2000 euro/month it's easy to buy a game for 20 euro, but for someone who earn ~500 euro/month it's not.
500 euro is average in country like Poland. Sad but true. Further east is even worse ;d
by bloodgiver
Sat Aug 01, 2015 9:15 am
Forum: Mods
Topic: [MOD 0.12.x] Aircraft
Replies: 65
Views: 101245

Re: [0.12.] Aircraft

johanwanderer wrote:Cool mod and video! Question, what is the purple thingy that shoot laser beams?
That's destroyer robots - they're purple because Klonan likes to play with pink/purple character and that color affects turrets, robots etc.

Very good mod!

As for the video - The best Spotlight evar, speachless :D
by bloodgiver
Thu Jul 23, 2015 11:09 am
Forum: Mods
Topic: [MOD 1.1] Natural Evolution - All things Alien!
Replies: 851
Views: 426167

Re: [MOD 0.12.x] Natural Evolution v3.0.8 - All things Alien!

I have downloaded 3.0.9 version to check if that bug is gone - however no effect. Can't destroy spawner :(
image
by bloodgiver
Wed Jul 15, 2015 8:57 pm
Forum: Videos
Topic: New Co-op Series, Split Dependencies!
Replies: 58
Views: 21208

Re: New Co-op Series, Split Dependencies!

Guys, Your train network is complete mess :D actually, it's funny to see that struggling to fit trains on it ^^
keep it coming :)
by bloodgiver
Tue Jun 16, 2015 4:24 pm
Forum: Resource Spawner Overhaul
Topic: Resource Spawner Overhaul - Old discussion thread
Replies: 182
Views: 176177

Re: Resource Spawner Overhaul - Discussion thread

@bloodgiver - those resources might not have been spawned in 1.1 - they are quite close to your area and game can generate resources outside of visible/scanned area. I have no idea how it would create that big resources in 1.1. I'm sure I scouted that area after upgrading RSO to 1.1.0 :) other area...
by bloodgiver
Tue Jun 16, 2015 1:46 am
Forum: Resource Spawner Overhaul
Topic: Resource Spawner Overhaul - Old discussion thread
Replies: 182
Views: 176177

Re: Resource Spawner Overhaul - Discussion thread

Hmmmmm those are strange. I haven't seen iron ore fields like that (15 mil is a lot :D). Were they close to starting area or further out? As for the oil - size multiplier might increase amount of wells and actual richness I need fix by changing the way it's generated I think. Since it has a total p...
by bloodgiver
Fri Jun 12, 2015 4:38 pm
Forum: News
Topic: Friday Facts #90 - Trying to be on schedule
Replies: 24
Views: 27250

Re: Friday Facts #90 - Trying to be on schedule

I hope 0.12 version will bring more optimisation along with its features :D
by bloodgiver
Fri Jun 12, 2015 8:18 am
Forum: Mods
Topic: [MOD 0.15+] Bucket Wheel Excavator 0.3.6(1st October)
Replies: 70
Views: 85814

Re: [0.11.22] Bucket Wheel Excavator 0.1.0

no download button... :shock:
I'd like to test that :D
by bloodgiver
Fri Jun 12, 2015 7:34 am
Forum: Resource Spawner Overhaul
Topic: Resource Spawner Overhaul - Old discussion thread
Replies: 182
Views: 176177

Re: Resource Spawner Overhaul - Discussion thread

Yep, richness of deposits is way too high!
Decent in size iron patch that normally would have 1 mil ore, now has 15mil :D
Oil deposits now have 30k-50k% - insane :D
by bloodgiver
Thu Jun 11, 2015 11:02 am
Forum: General discussion
Topic: Well I finally managed to get low FPS
Replies: 3
Views: 4878

Re: Well I finally managed to get low FPS

@buggi
My computer is slightly worse than Yours.
After 60 hours of gametime I'm at 13FPS/45UPS - with more than 3mil entities and 3,5k inserters ;d oh, and there are at least 30 trains (didn't count that)

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