Search found 52 matches

by 666JTK666
Thu Oct 06, 2016 11:31 pm
Forum: Ideas and Requests For Mods
Topic: Request: Iron Electric Pole.
Replies: 6
Views: 2206

Re: Request: Iron Electric Pole.

Nexela wrote:https://mods.factorio.com/mods/Nexela/IronSmallPole

Posted a version for .13 and .14

You have just rocked my world! Thank you.
by 666JTK666
Thu Oct 06, 2016 11:05 pm
Forum: Ideas and Requests For Mods
Topic: Request: Iron Electric Pole.
Replies: 6
Views: 2206

Re: Request: Iron Electric Pole.

Nexela wrote:The coding is the easiest part, If you don't mind the iron pole looking the the wooden pole I can whip this up for you in 5 minutes

Bless you, I don't care about the graphics, this is so great! Thank you So So MUCH!!!!!!!
by 666JTK666
Thu Oct 06, 2016 10:37 pm
Forum: Ideas and Requests For Mods
Topic: Request: Iron Electric Pole.
Replies: 6
Views: 2206

Re: Request: Iron Electric Pole.

Both the big electric pole above and the regular steel electric poles need to have steel processing researched. since in a tree less game you have no way to connect electricity to anything you can't research anything, thus dead game. the poles I need have to be produce-able from a new game with no r...
by 666JTK666
Thu Oct 06, 2016 10:23 pm
Forum: Ideas and Requests For Mods
Topic: Request: Iron Electric Pole.
Replies: 6
Views: 2206

Request: Iron Electric Pole.

Howdy, Let me begin with this fact about myself, I HATE TREES, I hate them so much I pray for a mod that will make trees scream in pain when I cut them down or burn them hate hate hate trees. OK there are blessed beautiful mod's that will remove all trees from the game thank you thank you so much fo...
by 666JTK666
Sat Oct 01, 2016 6:15 pm
Forum: Gameplay Help
Topic: Help please.
Replies: 5
Views: 1952

Re: Help please.

Nexela wrote:If you are using mods, small-fixes mod disables the ability to mine bots.


That was the problem. disabling the "small-fixes" mod did the trick. thank you, I was a little frantic for a bit.
by 666JTK666
Sat Oct 01, 2016 8:18 am
Forum: Gameplay Help
Topic: Help please.
Replies: 5
Views: 1952

Re: Help please.

Thank you for the suggestion, I had not thought about just picking them up. Unfortunately that is not working Right clicking on them does apparently nothing. that was with my guy standing right next to the robot. mouseing over the robots shows power at 0J. is there mebby a console command to charge ...
by 666JTK666
Sat Oct 01, 2016 7:54 am
Forum: Gameplay Help
Topic: Help please.
Replies: 5
Views: 1952

Help please.

Some of my roboports ran out of power un noticed by me . So now I have repowered all my roboports but I have a ton of robots just stuck in the air floating and not moving. how do I resolve this ? trying to shotgun them does not work.
by 666JTK666
Mon Jul 25, 2016 12:09 pm
Forum: Gameplay Help
Topic: input's on oil refinery
Replies: 8
Views: 5426

Re: input's on oil refinery

kingarthur wrote:water is on the side closest to heavy oil for advanced processing. i believe that would be the right side input if you have crude coming in from the top

Thank you!! I will know for sure in a day or 2. blue science is such a pita.
by 666JTK666
Mon Jul 25, 2016 12:46 am
Forum: Gameplay Help
Topic: input's on oil refinery
Replies: 8
Views: 5426

input's on oil refinery

hi quick question I hope somone knows off hand. I am in a game and am about to start setting up my oil production and I want to prepare for advanced refining so my question is What side of the inputs is water ? Right or left input ? thank you. I suppose I should state that the input's in my game are...
by 666JTK666
Fri Jul 01, 2016 1:24 pm
Forum: Ideas and Requests For Mods
Topic: Total pain package - machines running on coal
Replies: 1
Views: 745

Total pain package - machines running on coal

I have been luving the .13 and I have always disliked being able to hand craft stuff. I just found a no hand crafting mod and am really enjoying the new experience, but what's missing is the total Pain package. does anyone know of a mod that makes all inserters run on coal ? how about the assembly m...
by 666JTK666
Thu Jun 16, 2016 10:14 am
Forum: General discussion
Topic: Is there a mod for this ?
Replies: 2
Views: 1404

Re: Is there a mod for this ?

Look for a mod called autofill . It automatically adds a certain amount of ammos in a turret when you put it down. It makes combat somewhat easier which some take as cheating. Personally, I don't think the UI should be the bottleneck to your combat skills. So, a great mod. https://forums.factorio.c...
by 666JTK666
Thu Jun 16, 2016 4:46 am
Forum: General discussion
Topic: Is there a mod for this ?
Replies: 2
Views: 1404

Is there a mod for this ?

I have been playing factorio for a long time now and I am pretty comfortable with the game. One aspect of the game the combat I had no intrest in and I used peace mod to play the game how I wanted to play. Now I have reciently started a normal game with alien's/biters just to try it out. I am being ...
by 666JTK666
Thu Apr 21, 2016 2:27 pm
Forum: General discussion
Topic: Robo ports
Replies: 9
Views: 3814

Re: Robo ports

Um I am not supposed to use all the stacks ? and vanilla I see only 7 stacks. per roboport
by 666JTK666
Thu Apr 21, 2016 6:59 am
Forum: General discussion
Topic: Robo ports
Replies: 9
Views: 3814

Re: Robo ports

starting to fiddle with drones, is there a way for the roboports to filter what drones they will take. ? if not in vanella is there a mod to allow a roboport to filter ? thx. There is no way to filter in vanella and I do not think there is a mod to do it. I dont see why you would want to. If you co...
by 666JTK666
Thu Apr 21, 2016 4:14 am
Forum: General discussion
Topic: Robo ports
Replies: 9
Views: 3814

Robo ports

starting to fiddle with drones, is there a way for the roboports to filter what drones they will take. ?
if not in vanella is there a mod to allow a roboport to filter ?
thx.
by 666JTK666
Tue Apr 19, 2016 2:06 am
Forum: General discussion
Topic: useing the map editor on a save game ? possible ?
Replies: 3
Views: 2658

useing the map editor on a save game ? possible ?

can anyone tell me how to use the map editor on my current save of a game I am playing ?
I don't know if it's possible.
by 666JTK666
Sat Apr 02, 2016 9:38 pm
Forum: Gameplay Help
Topic: daylight
Replies: 7
Views: 2530

Re: daylight

Thank you.
by 666JTK666
Sat Apr 02, 2016 1:36 pm
Forum: Gameplay Help
Topic: daylight
Replies: 7
Views: 2530

daylight

I cant remember how to turn daylight always on. if you know how please tell me.
thank you.
by 666JTK666
Wed Dec 30, 2015 5:08 pm
Forum: General discussion
Topic: Is peaceful mode interesting? What is your aim then?
Replies: 6
Views: 30210

Re: Is peaceful mode interesting? What is your aim then?

I love peace mode :-) what has me so hooked is the building of the factory and all the complexity of automating the creation of production chains and all that. the whole thing with TD and biters is that it's just a pita that get's in the way of what is actually the fun part of the game for me. get a...
by 666JTK666
Sat Dec 05, 2015 3:53 pm
Forum: General discussion
Topic: Building a portable pc to play Factorio input needed.
Replies: 3
Views: 9844

Re: Building a portable pc to play Factorio input needed.

perhaps I spoke to hasty regarding laptops, I was thinking of typical gaming laptops that run 800 to way over 2k. more searching I found this. http://www.newegg.com/Product/Product.aspx?Item=N82E16834298347 at only 429 $ seems like a good fit. if only there was some way to determine just how well fa...

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