Search found 681 matches

by aka13
Wed Apr 17, 2024 7:39 am
Forum: General discussion
Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
Replies: 129
Views: 27863

Re: Expansion hype thread - Any updates on when/if there will be an expansion?

K4G wrote:
Sun Apr 14, 2024 10:10 pm
It says you have 2527 posts. I think your opinion maybe a little biased.
:D :D :D
by aka13
Fri Apr 12, 2024 6:37 pm
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 140
Views: 15994

Re: Friday Facts #406 - Space Age Music

Man, what I thought of, and I hope Kovarex did as well, is how rad it would be to have a remaster of the original theme.
That would be such a cool homage or easter egg :D

For those who did not hear it at the time, you can find it here:
https://www.youtube.com/watch?v=kAwPlYtg8GE
by aka13
Fri Apr 12, 2024 4:00 pm
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 140
Views: 15994

Re: Friday Facts #406 - Space Age Music

Damn, that's amazing! I was hoping for more music, and this certainly overshoots my hopes by a large margin. I do still think, that the first soundtrack, and the current ambient masterpiece still have a right to stand on their own, but I am curious, if the current ambient will not feel like too litt...
by aka13
Wed Apr 10, 2024 6:55 pm
Forum: Ideas and Suggestions
Topic: Do not pause game when looking at research in single player
Replies: 73
Views: 28812

Re: Do not pause game when looking at research in single player

FuryoftheStars wrote:
Wed Apr 10, 2024 6:12 pm
aka13 wrote:
Wed Apr 10, 2024 4:30 pm
Time for the yearly bump
Then I guess it's time for the yearly counter comment of being against this unless it's an option. I like and want the game to pause when I open the research window.
Yeah, the option-bump is fine by me :D
by aka13
Mon Apr 08, 2024 8:33 pm
Forum: Ideas and Suggestions
Topic: add new signal RGB (Friday Facts #388)
Replies: 24
Views: 1115

Re: add new signal RGB (Friday Facts #388)

I have no idea about colorspaces and whatnot, but having a lamp signal with 3x8bits for color would be pretty rad, I think. :D
by aka13
Mon Apr 08, 2024 7:39 am
Forum: Mod portal Discussion
Topic: 'Scroll to top' rocket broken on mod portal (CORS)
Replies: 5
Views: 1008

Re: 'Scroll to top' rocket broken on mod portal (CORS)

The rocket works on brave as well, no issues there.
by aka13
Fri Apr 05, 2024 12:55 pm
Forum: News
Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
Replies: 136
Views: 13615

Re: Friday Facts #405 - Whole belt reader, New logistics GUI

Ooh very sexy, I like it. I am not sure I have strong opinions on possible improvements, until I have played around with it for a sufficiently long time. Looking forward to it!
by aka13
Sat Mar 30, 2024 5:41 pm
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 111
Views: 14141

Re: Friday Facts #404 - Frustration not found

A nice addition, AAI Vehicles selection worked really nicely with spidertrons. With the new logistic presets it will make the spidertrons usable on remote outposts/planets.
by aka13
Fri Mar 22, 2024 1:01 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 16007

Re: Friday Facts #403 - Train stops 2.0

Very nice, great changes!
by aka13
Thu Mar 21, 2024 10:06 am
Forum: News
Topic: Friday Facts #402 - Lightspeed circuits
Replies: 168
Views: 22074

Re: Friday Facts #402 - Lightspeed circuits

The idea of wireless data transmission has been on my mind for years. I'm even surprised that the development team didn't come up with it much earlier. There is a lot of fun in laying wires. But it is tiring, and sometimes you opt for the simple solution of not laying wires, relying on simple thing...
by aka13
Fri Mar 15, 2024 12:46 pm
Forum: News
Topic: Friday Facts #402 - Lightspeed circuits
Replies: 168
Views: 22074

Re: Friday Facts #402 - Lightspeed circuits

I like that a lot, thank you for including that. BLueprinting all large poles with wires was boring and tedious.
by aka13
Tue Mar 12, 2024 9:12 am
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 30
Views: 2372

Re: Fluid Mechanics Still Broken, 6 Years Later?

I'd go +1 with Tertius and Koub, that while I also would enjoy more "fun" pipe mechanics, in the end it's a supply-demand problem. As long as you produce at least some amount over the required minimum, your system will balance out. In all other cases, yeah, for maintaining flow pumps are a...
by aka13
Fri Mar 08, 2024 12:11 pm
Forum: News
Topic: Friday Facts #401 - New terrain, new planet
Replies: 100
Views: 19462

Re: Friday Facts #401 - New terrain, new planet

Earendel, you are a magician. You make me warm up to cliffs! :D
Thank you for the effort, I am really looking forward to the Nauvis changes.
by aka13
Thu Mar 07, 2024 6:54 pm
Forum: General discussion
Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
Replies: 129
Views: 27863

Re: Expansion hype thread - Any updates on when/if there will be an expansion?

Anyone knows if early early adopters of Factorio (bought it way back in early days) will qualify for a free update? … 2.0 was a paid DLC, right? (Sorry, did forgot if it was stated, at all) I don't have any official source, but I would personally be VERY surprised : Wube's stance has always been : ...
by aka13
Thu Mar 07, 2024 3:57 pm
Forum: General discussion
Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
Replies: 129
Views: 27863

Re: Expansion hype thread - Any updates on when/if there will be an expansion?

Anyone knows if early early adopters of Factorio (bought it way back in early days) will qualify for a free update? … 2.0 was a paid DLC, right? (Sorry, did forgot if it was stated, at all) I don't have any official source, but I would personally be VERY surprised : Wube's stance has always been : ...
by aka13
Tue Mar 05, 2024 9:07 am
Forum: Ideas and Suggestions
Topic: FFF Request: Please don't spoil any new enemies
Replies: 8
Views: 530

Re: FFF Request: Please don't spoil any new enemies

I also believe that while there is obviously deliberately no reaction on the forum to the feedback, that the feedback is nevertheless accounted and acted upon.
It would be a shame, having such an important aspect of the game as enemies not receive at least some feedback.
by aka13
Fri Mar 01, 2024 12:02 pm
Forum: News
Topic: Friday Facts #400 - Chart search and Pins
Replies: 73
Views: 11711

Re: Friday Facts #400 - Chart search and Pins

I love it, that's just so great! All of it, every part. Thank you guys, that was a cherry missing on top the user-configurable alerts all the time.
by aka13
Tue Feb 27, 2024 8:22 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 34348

Re: Friday Facts #399 - Trash to Treasure

GregoriusT wrote:
Tue Feb 27, 2024 6:03 pm
somehow.
You know such a thing COULD be solved by just putting Turrets at the Hole, right?
:D It's not the sinister random danger then, rather another game sin, where you can not entirely purge an enemy.
I enjoy the charme of being able to forcefully remove the biters too much

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