Search found 34 matches

by memcallen
Tue Jan 05, 2016 8:14 pm
Forum: Modding help
Topic: Is creating new surfaces implemented?
Replies: 14
Views: 26436

Re: Is creating new surfaces implemented?

@orzelek, that sucks, I thought that no one else created a cave world type mod yet. Oh well, I need the lua practice anyways.
by memcallen
Mon Jan 04, 2016 9:49 pm
Forum: Modding help
Topic: entity.destroy not working.
Replies: 9
Views: 22243

entity.destroy not working.

I'm trying to make a custom world gen, and I'm over-writing the trees and decorations in my surface, but entity.destroy isn't working. script.on_event(defines.events.on_chunk_generated, function(event) if(event.surface == game.surfaces.Caves) then local caves = game.surfaces.Caves local area = event...
by memcallen
Mon Jan 04, 2016 9:44 pm
Forum: Modding help
Topic: What is surface.find_entities centered around?
Replies: 6
Views: 14865

Re: What is surface.find_entities centered around?

I need to always detect the cave entrance, as it needs to be reusable, and act as a teleporter of sorts, rather than detecting it once.
by memcallen
Mon Jan 04, 2016 8:26 pm
Forum: Modding help
Topic: Is creating new surfaces implemented?
Replies: 14
Views: 26436

Re: Is creating new surfaces implemented?

Ok, thanks. Hopefully I can make something work that isn't too much of a hack.
by memcallen
Mon Jan 04, 2016 4:43 pm
Forum: Modding help
Topic: Is creating new surfaces implemented?
Replies: 14
Views: 26436

Re: Is creating new surfaces implemented?

How did I miss that? I even looked at merge forces...

How can I change what tiles are used and which ores are created when generating the surface?
by memcallen
Mon Jan 04, 2016 1:48 pm
Forum: Modding help
Topic: Is creating new surfaces implemented?
Replies: 14
Views: 26436

Is creating new surfaces implemented?

I've looked around and it looks like adding surfaces isn't implemented yet, although the wiki says something about an API. Can I make another surface, and if so how?
by memcallen
Sun Jan 03, 2016 11:35 pm
Forum: Modding help
Topic: What is surface.find_entities centered around?
Replies: 6
Views: 14865

Re: What is surface.find_entities centered around?

Ok, thanks. EDIT: I'm checking for my entity in the on_tick event, and it detects everything fine, but it doesn't stop detecting it (As in it doesn't stop printing 'Found Cave Entrance'). local X = game.player.position.x local Y = game.player.position.y local entrance = game.surfaces["nauvis&qu...
by memcallen
Sun Jan 03, 2016 8:39 pm
Forum: Modding help
Topic: What is surface.find_entities centered around?
Replies: 6
Views: 14865

What is surface.find_entities centered around?

What does find_entities get centered around? I want to make an entity that can detect when the player walks into it.
by memcallen
Thu Oct 08, 2015 8:12 pm
Forum: Modding help
Topic: Custom generator
Replies: 0
Views: 2558

Custom generator

How can I change the required temperature that my custom generator needs to run?
by memcallen
Thu Oct 08, 2015 8:03 pm
Forum: Modding help
Topic: [Solved]How can I change the storage amount of my tank?
Replies: 4
Views: 5261

Re: How can I change the storage amount of my tank?

Thanks, I got it to work.
by memcallen
Wed Sep 30, 2015 1:34 am
Forum: Modding help
Topic: [Solved]How can I change the storage amount of my tank?
Replies: 4
Views: 5261

Re: How can I change the storage amount of my tank?

I'm creating a new tank, but I should've been more specific. I meant liquid tanks, which is why I'm asking. I'm not even sure if it's possible at this point.
by memcallen
Sat Sep 12, 2015 4:09 pm
Forum: Modding help
Topic: [Solved]How can I change the storage amount of my tank?
Replies: 4
Views: 5261

[Solved]How can I change the storage amount of my tank?

How do I change the amount that my tank can store?
by memcallen
Sat Mar 28, 2015 2:40 pm
Forum: Already exists
Topic: New to Factorio Modding
Replies: 2
Views: 4511

Re: New to Factorio Modding

Ok I was wondering where to post my questions, and this looked like the place. Thanks for the help
by memcallen
Sat Mar 28, 2015 1:28 am
Forum: Already exists
Topic: New to Factorio Modding
Replies: 2
Views: 4511

New to Factorio Modding

I'm new to factorio modding and I would like a link to an api or a guide. I'm not new to modding in general, but I've only modded minecraft before so lua is new to me. I also have coding background but I know barely anything about lua. Any help is appreciated, thanks.

Go to advanced search