Search found 6 matches
- Sat Oct 24, 2020 7:06 pm
- Forum: Logistic Train Network
- Topic: Does LTN work well over longer distances, or is it better to build local warehouses?
- Replies: 2
- Views: 1783
Re: Does LTN work well over longer distances, or is it better to build local warehouses?
Hi All Im just going through retro fitting LTN into my existing modular base. Im now wondering how I should set up the ORE deliveries. In Vanilla: All my smelting is done in pods. each pod can smelt everything with one delivery station and 1 supply station (2-6 for ore, 2-4 for smelted goods - see ...
- Tue Mar 05, 2019 5:01 pm
- Forum: Logistic Train Network
- Topic: Feature Request: Specify Thresholds as Stacks
- Replies: 23
- Views: 8255
Provide and request limits
Hi I have a (slight) problem: I have a station requesting barrels and iron... While barrels are a lot smaller in stack size than iron plates, i thought i could get away with setting the provider limit of my smelter to at least an ok amount (8k) while the request limit for that station is 400. Sadly ...
- Wed Feb 27, 2019 10:23 am
- Forum: Logistic Train Network
- Topic: 0.17 Beta Release
- Replies: 6
- Views: 2380
Re: 0.17 Beta Release
Yay... Glad to hear that.
I was a bit disappointed when I loaded up 0.17 and was greeted by "LTN Stops Removed" when I first signed in
I was a bit disappointed when I loaded up 0.17 and was greeted by "LTN Stops Removed" when I first signed in
- Tue Nov 13, 2018 1:22 pm
- Forum: Ideas and Suggestions
- Topic: round up fluids reading train inventory
- Replies: 109
- Views: 39356
Re: round up fluids reading train inventory
I posted a solution to the issue here:
https://www.reddit.com/r/factorio/comme ... requestor/
!blueprint https://pastebin.com/3dpi3Mpg
It is using a small timer and a latch in order to keep the pump active and actually empty the wagon:
https://www.reddit.com/r/factorio/comme ... requestor/
!blueprint https://pastebin.com/3dpi3Mpg
It is using a small timer and a latch in order to keep the pump active and actually empty the wagon:
- Thu Oct 18, 2018 8:42 pm
- Forum: Logistic Train Network
- Topic: Request: Default encoded network ID
- Replies: 3
- Views: 1387
Re: Request: Default encoded network ID
the FFFFFF bitmask will prevent me from creating my first subnet without updating all other stations first, since all stations will be a member by default. If given the option I can move them all to ID=1 for example and thus have a new default network. The default is already different from the "...
- Thu Oct 18, 2018 6:51 pm
- Forum: Logistic Train Network
- Topic: Request: Default encoded network ID
- Replies: 3
- Views: 1387
Request: Default encoded network ID
By default each station is treated to belong to network FFF...
Can we define a default if this number is missing in the options?
It would make setting up a new network later MUCH easier since i don't need to assign ALL stations to a default network.
Can we define a default if this number is missing in the options?
It would make setting up a new network later MUCH easier since i don't need to assign ALL stations to a default network.