Search found 6 matches

by Saiph300
Sat Mar 12, 2022 2:47 am
Forum: Documentation Improvement Requests
Topic: Documentation Improvement Requests
Replies: 316
Views: 81790

Re: Small documentation improvement requests

Hi, I'd like to ask some info about the field 'track_type' in https://wiki.factorio.com/Prototype/AmbientSound This lets the game know in what instances the audio file is played. Possible values: "early-game" "main-track" "interlude" "late-game" "menu-tra...
by Saiph300
Tue Jan 26, 2021 2:52 am
Forum: Won't implement
Topic: screen.element.force_render_above() please?
Replies: 26
Views: 11143

Re: screen.element.force_render_above() please?

Rseding said that because ownlyme was requesting this feature to use it for a usecase that was completely unsupported. That is what he said he "doesn't care" about. ownlyme took it personally and escalated it. He took it personally because he wasted 100 hours making a mod that isn't suppo...
by Saiph300
Sun Jan 24, 2021 8:47 pm
Forum: Won't implement
Topic: screen.element.force_render_above() please?
Replies: 26
Views: 11143

Re: screen.element.force_render_above() please?

FYI, Ownlyme has linked this topic as (part of) explanation of why he's stopping modding, and I have to say: without knowing the context, this topic as-is looks like a big embarassment for the dev team. Small mod developer makes a totally sensible request, then a dev tells "We don't care" ...
by Saiph300
Sun Jan 19, 2020 7:33 pm
Forum: Modding help
Topic: Mod question: how to make biters spawn in start area ?
Replies: 3
Views: 872

Re: Mod question: how to make biters spawn in start area ?

Indeed with 17% biters spawn close enough but for some reason starting resources don't spawn anymore. They only do at 25% or above, not sure if this is normal. I use RSO mod and made a few tweaks on starting resources (mostly disabling everything except iron and coal). So ideally I would like to set...
by Saiph300
Sun Jan 19, 2020 3:28 pm
Forum: Modding help
Topic: Mod question: how to make biters spawn in start area ?
Replies: 3
Views: 872

Mod question: how to make biters spawn in start area ?

Hi,

I am tweaking worldgen and wonder if it's possible to allow biters to spawn in start area ? My end goal is to make it so that you are immediatly close to enemy bases when spawning but also have a few resources to start with.
by Saiph300
Tue Aug 14, 2018 5:26 pm
Forum: Mods
Topic: [MOD 0.16] Realistic Reactors
Replies: 220
Views: 103564

Re: [MOD 0.16] Realistic Reactors

If I may say, the thing I don't like with the new sprite is that it doesn't look like "usual" cooling towers :|

Any way to make it white/gray and curved ? (like the ones you get when googling "nuclear reactor cooling tower")

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