Search found 131 matches
- Thu May 05, 2016 4:14 pm
- Forum: Multiplayer
- Topic: LF People in eu [NL/EN Speaking] Rso 1.0.3, Vanilla+
- Replies: 9
- Views: 2869
Re: LF People in eu [NL/EN Speaking] Rso 1.0.3, Vanilla+
ok best is to install hamachi which is a vpn/connector for games http://logmein-hamachi.nl.softonic.com/download
- Thu May 05, 2016 4:05 pm
- Forum: Multiplayer
- Topic: LF People in eu [NL/EN Speaking] Rso 1.0.3, Vanilla+
- Replies: 9
- Views: 2869
Re: LF People in eu [NL/EN Speaking] Rso 1.0.3, Vanilla+
meh, maybe have to use a program or something, I'll check it out
- Thu May 05, 2016 4:00 pm
- Forum: Multiplayer
- Topic: LF People in eu [NL/EN Speaking] Rso 1.0.3, Vanilla+
- Replies: 9
- Views: 2869
Re: LF People in eu [NL/EN Speaking] Rso 1.0.3, Vanilla+
nice I'll make a start
- Thu May 05, 2016 3:50 pm
- Forum: Multiplayer
- Topic: LF People in eu [NL/EN Speaking] Rso 1.0.3, Vanilla+
- Replies: 9
- Views: 2869
Re: LF People in eu [NL/EN Speaking] Rso 1.0.3, Vanilla+
Ah fair enough I'll try to pm you then
- Thu May 05, 2016 2:35 pm
- Forum: Multiplayer
- Topic: LF People in eu [NL/EN Speaking] Rso 1.0.3, Vanilla+
- Replies: 9
- Views: 2869
LF People in eu [NL/EN Speaking] Rso 1.0.3, Vanilla+
Hi, I'm looking for a few people to play with. I'm an experienced player and have played the game for 1,5 years now. I want to explore, make big railnetworks, base and launch lots of rockets. Play on normal settings, although Rso 1.0.3 will alter the resources and spawners a lot and motivates to use...
- Thu May 05, 2016 1:49 pm
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server [0.12.35/Modded]
- Replies: 175
- Views: 76739
Re: [Public/Europe] Dedicated Server [0.12.32/Modded]
How about the Farl mod? It's a must when you have Rso. Also what about updating it to 0.12.33?
Cheers
Cheers
- Thu May 05, 2016 10:29 am
- Forum: Multiplayer
- Topic: [PUBLIC][EU][VANILLA][0.12.35] Dedicated Server [neo-craft]
- Replies: 16
- Views: 5902
Re: [PUBLIC][EU][VANILLA][0.12.33] Dedicated Server [neo-craft]
Are you gonna start soon with a clean map?
- Tue Apr 26, 2016 7:00 pm
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 122556
- Tue Apr 26, 2016 5:35 pm
- Forum: Not a bug
- Topic: [Forum] "No suitable matches were found." for all searches.
- Replies: 4
- Views: 1321
Re: [Forum] "No suitable matches were found." for all searches.
Can you please make it 2 or less. Because I try to search for Rso stuff and advanced search never works then
- Tue Apr 26, 2016 5:14 pm
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 122556
Re: [Public][EU] Dedicated Server with Crash Detection
I never tried Mp before but played Factorio for 1,5 years now and got kinda of an okay internet connection.
I'll look at the info at the first post and see if I can join
Edit: can't find RSO 1.5.5. Can you give a link or update your server please?
I'll look at the info at the first post and see if I can join
Edit: can't find RSO 1.5.5. Can you give a link or update your server please?
- Fri Feb 19, 2016 7:04 pm
- Forum: News
- Topic: Friday Facts #126 - Steam Status II and Trains Stuff
- Replies: 69
- Views: 39511
Re: Friday Facts #126 - Steam Status II and Trains Stuff
The train stuff is fine and all, but as my friend pointed out when we play. There's really no need for trains on game completion. We've started up multiple multiplayer maps and ended up quitting due to lack of interest in clearing out yet another mass of creatures or all the resources we needed (to...
- Fri Feb 19, 2016 2:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.22] [kovarex] UI allows train stops without name
- Replies: 5
- Views: 12805
Re: [0.12.22] [kovarex] UI allows train stops without name
This will be added in 0.13. Check here for more details https://www.factorio.com/blog/post/fff-114Technomage4040 wrote:Also can you guys add a leave when filled buttonTechnomage4040 wrote:Do you have a rough time 0.13.0 will be out
- Fri Jan 08, 2016 6:30 pm
- Forum: News
- Topic: Friday Facts #120 - Spidertron
- Replies: 123
- Views: 122474
Re: Friday Facts #120 - Spidertron
Nicekovarex wrote:Yes, it can walk through forest and factory without problems.
- Fri Jan 08, 2016 6:26 pm
- Forum: News
- Topic: Friday Facts #120 - Spidertron
- Replies: 123
- Views: 122474
Re: Friday Facts #120 - Spidertron
Really nice that Spidertron! Question about it: Will it be able to walk "over" forests? Because it looks really high and would be awesome.
Keep up the great work
Keep up the great work
- Mon Dec 28, 2015 7:51 am
- Forum: General discussion
- Topic: Considering to buy Factorio now (before steam release)
- Replies: 5
- Views: 14559
Re: Considering to buy Factorio now (before steam release)
I did the exact same thing as Koub. It's such an awesome game. The care the devs take to polish the game and listen to the community is outstanding. If you would give this game to other companies they would have made it 1.0 already by now. I think version 0.13 will be used for steam but I'm not enti...
- Fri Dec 18, 2015 5:02 pm
- Forum: Resolved Problems and Bugs
- Topic: Inserter facing up/north slower than other directions
- Replies: 38
- Views: 40788
Re: Inserter facing up/north slower than other directions
For me yes. Like the backup steam power the setup has to be made different. Also applies to loading and offloading of chests/trains/factories. Like I have to build it so that the inserters are facing most of the time east/west to make sure that it is "balanced", which is a bit lame tbh. An...
- Mon Dec 14, 2015 10:30 pm
- Forum: General discussion
- Topic: Come and Guess #2: Stable Version of 0.13
- Replies: 78
- Views: 41234
- Thu Dec 03, 2015 4:33 pm
- Forum: Pending
- Topic: [0.12.17] [pending] Crafting bug :)
- Replies: 13
- Views: 22103
Re: [0.12.17] [pending] Crafting bug :)
I will have a look if I can make a video but will be my first so might take a while to figure it out.
- Tue Nov 24, 2015 5:08 pm
- Forum: Pending
- Topic: [0.12.17] [pending] Crafting bug :)
- Replies: 13
- Views: 22103
Re: [0.12.17][pending] Crafting bug :)
Odd, for me it doesn't matter how I click on it, left or right or left with shift.
Edit:
After some more testing: It only happens with cancelling of the assembly machine mk1 or 2, I think. Tried radars and labs but they don't bug.
Edit:
After some more testing: It only happens with cancelling of the assembly machine mk1 or 2, I think. Tried radars and labs but they don't bug.
- Tue Nov 24, 2015 4:46 pm
- Forum: Pending
- Topic: [0.12.17] [pending] Crafting bug :)
- Replies: 13
- Views: 22103
Re: [0.12.17][pending] Crafting bug :)
With a clean zip of 0.12.18, I'm still able to reproduce. Even after a few cancellations it showed that I wasn't able to craft lamps and repair packs.