Search found 346 matches
- Tue Mar 26, 2024 2:22 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 112
- Views: 12778
Re: Friday Facts #403 - Train stops 2.0
I think my favorite thing in this FFF is remote driving. This will be such a time saver for me because I like railworld type maps with long rails and far away outposts.
- Fri Mar 22, 2024 2:18 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 112
- Views: 12778
Re: Friday Facts #403 - Train stops 2.0
Copy paste from map, bulk rename, remote driving, rail planner from map w/ super force build.. These are all nice things, thank you.
- Sat Mar 16, 2024 1:19 am
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 191
- Views: 20020
Re: Friday Facts #402 - Lightspeed circuits
Will the wireless transmission be limited to the radar coverage area?
- Fri Mar 08, 2024 1:59 pm
- Forum: News
- Topic: Friday Facts #401 - New terrain, new planet
- Replies: 100
- Views: 17886
Re: Friday Facts #401 - New terrain, new planet
I love you guys! I've always enjoyed playing with the map generator. So glad it is getting improvements!This 'simple' idea ended up turning into a planet generation overhaul.
- Mon Feb 26, 2024 5:52 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 31185
Re: Friday Facts #399 - Trash to Treasure
The level of awesomeness in this expansion is really taking off! Can't wait!
- Tue Feb 20, 2024 8:44 pm
- Forum: News
- Topic: Friday Facts #398 - Fulgora
- Replies: 114
- Views: 22801
Re: Friday Facts #398 - Fulgora
I now want a new personal equipment grid item that allows me to reach into the sky and grab a lightning bolt to recharge my batteries.
- Fri Feb 02, 2024 5:19 pm
- Forum: Show your Creations
- Topic: My little boy's factory
- Replies: 3
- Views: 580
Re: My little boy's factory
Watch out! My grandson is already starting to get better than me at games!
- Fri Feb 02, 2024 2:23 pm
- Forum: News
- Topic: Friday Facts #396 - Sound improvements in 2.0
- Replies: 98
- Views: 12079
Re: Friday Facts #396 - Sound improvements in 2.0
Hearing trains going over the raised rails was such a tease!
- Wed Jan 31, 2024 6:09 pm
- Forum: News
- Topic: Friday Facts #395 - Generic interrupts and Train stop priority
- Replies: 138
- Views: 15511
Re: Friday Facts #395 - Generic interrupts and Train stop priority
Man this is so awesome! Love it!
- Fri Jan 19, 2024 3:26 pm
- Forum: News
- Topic: Friday Facts #394 - Assembler flipping and circuit control
- Replies: 133
- Views: 19556
Re: Friday Facts #394 - Assembler flipping and circuit control
Yes! Now there is no excuse! 4-way symmetrical bases!
- Fri Jan 12, 2024 3:27 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 227
- Views: 43325
Re: Friday Facts #393 - Putting things on top of other things
Wow!! Another game changer!! OMG OMG OMGZZ~~!!!1
- Tue Jan 09, 2024 7:34 pm
- Forum: News
- Topic: Friday Facts #392 - Parametrised blueprints
- Replies: 131
- Views: 22892
Re: Friday Facts #392 - Parametrised blueprints
I think this is great! I do hope Wube explores this sort of thing more. Anything that makes blueprints more dynamic!
- Fri Dec 22, 2023 9:58 pm
- Forum: News
- Topic: Friday Facts #390 - Noise expressions 2.0
- Replies: 69
- Views: 13369
Re: Friday Facts #390 - Noise expressions 2.0
Merry Cogmas!
85% is huge! I've enjoyed playing with the map generator. I only wish you could manually enter the map gen numbers in the GUI instead of the % sliders. I've wound up having to use the command line and map-gen-settings.josn to get desired results.
Thanks for the detailed information!
85% is huge! I've enjoyed playing with the map generator. I only wish you could manually enter the map gen numbers in the GUI instead of the % sliders. I've wound up having to use the command line and map-gen-settings.josn to get desired results.
Thanks for the detailed information!
- Fri Dec 15, 2023 2:16 pm
- Forum: News
- Topic: Friday Facts #389 - Train control improvements
- Replies: 151
- Views: 24448
Re: Friday Facts #389 - Train control improvements
Well! this is now my favorite QoL update!
Both train groups and interrupts will be a huge improvement for large train set-ups.
Gracias!
Both train groups and interrupts will be a huge improvement for large train set-ups.
Gracias!
- Fri Dec 08, 2023 2:19 pm
- Forum: News
- Topic: Friday Facts #388 - Smaller things for 2.0
- Replies: 149
- Views: 23077
Re: Friday Facts #388 - Smaller things for 2.0
NiceSo we made it that you can type mathematical expressions directly in the textfields.
- Fri Dec 01, 2023 2:13 pm
- Forum: News
- Topic: Friday Facts #387 - Swimming in lava
- Replies: 164
- Views: 37156
Re: Friday Facts #387 - Swimming in lava
Man those big machines look so cool! Or hot rather! Can't wait!!
- Wed Nov 29, 2023 2:09 pm
- Forum: News
- Topic: Friday Facts #386 - Vulcanus
- Replies: 121
- Views: 23196
Re: Friday Facts #386 - Vulcanus
lul vulc____
- Mon Nov 20, 2023 2:41 pm
- Forum: News
- Topic: Friday Facts #385 - Asteroid Collector
- Replies: 57
- Views: 12946
Re: Friday Facts #385 - Asteroid Collector
I'm sure everyone will be enjoying all of your hard work for many years to come.
- Mon Nov 13, 2023 11:18 pm
- Forum: News
- Topic: Friday Facts #384 - Combinators 2.0
- Replies: 325
- Views: 41634
Re: Friday Facts #384 - Combinators 2.0
To me, combinators are the coolest part of the game. If you still haven't gotten used to them, you might give it another try. Especially now that it is simplified. At least you won't have to make logic gates by hand =P I thought it was fun either way.
- Mon Nov 06, 2023 11:51 pm
- Forum: Ideas and Suggestions
- Topic: Train Stop Length Selector - Step train by X
- Replies: 2
- Views: 347
Re: Train Stop Length Selector - Step train by X
Unlikely. In order for the train to not violate rail blocks in front of the train stop, the trains pathfinder would have to be given a goal that is in front of the train stop so the train would be really traveling to a goal that is in front of the train stop. Issue would be if there are rail splits...