Checking "show-generated-chunks" in the debug options increases my Gui render preparation time from 0.6 ms to 10-11 ms. Save file size is 274 MB.
show-generated-chunks enabled:
show-generated-chunks disabled:
Search found 5 matches
- Wed Feb 07, 2024 1:20 am
- Forum: Technical Help
- Topic: [1.1.104] High Gui render preparation time when using show-generated-chunks
- Replies: 1
- Views: 167
- Mon Dec 11, 2023 1:25 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [1.1.100] Crash in floatcast.hpp entering large constant in combinator
- Replies: 2
- Views: 5402
[Rseding91] [1.1.100] Crash in floatcast.hpp entering large constant in combinator
Steps to reproduce: - Place a constant combinator. - Click on the combinator to open the configuration GUI, then click on the first Output signals slot, then click on signal A. - Input a constant value of 9999999999999999999 (exactly 19 digits). - Press the green check mark. Expected behavior: - Sig...
- Fri Nov 27, 2020 3:25 am
- Forum: Mods
- Topic: [MOD 0.16.x] NiceFill
- Replies: 68
- Views: 26346
Re: [MOD 0.16.x] NiceFill
Hi - would you make a much-appreciated update for 1.1 compatibility?
- Wed May 09, 2018 2:09 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.16.41] Crash when loading save: "Rail already connected"
- Replies: 23
- Views: 11960
Re: [0.16.41] Crash when loading save: "Rail already connected"
Thank you! Will our broken saves be usable?kovarex wrote:So this is fixed for 0.16.42
- Tue May 08, 2018 1:52 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.16.41] Crash when loading save: "Rail already connected"
- Replies: 23
- Views: 11960
Re: [0.16.41] Crash when loading save: "Rail already connected"
Same issue. Possibly relevant - in the few minutes before the save, I was repeatedly placing and then deconstructing a blueprint (rail / blue belt train loading station), with my personal construction bots flying around trying to follow whatever the most recent orders were at any given time. Similar...