Search found 8289 matches
- Wed Apr 24, 2024 11:48 pm
- Forum: Duplicates
- Topic: [1.1.107] Game Crash on exiting the game
- Replies: 1
- Views: 72
- Wed Apr 24, 2024 7:21 pm
- Forum: Technical Help
- Topic: Factorio crashes immediately after starting
- Replies: 1
- Views: 68
Re: Factorio startet nicht
See 109955, respect that the forum is English only.
- Tue Apr 23, 2024 1:46 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 42
- Views: 3064
Re: Fluid Mechanics Still Broken, 6 Years Later?
Yeah, I am not talking about the OP, and I get why buffer tanks should be used. I talk about the tank's load not being balanced, ie. connect your wagons with a pump each and one taking alot longer to clear/fill: https://youtu.be/zJBvw28bQu0?t=1721 The fascinating thing about discussions about this ...
- Tue Apr 23, 2024 10:50 am
- Forum: Technical Help
- Topic: Little help
- Replies: 8
- Views: 400
Re: Little help
Open a new topic following 52433.
- Mon Apr 22, 2024 10:14 pm
- Forum: Pending
- Topic: [1.1.106] Blueprint with relative grid is about to be placed in absolute grid
- Replies: 2
- Views: 197
Re: [1.1.106] Blueprint with relative grid is about to be placed in absolute grid
So you cannot reproduce the issue with the steps provided yourself?
- Sun Apr 21, 2024 6:25 pm
- Forum: Technical Help
- Topic: [1.1.107] Game keeps crashing with SIGSEV
- Replies: 1
- Views: 118
Re: [1.1.107] Game keeps crashing with SIGSEV
Likely a hardware issue. If you are overclocking, try if disabling it including xmp helps.
- Sun Apr 21, 2024 3:23 pm
- Forum: Gameplay Help
- Topic: Help with the editor needed
- Replies: 8
- Views: 435
Re: Help with the editor needed
It's an icon of a whole category, the small icons below are the actual items.brunzenstein wrote: ↑Sun Apr 21, 2024 1:34 pmThanks. So the yellow box with the question mark is a placeholder for developers I understand.
- Sun Apr 21, 2024 3:16 pm
- Forum: Technical Help
- Topic: [1.1.107] Corrupt Map Property ID (old 0, new 0)
- Replies: 2
- Views: 177
Re: [1.1.107] Corrupt Map Property ID (old 0, new 0)
Only the devs could realistically fix it but it's time intensive, so without the game being at fault not likely.
- Sun Apr 21, 2024 7:52 am
- Forum: Off topic
- Topic: Techtonica makes me depressed. Factorio could be real 3D
- Replies: 13
- Views: 716
Re: Techtonica makes me depressed. Factorio could be real 3D
3D factorio for me is 3D graphics, with no change to the top down perspective. The thought of giving up perfect overview and interaction for an ego perspective sounds to me as usefull as having a first person text editor. "Is this the E of "Encyclopedia" or "Elephant"? Let's...
- Sun Apr 21, 2024 7:29 am
- Forum: Technical Help
- Topic: Headless Server on Ubuntu 23.04 wont start
- Replies: 7
- Views: 197
- Sat Apr 20, 2024 11:14 pm
- Forum: Technical Help
- Topic: Headless Server on Ubuntu 23.04 wont start
- Replies: 7
- Views: 197
Re: Headless Server on Ubuntu 23.04 wont start
It starts, goes live and you can connect to it. Check your server browser filters.
- Sat Apr 20, 2024 10:30 pm
- Forum: Technical Help
- Topic: Headless Server on Ubuntu 23.04 wont start
- Replies: 7
- Views: 197
Re: Headless Server on Ubuntu 23.04 wont start
The log shows the server starting, how did you determine that the server is not live?
- Thu Apr 18, 2024 7:46 pm
- Forum: Bug Reports
- Topic: [1.1.104] Blueprint book only shows first blueprint
- Replies: 2
- Views: 196
Re: Blueprint Book World Preview Bug
Post your the blueprint-storage.dat and your log file please, see 3638.
- Thu Apr 18, 2024 12:05 pm
- Forum: Technical Help
- Topic: Crash (DrawCommandBatch::drawSprite)
- Replies: 4
- Views: 204
Re: Crash (DrawCommandBatch::drawSprite)
I can't add the game in GForce Experience (NVidiaSoftware) for optimization ? (Not detected) It's a 2D graphics game, the settings will come down to personal preference not performance on all hardware worth buying of the last 5 years and if not run on such hardware the game will lower the settings ...
- Wed Apr 17, 2024 8:45 pm
- Forum: Technical Help
- Topic: Crash (DrawCommandBatch::drawSprite)
- Replies: 4
- Views: 204
Re: Crash (DrawCommandBatch::drawSprite)
This crash suggests a hardware problem, try removing any overclock including xmp.
- Wed Apr 17, 2024 8:38 am
- Forum: Gameplay Help
- Topic: Solar panel : as if they do not exists
- Replies: 3
- Views: 339
Re: Solar panel : as if they do not exists
Post the save file.
- Tue Apr 16, 2024 8:13 pm
- Forum: Gameplay Help
- Topic: Kovarex combinator help needed
- Replies: 6
- Views: 580
Re: Kovarex combinator help needed
Slightly more complicated version that works with any belt speed: 0eNrNV0tzmzAQ/iuMeoXUgJ9Me+m1x/bWZBgBi60JSIwebtyM/3tXKMbGwXFIcsjBNnrsp91vP+3iR5JVBhrJuCbJIylA5ZI1mglOEvJbNF4GlfY0PlSUQ+JF8eyWd/OZ0FrU3dLS9xQroBK08BBQHNZ7GLf8x8Bsa+6VAEV//fwEL6P5/YaaivhEcdoEWgRryQrr/ANJYp/sSLLY+4TlgiuS/Hkkiq05rewGvWsAw...
- Tue Apr 16, 2024 7:12 pm
- Forum: Ideas and Suggestions
- Topic: Increase non-stack inserter capacity from 3 to 4 because of stacking
- Replies: 19
- Views: 957
Re: Increase non-stack inserter capacity from 3 to 4 because of stacking
Only bonus #2 and #7 apply to non stack inserters, maxing them out at 3.
- Tue Apr 16, 2024 11:44 am
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 128427
Re: Friday Facts #375 - Quality
You will be able to filter by quality.
- Sun Apr 14, 2024 8:17 am
- Forum: Duplicates
- Topic: Voiding fuel result when picking up entity/equipment
- Replies: 2
- Views: 165