Search found 8276 matches
- Wed Apr 17, 2024 8:45 pm
- Forum: Technical Help
- Topic: Crash (DrawCommandBatch::drawSprite)
- Replies: 1
- Views: 55
Re: Crash (DrawCommandBatch::drawSprite)
This crash suggests a hardware problem, try removing any overclock including xmp.
- Wed Apr 17, 2024 8:38 am
- Forum: Gameplay Help
- Topic: Solar panel : as if they do not exists
- Replies: 3
- Views: 195
Re: Solar panel : as if they do not exists
Post the save file.
- Tue Apr 16, 2024 8:13 pm
- Forum: Gameplay Help
- Topic: Kovarex combinator help needed
- Replies: 6
- Views: 505
Re: Kovarex combinator help needed
Slightly more complicated version that works with any belt speed: 0eNrNV0tzmzAQ/iuMeoXUgJ9Me+m1x/bWZBgBi60JSIwebtyM/3tXKMbGwXFIcsjBNnrsp91vP+3iR5JVBhrJuCbJIylA5ZI1mglOEvJbNF4GlfY0PlSUQ+JF8eyWd/OZ0FrU3dLS9xQroBK08BBQHNZ7GLf8x8Bsa+6VAEV//fwEL6P5/YaaivhEcdoEWgRryQrr/ANJYp/sSLLY+4TlgiuS/Hkkiq05rewGvWsAw...
- Tue Apr 16, 2024 7:12 pm
- Forum: Ideas and Suggestions
- Topic: Increase non-stack inserter capacity from 3 to 4 because of stacking
- Replies: 20
- Views: 857
Re: Increase non-stack inserter capacity from 3 to 4 because of stacking
Only bonus #2 and #7 apply to non stack inserters, maxing them out at 3.
- Tue Apr 16, 2024 11:44 am
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 126821
Re: Friday Facts #375 - Quality
You will be able to filter by quality.
- Sun Apr 14, 2024 8:17 am
- Forum: Duplicates
- Topic: Voiding fuel result when picking up entity/equipment
- Replies: 2
- Views: 132
- Sat Apr 13, 2024 11:12 pm
- Forum: Technical Help
- Topic: [1.1.104] Crash related to Razer Chroma?
- Replies: 2
- Views: 130
Re: [1.1.104] Crash related to Razer Chroma?
That is the file your installation is using and it already contains the line, you need to edit it, not add it.C:/Users/garre/AppData/Roaming/Factorio/config/config.ini
- Wed Apr 10, 2024 9:22 pm
- Forum: News
- Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
- Replies: 136
- Views: 13607
- Tue Apr 09, 2024 7:50 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 126821
- Sun Apr 07, 2024 10:56 am
- Forum: Gameplay Help
- Topic: Kovarex combinator help needed
- Replies: 6
- Views: 505
Re: Combinator help needed
Crosspost from pm: The Decider combinator becomes a memory cell by connecting its own output back to its input and using "Output = U235 Input count" the currently stored value is sent every tick to the circuit and read back as input again and any pulsed U235 signal from the input inserter ...
- Sun Apr 07, 2024 10:52 am
- Forum: Minor issues
- Topic: Spidertron "Shift+Left Click" pathing queue impacted by autosave
- Replies: 10
- Views: 1978
Re: Spidertron "Shift+Left Click" pathing queue impacted by autosave
This is constantly happening to me too. Steps to reproduce: shift click to enqueue/chain waypoints for a spidertron on a map and when the autosave is triggered around the moment a next waypoint is being created the entire chain gets cancelled after the autosave finishes Are you saying it is cancell...
- Sat Apr 06, 2024 11:38 am
- Forum: Gameplay Help
- Topic: Kovarex combinator help needed
- Replies: 6
- Views: 505
Re: Combinator help needed
What it overall does, is to count how many 235 have been put into the centrifuge and once that value reaches 40 it will stop the 235 input inserter until the recipe is finished. To do this the 235 input inserter pulses its hand contents to a decider combinator memory that has a condition to reset if...
- Fri Apr 05, 2024 10:08 pm
- Forum: News
- Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
- Replies: 136
- Views: 13607
Re: Friday Facts #405 - Whole belt reader, New logistics GUI
About "Integration with Remote view": Can we please have the same for trains too? I don't find the view with the 100 small maps for each train very helpful in getting an idea of where the trains are. Sometimes I don't even recognize the place :D I then have to click on the map and then zo...
- Fri Apr 05, 2024 9:26 pm
- Forum: Gameplay Help
- Topic: Kovarex combinator help needed
- Replies: 6
- Views: 505
Re: Combinator help needed
I don't know about the one in the video, but my setup does the same things, will not overfeed even with productivity modules and is more compact. 0eNrNVk1zmzAQ/SsenSE14A/MtJdee2xvTYYRsNg7AYmRhBs3w3/vCjX4IySO3UknF5uVtE9vd98uPLKsaqFRKAxLHlkBOlfYGJSCJeyHbCYZVGZi6KHiApJJGM1vxbCeSWNkPWzFt+JWfHVrdr9fm2Q8v...
- Fri Apr 05, 2024 11:49 am
- Forum: Technical Help
- Topic: [1.1.106] Server is unable to start
- Replies: 2
- Views: 157
Re: [1.1.106] Server is unable to start
I don't think you can --create an autosave, either way if you want to start a server you need to tell it to do that. See https://wiki.factorio.com/Multiplayer.
- Thu Apr 04, 2024 7:30 am
- Forum: Technical Help
- Topic: [1.1.104] Вылетает с ошибкой после 10-15 мин игры
- Replies: 1
- Views: 164
Re: [1.1.104] Вылетает с ошибкой после 10-15 мин игры
That crash is likely caused by hardware instability. For the future, respect that the forum language is English only.
- Wed Apr 03, 2024 10:27 pm
- Forum: Duplicates
- Topic: [1.1.106] Mods don't sync when continuing hosting from a different computer
- Replies: 1
- Views: 120
- Wed Apr 03, 2024 11:51 am
- Forum: Technical Help
- Topic: New Gamer PC, poor factorio performance
- Replies: 10
- Views: 861
Re: New Gamer PC, poor factorio performance
I'll close it here, if the op still has issues they can open a new topic following 68653.
- Wed Apr 03, 2024 2:46 am
- Forum: Duplicates
- Topic: Factorio not starting on new Framework laptop
- Replies: 3
- Views: 226
- Sat Mar 30, 2024 11:10 pm
- Forum: Technical Help
- Topic: [1.1.106] steam error
- Replies: 13
- Views: 544
Re: [1.1.106] steam error
Why are you running proton on a Linux native game?