Search found 5 matches

by supercirno
Wed Mar 14, 2018 7:25 am
Forum: Bob's mods
Topic: [0.16.x] Bob's Mods: General Discussion
Replies: 866
Views: 320585

Re: [0.16.x] Bob's Mods: General Discussion

The new steel requirements for the red belts are insane for anyone playing with Angels. Feels like I just toggled marathon after updating. Why? My guess is that these recipes are balanced around 2:1 steel without any regard to angels or seablock. I like the increased complexity, but an option to re...
by supercirno
Wed Mar 14, 2018 12:18 am
Forum: Bob's mods
Topic: [0.16.x] Bob's Mods: General Discussion
Replies: 866
Views: 320585

Re: [0.16.x] Bob's Mods: General Discussion

Seablock has no raw wood at all. The only options are styrene + butadiene directly into rubber or from the liquid resin chain (urea + formaldehyde being the only one pre-blue). That said, I don't see why not add both recipes. Seablock can then just disable the rubber one. Honestly this is an issue ...
by supercirno
Tue Mar 13, 2018 7:11 pm
Forum: Bob's mods
Topic: [0.16.x] Bob's Mods: General Discussion
Replies: 866
Views: 320585

Re: [0.16.x] Bob's Mods: General Discussion

Not changing belt speeds make sense, but please give Trainwreck heads up before changing yellow to require rubber as it is mid-tech in seablock. It's late in green science but really should count as blue as it requires somewhat elaborate petrochem setup (urea+formaldehyde exists but that won't scal...
by supercirno
Tue Mar 13, 2018 5:15 pm
Forum: Bob's mods
Topic: [0.16.x] Bob's Mods: General Discussion
Replies: 866
Views: 320585

Re: [0.16.x] Bob's Mods: General Discussion

Not changing belt speeds make sense, but please give Trainwreck heads up before changing yellow to require rubber as it is mid-tech in seablock. It's late in green science but really should count as blue as it requires somewhat elaborate petrochem setup (urea+formaldehyde exists but that won't scale...
by supercirno
Tue Mar 13, 2018 9:13 am
Forum: Bob's mods
Topic: [0.16.x] Bob's Mods: General Discussion
Replies: 866
Views: 320585

Re: [0.16.x] Bob's Mods: General Discussion

Let me begin by saying what a wild ride this has been. I believe things would have been smoother if these kinds of highly disruptive changes are explained within the in-game changelog, so as to reduce panic and confusion. As a developer I know this is not a small request, but documentation is incred...

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