Search found 3 matches

by Rayfie
Sun Apr 15, 2018 9:24 pm
Forum: News
Topic: Friday Facts #238 - The GUI update (Part II)
Replies: 143
Views: 55249

Re: Friday Facts #238 - The GUI update (Part II)

adding a deep tech should add all prerequisites of course. and removing a tech from the que will also remove everything that requires it. This actually raises a few interesting issues... 1) If I queue a technology that is deep in the tree, it should add all of the prerequisites to the queue. But wh...
by Rayfie
Sun Jan 28, 2018 1:53 pm
Forum: News
Topic: Friday Facts #227 - Rendering, Trees & Scenario talk
Replies: 116
Views: 46179

Re: Friday Facts #227 - Rendering, Trees & Scenario talk

On the topic of scenarios, I would like to refer to my earlier post. This combines greatly with the topic about bots vs. belts and creating variety when restarting the game. Of course this could also apply to PVP.
by Rayfie
Mon Jan 08, 2018 10:01 pm
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 344285

Re: Friday Facts #224 - Bots versus belts

As i conclude by thoroughly reading the FFF, this whole discussion about bots just arose from a figment of someone's imagination. Lets for a moment ignore specific adjustments and look at the bigger picture, and of course how and if bots fit in. TL;DR This game needs more and different goals. I'm gu...

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