Search found 7 matches

by AlienZoo23
Fri Nov 09, 2018 10:10 am
Forum: News
Topic: Friday Facts #266 - Cleanup of mechanics
Replies: 583
Views: 209544

Re: Friday Facts #266 - Cleanup of mechanics

This is a goodbye from me to FFF's, after several years of reading and enjoying. This FFF and the one early this year about bots vs belts have so soured me that the best thing is to just stop reading and stick with playing a version I can enjoy. Thank you Wube for allowing us to download earlier ver...
by AlienZoo23
Thu Jul 26, 2018 8:30 am
Forum: News
Topic: Friday Facts #250 - Dead end conclusion
Replies: 142
Views: 55378

Re: Friday Facts #250 - Dead end conclusion

Second thoughts. If I understand correctly, then with a grid view it becomes impossible to insert a blueprint or book at a specific point. If it is like a chest then when I place an item at a specific point, the item currently at that point appears in my hand. Is that really what you intend? Right n...
by AlienZoo23
Wed Jul 25, 2018 9:36 am
Forum: News
Topic: Friday Facts #250 - Dead end conclusion
Replies: 142
Views: 55378

Re: Friday Facts #250 - Dead end conclusion

Some initial comments: What does "Reassign" mean *exactly*? Does it mean what I think of as "Redraw"? - i.e. I click "Reassign" and it lets me select a bunch of stuff like drawing a new blueprint, but it keeps the icons and title of the blueprint intact? That's what I h...
by AlienZoo23
Wed Apr 18, 2018 11:08 pm
Forum: News
Topic: Friday Facts #238 - The GUI update (Part II)
Replies: 143
Views: 55512

Re: Friday Facts #238 - The GUI update (Part II)

GUI rework Please make this a part of your GUI redesign: https://forums.factorio.com/viewtopic.php?f=6&t=57534 There is a lot that can be done right or wrong about GUIs but the most fundamental flaw is when your GUI doesn't support the typical workflow of your user. I dare say, "editing&qu...
by AlienZoo23
Fri Apr 13, 2018 4:24 pm
Forum: Duplicates
Topic: [0.16.36] Starting steam engines broken New Hope level 4
Replies: 1
Views: 848

[0.16.36] Starting steam engines broken New Hope level 4

Last level of New Hope with ever increasing waves of biters. In 0.15.40 the boilers/steam engines are set up correctly and begin working once coal arrives. In 0.16.36 the setup is identical execept that the steam engines erroneously show water input/output rather than steam despite being correctly c...
by AlienZoo23
Fri Apr 13, 2018 3:08 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.16.36] Replay desyncs
Replies: 1
Views: 2422

[kovarex] [0.16.36] Replay desyncs

I saved a replay of my latest run through New Hope level 2. Replayed at 4x and roughly 2/3rds of the way through, when I was having trouble placing a rail using the planner because there was I wall segment I couldn't see, the replay goes haywire and I run off to the edge of the map. In reality I del...
by AlienZoo23
Thu Dec 21, 2017 6:32 pm
Forum: News
Topic: Friday Facts #221 - 0.16 is out
Replies: 155
Views: 58356

Re: Friday Facts #221 - 0.16 is out

I think this was the most disappointing FFF post I've read, which is a shame since most FFF's generate some kind of interest and excitement for me. Removing all the belt compression "tricks" adds nothing to gameplay. That belts didn't compress automatically was a complete surprise when I f...

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