Would be nice to be able to simply "Save" current mapsettings at the mapgenui and to "load" Presets.
Saved in a seperated .lua which can be edited for modders as well.
Search found 7 matches
- Thu Feb 15, 2018 5:04 pm
- Forum: Modding discussion
- Topic: Adding custom map gen presets.
- Replies: 6
- Views: 3080
- Thu Feb 15, 2018 5:03 pm
- Forum: Modding discussion
- Topic: Mapgen Mody Posibility Range
- Replies: 0
- Views: 611
Mapgen Mody Posibility Range
hi i'm often playing around with the mapgen and even tho it got a lot better since the 0.16 update it doesn't get to where i want it sometimes. So i realized i would need to edit the Posibility range of the mapgen, like Frequency - Very High , how high is it in a number ? and can i modify it ? it wo...
- Mon Jan 29, 2018 1:36 pm
- Forum: Ideas and Suggestions
- Topic: Train Entry-Condition
- Replies: 18
- Views: 7913
Re: Train Entry-Condition
Just like Exit-conditions that are in the game, Pre-conditions would be nice, too. They'd work just like exit ones, except the train checks them before it makes a route to the next station. yes absolutely want this. the only way to do this right now is to lay down a red/green cable network thru you...
- Thu Jan 25, 2018 9:18 pm
- Forum: Resolved Problems and Bugs
- Topic: [16.18] Mining speed progress bar goes down of the screen
- Replies: 10
- Views: 6094
Re: [16.18] Mining speed progress bar goes down of the screen
I think the progressbar goes backwards, is because if the miningspeed is set to less then 0. -1, ... the estimated time of completation is "send" in the past... ^^ so it starts counting -1 -2 -3 -4 and never reaching the goal of ,for example, 4. (4seconds for smelting something) and theirf...
- Thu Dec 21, 2017 7:13 am
- Forum: Resolved Problems and Bugs
- Topic: [togos] [for 0.17] [0.16.4] "Enemy Bases" settings effect no changes
- Replies: 18
- Views: 10594
Re: [16.4] "Enemy Bases" settings effect no changes
did u check the box above the biter settings ?
"Enemy Expansion" this must be checked to ensure that enemys spread during the game.
"Enemy Expansion" this must be checked to ensure that enemys spread during the game.
- Wed Dec 20, 2017 11:36 pm
- Forum: General discussion
- Topic: 0.16 Map generation Feedback
- Replies: 210
- Views: 102085
Re: 0.16 Map generation Feedback
Actually the 0.16.x Mapgen is very nice and very detailed. (maybe Add Simple/advanced version (0.15/0.16) to not confuse new player to much) but the new generator seems to not fullfill the needs. Generator 0.15 had much more viability when it comes to certain landscapes. Like atoll, island (very rar...
- Wed Dec 20, 2017 3:25 am
- Forum: General discussion
- Topic: 0.16 Map generation Feedback
- Replies: 210
- Views: 102085
Mapgenerator Oil Crude not working
hi ahve someone expierienced the odds with the oil crudes in mapgen ? when i set the size very small the oil patches are still very big in size ... and when i put iton very high it seems alittle bit smaller... i dont want to hav ein the start zone a field with ~40 oil patches but jsut 3-5 , but it s...