Search found 6 matches

by Fourwingsy
Mon Feb 26, 2018 4:25 pm
Forum: Releases
Topic: Version 0.16.26
Replies: 33
Views: 21013

Re: Version 0.16.26

FactorioBot wrote:Features
[*]Added partial IME support for typing Chinese, Japanese and Korean text on Windows.
Yay! Finally i can chat in korean!
by Fourwingsy
Fri Jan 05, 2018 7:19 pm
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 343235

Re: Friday Facts #224 - Bots versus belts

IMO there is a need to move construction bots earlier; they are a really important quality of life upgrade.
Absolutely! Early and easy recipe for that Flying bots(Constructing and supply player only), and make logistic networks research needs space science!
by Fourwingsy
Fri Nov 24, 2017 12:30 pm
Forum: Ideas and Suggestions
Topic: Mod settings per saves
Replies: 8
Views: 5902

Re: Mod settings per saves

eradicator wrote:Did you try "Sync mods with save"?
viewtopic.php?f=18&t=53645
Oh, i tried after you mentioned it.
It makes a lot more comfortable. Nice.
But Before the game has the feature, I will click that button hundreds of times. maybe.
by Fourwingsy
Thu Nov 23, 2017 2:33 am
Forum: Ideas and Suggestions
Topic: Mod settings per saves
Replies: 8
Views: 5902

Mod settings per saves

TL;DR Mod settings have to be configured save by save. Not the global settings of game. What ? Mainly - Save mod settings per save (it seems it does) - Load mods when saved game is loading Configuring Mods - When starting new game, show mod list to choose which mods will be activated. default setti...
by Fourwingsy
Sun Nov 19, 2017 6:59 am
Forum: Maps and Scenarios
Topic: Map exchange strings
Replies: 81
Views: 211556

Re: Map exchange strings

I call this "Eyeball Peninsula" Starting area was north peninsula of solar farm. https://i.imgur.com/sEk3UN1.png?1 >>>AAAPACUAAAABBAcAAAAEAAAAY29hbAEEBAoAAABjb3BwZXItb3Jl AQQECQAAAGNydWRlLW9pbAIEBAoAAABlbmVteS1iYXNlAgMDCAAAAGl yb24tb3JlAQQEBQAAAHN0b25lAQQECwAAAHVyYW5pdW0tb3JlAgQEIg o1nYCEH...
by Fourwingsy
Sun Nov 19, 2017 6:32 am
Forum: Ideas and Suggestions
Topic: Allow interaction with UI even when paused
Replies: 21
Views: 6725

Re: [Single Player] Orders on Pause

I absolutely agree with this! I usually pause in map screen. and I want to specify those issues. - Panning in map screen: I can navigate map in paused state(with repeating zooming in on right side of map and zooming out with left side of map), but it must be available with asdw keys. - Creating Labe...

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