Search found 13 matches

by Trudel
Mon Jan 15, 2018 8:08 am
Forum: General discussion
Topic: In support of twinsen and open/polite debate
Replies: 23
Views: 7200

Re: In support of twinsen and open/polite debate

What was not clear is whether bots are getting nerfed and how bad will the nerf be. The thing that upsets me is that Twinsen gave the reason to nerf logistic bots is because "they are not fun". His subjective opinion is the only reason the nerf talk is given any more time. He trashed bot ...
by Trudel
Mon Nov 20, 2017 8:36 am
Forum: General discussion
Topic: 0.17 Hype?
Replies: 130
Views: 51544

Re: 0.17 Hype?

What kind of goals do you have in mind that wouldn't be arbitrary numbers (produce X amount of X per hour, kill X amount of biters, etc.)? Launching the rocket at has some meaning, in the sense of a way of getting you of the planet, at least. I'm not really good when it comes down to finding nice i...
by Trudel
Fri Nov 17, 2017 8:33 am
Forum: General discussion
Topic: 0.17 Hype?
Replies: 130
Views: 51544

Re: 0.17 Hype?

I think Kerbal Space Program, Factorio and other things like it, is basically like crayons. I can eat the crayons or create pictures and tons of other stuff, but it's not a game. So you want me to be hyped for them changing the way my crayons look, when I'm not running into huge problems with the c...
by Trudel
Thu Nov 16, 2017 7:04 am
Forum: General discussion
Topic: 0.17 Hype?
Replies: 130
Views: 51544

Re: 0.17 Hype?

I think Kerbal Space Program, Factorio and other things like it, is basically like crayons. I can eat the crayons or create pictures and tons of other stuff, but it's not a game. So you want me to be hyped for them changing the way my crayons look, when I'm not running into huge problems with the c...
by Trudel
Tue Nov 14, 2017 1:22 pm
Forum: This Forum
Topic: Suggestion: Leave behind shadow threads when moving threads
Replies: 26
Views: 6765

Re: Suggestion: Leave behind shadow threads when moving threads

How about a quick pm if the user is new. Could be a saved draft along the lines of: "Your thread has been moved to subforum X. Please be aware of the following rules..." Not a too time consuming solution I would assume. Did you read the thread :). Yes, but judging by your reply I must hav...
by Trudel
Tue Nov 14, 2017 8:19 am
Forum: Railway Setups
Topic: How-to: Two-way rails
Replies: 30
Views: 139798

Re: How-to: Two-way rails

Great guide, thank you! :-)
by Trudel
Tue Nov 14, 2017 7:54 am
Forum: This Forum
Topic: Suggestion: Leave behind shadow threads when moving threads
Replies: 26
Views: 6765

Re: Suggestion: Leave behind shadow threads when moving threads

How about a quick pm if the user is new. Could be a saved draft along the lines of:

"Your thread has been moved to subforum X. Please be aware of the following rules..."

Not a too time consuming solution I would assume.

Edit: I see Jap 2.0 has already suggested this, sorry. :oops:
by Trudel
Tue Nov 07, 2017 3:48 pm
Forum: Ideas and Suggestions
Topic: Hydroelectric Dams and Rivers
Replies: 20
Views: 7827

Re: Hydroelectric Dams and Rivers

Also "I will defend my idea to the death" is the absolute worst argument. To me that says "it doesn't matter what criticism is thrown my way, constructive or otherwise I'm just going to ignore it" You just quoted the guy who said himself that he could easily implement his idea h...
by Trudel
Tue Nov 07, 2017 8:02 am
Forum: Ideas and Suggestions
Topic: Hydroelectric Dams and Rivers
Replies: 20
Views: 7827

Re: Hydroelectric Dams and Rivers

Also "I will defend my idea to the death" is the absolute worst argument. To me that says "it doesn't matter what criticism is thrown my way, constructive or otherwise I'm just going to ignore it" You just quoted the guy who said himself that he could easily implement his idea h...
by Trudel
Thu Nov 02, 2017 3:34 pm
Forum: Ideas and Suggestions
Topic: Hydroelectric Dams and Rivers
Replies: 20
Views: 7827

Re: Hydroelectric Dams and Rivers

olafthecat wrote:... it would flood the surrounding area...
And where does the flooding stop if there is no elevation? ;)

Seriously, one look a the game and you can see how the idea is either impossible or way too time-consuming to impement.

I like it though, generally, maybe it's something for a sequel?
by Trudel
Mon Oct 30, 2017 1:42 pm
Forum: General discussion
Topic: i find this game become boring after 100 hour.
Replies: 110
Views: 44252

Re: i find this game become boring after 100 hour.

Hellatze wrote:When i got bored, that mean something wrong in this game.
You being bored after 100 hours of playing means something is wrong with the game? Strikes me as kind of an arrogant conclusion.
by Trudel
Mon Oct 30, 2017 7:01 am
Forum: News
Topic: Friday Facts #214 - Concrete rendering
Replies: 129
Views: 65119

Re: Friday Facts #214 - Concrete rendering

Really nice on the aesthetic side, but doesn't look like concrete at all, more like a badly paved sidewalk. ;-) You'd have a hard time walking or driving faster on it in that state. Even if you consider the makeshift feel of Factorio it wouldn't make sense. Should be in the game though, maybe as sto...
by Trudel
Wed Oct 18, 2017 8:04 am
Forum: General discussion
Topic: One Billion Copper Wires produced.
Replies: 35
Views: 12229

Re: One Billion Copper Wires produced.

DScoffers wrote:I'll not hijack this thread any more than I already have, but Dragony, I'd love to see some of your designs too.
Maybe you'd like to share them in a thread of your own?

Remember, sharing is caring. ;-)

Go to advanced search