Search found 14 matches

by PEBKAC
Tue Nov 05, 2019 12:26 pm
Forum: Modding help
Topic: How can I go about manipulating the craft queue?
Replies: 3
Views: 1658

How can I go about manipulating the craft queue?

I want to change things in the crafting queue. When the player crafts, say, 5 inserters, first all gears for the 5 inserters are made, then all 5 circuits, then the 5 inserters. I want to break this up from batched production to piecemeal production, but since this is my first modding attempt, I'm a...
by PEBKAC
Fri Oct 04, 2019 1:16 pm
Forum: News
Topic: Friday Facts #315 - New test servers
Replies: 69
Views: 31875

Re: Friday Facts #315 - New test servers

Yeah, about modding, any good / recent tutorials out there? I recently wanted to dip my toes in, but I found it terribly hard to get into it. And I'm an IT professional...

Any tips on getting started, anything more descriptive than the default documentation (which, honestly, lack example code), etc?
by PEBKAC
Fri Oct 04, 2019 1:13 pm
Forum: Ideas and Suggestions
Topic: Make Chroma Support opt-in instead of opt-out
Replies: 10
Views: 4698

Re: Make Chroma Support opt-in instead of opt-out

For me, Factorio has always run incredibly smoothly, but after the recent Chroma-addition I started experiencing drops in framerate. Turning off Chroma Support (which was set ON after its implementation) solved the framedrops. I don't have Chroma hardware by the way. Can you provide system specs an...
by PEBKAC
Fri Oct 26, 2018 10:56 pm
Forum: News
Topic: Friday Facts #266 - Cleanup of mechanics
Replies: 583
Views: 209545

Re: Friday Facts #266 - Cleanup of mechanics

Nice post, guys! Great work on all the streamlining. Specifically the pickaxe - that was an axe I had to grind with Early Game. However, I'm not sure I'm feeling the Assembler change. I really do feel that the number of ingredients an assembler can take is part of the technological progression. Yesa...
by PEBKAC
Sat Oct 06, 2018 2:06 pm
Forum: Ideas and Suggestions
Topic: Quicker building of ghosts/blueprints
Replies: 2
Views: 1257

Re: Quicker building of ghosts/blueprints

Of course the Q is up for debate, but Shift+Q+[WSAD]+aiming the mouse might be a bit much...
by PEBKAC
Sat Oct 06, 2018 11:11 am
Forum: Ideas and Suggestions
Topic: Quicker building of ghosts/blueprints
Replies: 2
Views: 1257

Quicker building of ghosts/blueprints

TL;DR Holding down the Q key while clicking on a ghost should auto-select and build that item. What ? After dropping down a blueprint, holding Q while dragging the mouse over the ghosts should auto-build that ghost instead of only selecting it. Why ? Plonking down a blueprint is incredibly powerful...
by PEBKAC
Fri Aug 03, 2018 1:15 pm
Forum: News
Topic: Friday Facts #254 - No research queue for you
Replies: 223
Views: 82639

Re: Friday Facts #254 - No research queue for you

Aw, no research queue? It looked perfect! Yeah, I'd expect a pop-up saying Research complete - Recipes now available: - Thingy A - Thingy B And the ability to queue up several relevant items at obce seemed nice... After all, you are setting up research pack production and consumption just like any o...
by PEBKAC
Fri Jun 15, 2018 1:06 pm
Forum: Releases
Topic: Version 0.16.51
Replies: 121
Views: 95570

Re: Version 0.16.51

You forgot:

Misc: Removed Herobrine.
by PEBKAC
Fri Jun 01, 2018 2:39 pm
Forum: News
Topic: Friday Facts #245 - Campaign concept
Replies: 167
Views: 60597

Re: Friday Facts #245 - Campaign concept

Wow, the changes to the science packs look really clean!
by PEBKAC
Thu Feb 22, 2018 1:33 pm
Forum: Releases
Topic: Version 0.16.25
Replies: 72
Views: 38727

Re: Version 0.16.25

Any idea on when 0.16 becomes the main branch instead of Experimental?
by PEBKAC
Mon Dec 18, 2017 12:11 pm
Forum: Ideas and Suggestions
Topic: Make Chroma Support opt-in instead of opt-out
Replies: 10
Views: 4698

Make Chroma Support opt-in instead of opt-out

Make Chroma Support opt-in instead of opt-out What ? In the options menu, under Other, there is a checkbox that toggles the recently added support for Razer Chroma hardware. I'd like to suggest that this checkbox is turned OFF by default, and that users with Chroma-hardware can manually activate it...
by PEBKAC
Mon Dec 18, 2017 12:06 pm
Forum: News
Topic: Friday Facts #221 - 0.16 is out
Replies: 155
Views: 58356

Re: Friday Facts #221 - 0.16 is out

About Belt Compression: Are you aware of this bad boy: https://gaming.stackexchange.com/questi ... rting-work

How much of that design is intentional?
by PEBKAC
Fri Nov 24, 2017 12:51 pm
Forum: Releases
Topic: Version 0.15.38
Replies: 32
Views: 22110

Re: Version 0.15.38

Thanks for adding a feature I didn't know I wanted for a very specific piece of hardware I didn't know I wanted either.
by PEBKAC
Fri Oct 06, 2017 2:09 pm
Forum: Frequently Suggested / Link Collections
Topic: Support for Color Blinds / Better Visibility ...
Replies: 16
Views: 13260

Re: Support for Color Blinds / Better Visibility ...

Visually (slightly) disabled person here! I mostly have trouble with ghost parts that are not (yet) constructed by the robots. They're very hard for me to pick out between all the 'real' parts... Could a ghostly shimmer or other visual cue be added to show Ghost parts?

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