Search found 15 matches

by Beuteschema
Fri Jan 05, 2024 9:03 pm
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 131
Views: 23926

Re: Friday Facts #392 - Parametrised blueprints

this is amazing on my current save im mostly only outposting anymore, since i design all my actual blueprints in godmode as my train station design relays its content to the circuit network of my base (including the contents of the requester chests), i cannot use a constant combinator to set the req...
by Beuteschema
Sat Feb 06, 2021 12:35 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 298
Views: 165087

Re: Friday Facts #365 - Future plans

shut up and take my money
by Beuteschema
Wed Feb 03, 2021 11:42 pm
Forum: Technical Help
Topic: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
Replies: 8
Views: 1732

Re: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)

the only thing unprofessional are emojis but i can see past that your interaction with the community is remarkable (why do you even respond to me on a sunday?!) and you deserve all the praise you can get for it imo i play a lot of games many of which are aaa games and right now i feel like a big por...
by Beuteschema
Sun Jan 31, 2021 12:19 am
Forum: Technical Help
Topic: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
Replies: 8
Views: 1732

Re: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)

it also happend only once which leads me to believe it was a rare edge case and can be neglected
by Beuteschema
Tue Jan 26, 2021 7:28 am
Forum: Technical Help
Topic: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
Replies: 8
Views: 1732

Re: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)

is this still being pursued?
otherwise ill go ahead and close the tab and probably not look into this thread again
i appreciate the work you do for the game but i dont usually dont hang out in the forum as much unless i have to bug to report
by Beuteschema
Sat Jan 16, 2021 2:23 pm
Forum: Technical Help
Topic: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
Replies: 8
Views: 1732

Re: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)

Hello, try to disable in-game overlay in Discord i do not have the discord overlay enabled also this was the first time this ever happend and i took the steps to reproduce this many times before and nothing happend after i finished the crash report i resumed playing with my friend and he streamed m...
by Beuteschema
Sat Jan 16, 2021 12:59 pm
Forum: Technical Help
Topic: [1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)
Replies: 8
Views: 1732

[1.1.12] Crash Report (GraphicsInterfaceDX11::swapBuffers)

factorio crashed with this message: https://cdn.discordapp.com/attachments/458202167027695616/799988429177749514/Unbenannt.png i dont know if it had something to do with it, but in the moment of the crash i opened a discord stream of factorio, streamed by a friend in a private call other factors i c...
by Beuteschema
Sun Sep 01, 2019 1:41 am
Forum: Pending
Topic: sync mods with save
Replies: 2
Views: 934

sync mods with save

i was playing on a moded save where i have the creative mod enabled. after saving i proceeded with loading my unmoded save with the "sync mods with save"-feature as i already did many times. but this time i tabbed out into my browser and upon closing the game didn't open up again. when try...
by Beuteschema
Fri Sep 21, 2018 6:35 pm
Forum: News
Topic: Friday Facts #261 - Performance + New player interaction
Replies: 94
Views: 40410

Re: Friday Facts #261 - Performance + New player interaction

new players i have played with (my sister, my dad and my grandfather), while being together in one room, have struggled with "far away" and the error sound. there updates are really going to help!
by Beuteschema
Sun Aug 19, 2018 11:16 pm
Forum: News
Topic: Friday Facts #256 - The little things 3
Replies: 111
Views: 46877

Re: Friday Facts #256 - The little things 3

the last two fffs were so amazing i cant decide what i want more: the next fff or 0.17!
by Beuteschema
Sun Aug 19, 2018 10:51 pm
Forum: News
Topic: Friday Facts #254 - No research queue for you
Replies: 223
Views: 82183

Re: Friday Facts #254 - No research queue for you

i think the research queue would have been a great feature to have new players simply would have to use it
by Beuteschema
Sun Aug 19, 2018 9:53 pm
Forum: News
Topic: Friday Facts #249 - Dead end exploration
Replies: 206
Views: 69686

Re: Friday Facts #249 - Dead end exploration

i like the "game blueprints" that are exclusive to one save
couldnt this be kept for the temporary blueprints and the global section is for blueprints between saves?
by Beuteschema
Sun Aug 19, 2018 8:48 pm
Forum: News
Topic: Friday Facts #243 - New GUI tileset
Replies: 167
Views: 58954

Re: Friday Facts #243 - New GUI tileset

why are there slider buttons AND switches?
by Beuteschema
Tue Aug 15, 2017 2:25 pm
Forum: News
Topic: Friday Facts #203 - Logistic buffer chest
Replies: 152
Views: 67761

Re: Factorio Friday Friday Facts #203 - Logistic buffer chest

if logistic bots fill a requester chest or a buffer chest, does the storage chest have a bigger priority than the passive provider chest for pulling out, so do bots prioritize the storage chests when getting items? and with the buffer-chest: who gets prioritized now when supllying a normal requeste...
by Beuteschema
Mon Aug 14, 2017 9:09 pm
Forum: News
Topic: Friday Facts #203 - Logistic buffer chest
Replies: 152
Views: 67761

Re: Factorio Friday Friday Facts #203 - Logistic buffer chest

if logistic bots fill a requester chest or a buffer chest, does the storage chest have a bigger priority than the passive provider chest for pulling out, so do bots prioritize the storage chests when getting items? and with the buffer-chest: who gets prioritized now when supllying a normal requester...

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