Search found 20 matches

by Kamuchi
Mon Jan 14, 2019 7:52 am
Forum: Ideas and Suggestions
Topic: Disable in-game warnings
Replies: 4
Views: 1837

Re: Disable in-game warnings

Ontop of that it would be great to be able to disable the "no item" beeping when constructing things in the sound settings, yellow signs is nice to know at a glance, but the beeping is something that drives you up the wall when it's nonstop lol
by Kamuchi
Fri May 11, 2018 6:24 pm
Forum: News
Topic: Friday Facts #242 - Offensive programming
Replies: 51
Views: 23578

Re: Friday Facts #242 - Offensive programming

Interesting post as it never occured to me to that some game crashes might be on purpose to get a specific problem reported back if it would ever fail :) I do have one question though now that this deconstructing and ghosting is brough up as some times it makes you pull your hair out when doing larg...
by Kamuchi
Thu Dec 14, 2017 5:16 am
Forum: Logistic Train Network
Topic: Way too much stuff delivered
Replies: 7
Views: 2893

Re: Way too much stuff delivered

Filter inserters when wired can have their signal set to "set filter" to only move things you tell it to, which this does ;) With my new game I've got it working very nicely with filter inserters. What I was after though was to get it to work with Loaders, not inserters. Doesn't seem to b...
by Kamuchi
Wed Dec 13, 2017 6:57 pm
Forum: Logistic Train Network
Topic: Way too much stuff delivered
Replies: 7
Views: 2893

Re: Way too much stuff delivered

There is an LTN signal at the station, LTN stations have 3 connection points: Station itself - like normal read contents, send signals Station INPUT and station OUTPUT What the bp does is read the station OUTPUT which has the request amount, then from the station itself for the train contents and si...
by Kamuchi
Wed Dec 13, 2017 4:57 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 260355

Re: Stations & other LTN based designs

Might aswel add it to the station thread aswel while at it :D 2 wagon loading station using the LTN request signal and train content signal and an offloading stations to complete it :) https://i.imgur.com/Xu9Hbv6.jpg 0eNrdXd1uq0YQfpWKy8q07C8QVX2Co16du6qyiL2xUTFYgKMcHeXdu9iJ7ewyZGbTcurc9NQ2zOzOfPOzM2...
by Kamuchi
Wed Dec 13, 2017 4:54 pm
Forum: Logistic Train Network
Topic: Way too much stuff delivered
Replies: 7
Views: 2893

Re: Way too much stuff delivered

Need to tell it to stop loading when it reaches the delivery request. Here is a 2 wagon loading station using the LTN request signal and train content signal and an offloading stations to complete it :) This was also asked a couple of threads below where you don't even need filter inserters https://...
by Kamuchi
Thu Dec 07, 2017 3:15 am
Forum: Logistic Train Network
Topic: [REQUEST] Depot train prioritization based on cargo
Replies: 5
Views: 2382

Re: [REQUEST] Depot train prioritization based on cargo

Yeah, that's part of the problem for sure. But I use LTN very early. I only have blue inserters. Also, because of the difficulties I challenge myself with, my power wanes at night time, causing slower inserter behavior. The net of it is that I cannot accurately predict when a train will leave, so L...
by Kamuchi
Wed Dec 06, 2017 5:52 pm
Forum: Logistic Train Network
Topic: [REQUEST] Depot train prioritization based on cargo
Replies: 5
Views: 2382

Re: [REQUEST] Depot train prioritization based on cargo

Also if you have trains going back to the depot with left over items in their cargo, it's an indication you are requesting too many with the request threshold or the station needs a redesign to be able to offload faster or a second station. Ran into this issue aswel and as a temp solution I added ac...
by Kamuchi
Wed Dec 06, 2017 2:40 am
Forum: Logistic Train Network
Topic: Disable complete loading
Replies: 3
Views: 2052

Re: Disable complete loading

Unavoidable using combinators as you need to reduce the LTN generated request order with the train cargo being loaded and then send the inserter filter signal for them to stop when cargo reaches the request quantity.
by Kamuchi
Wed Dec 06, 2017 12:12 am
Forum: Mods
Topic: [MOD 1.1] Inventory Sensor
Replies: 177
Views: 67675

Re: [MOD 0.14/0.15] Inventory Sensor 1.5.4

Thanks Optera for this little tiny quality of life mod, was pulling my hair out for awhile untill remembering you made this :lol: https://i.imgur.com/t2cY8NK.jpg 0eNrlVu2umzAMfZWr/JxgIvQbbQ+wZ5gmRMFtrZWEJYGNVbz7HKAUeqG3rXR1f+wPyBCf2Mcnjk9se8whUygMC04MYyk0C76fmMa9iI72mykzYAFDAylzmIjSs+VqEFoqVjkMRQJ/W...
by Kamuchi
Mon Dec 04, 2017 2:52 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 260355

Re: Stations & other LTN based designs

MadZuri based LTN provider and requester station for L3-C10-L3 ore trains. Each station uses 60 chests for a total capacity of 576k. Provider uses the MadZuri setup and the LTN request signal with filter inserters to prevent accidental loading if not an LTN sent train, like when parking off the main...
by Kamuchi
Tue Nov 14, 2017 12:26 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 260355

Re: Stations & other LTN based designs

Double inline LTN modular request station, great for placing between factories when splitting everything up and going big :mrgreen: Flip the belts&inserters and you have a double inline loading station ;) https://i.imgur.com/PH5tHRU.jpg 0eNq9XU1vGzkS/SuBjgsraH70lw972PNi9rK3QRDIUsdurNyt6W5lEgT+79...
by Kamuchi
Mon Nov 13, 2017 10:01 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 260355

Re: Stations & other LTN based designs

As it's pretty much quiet with designs... Playing on and off so made a little smelting block while slowly advancing towards building my train network. https://i.imgur.com/iS8CGsl.png Each block is modular so you can extend it down as far as you want. Decided against using waiting bays and limit each...
by Kamuchi
Tue Aug 15, 2017 5:17 pm
Forum: Logistic Train Network
Topic: Trains picking up materials
Replies: 14
Views: 6977

Re: Trains picking up materials

True, Big Bags makes it easier, but you already end up running around in circles moving stuff manually. I like hardmode as it requires alot of extra materials, just not for the manual crafting and limited stacks while learning Factorio all over again. Also just unlocked thermal refining to add even ...
by Kamuchi
Tue Aug 15, 2017 8:32 am
Forum: Logistic Train Network
Topic: Trains picking up materials
Replies: 14
Views: 6977

Re: Trains picking up materials

Using Big Bags that tenfold stacks so cargo capacity isn't really an issue, but... :) http://i.imgur.com/8kBhzlm.jpg Wanted to do the forging aswel outside the base, but without having a clue I made this little test setup and running out of plates, just called it a day as I needed the red circuits f...
by Kamuchi
Mon Aug 14, 2017 8:21 pm
Forum: Logistic Train Network
Topic: Trains picking up materials
Replies: 14
Views: 6977

Re: Trains picking up materials

Why segregate into sub networks? I use only 2 types of trains. L6CL (nuclear from more locomotives ) mass freight to dedicated requester L2CL as supply for small amounts like repair packs, ammo, air filters, some iron to the refinery for making sulfuric acid I only limit supply stations to not be s...
by Kamuchi
Mon Aug 14, 2017 7:38 pm
Forum: Logistic Train Network
Topic: Trains picking up materials
Replies: 14
Views: 6977

Re: Trains picking up materials

Thank you. It's nice to hear I succeeded in making/keeping LTN accessible. :D That is the understatement of the year :mrgreen: The only thing that had me going was setting up depots with the train length signals, the trains didn't give a hoot and parked where ever was an available spot to mess with...
by Kamuchi
Sun Aug 13, 2017 10:24 am
Forum: Logistic Train Network
Topic: Trains picking up materials
Replies: 14
Views: 6977

Re: Trains picking up materials

Thanks for the heads up regarding their high resource consuption, I never knew that. Also using Bob's inserters, that mod is just awesome and if anything, all the inserter options should be made stock, especially the offset :D Running a 4.7ghz so I'll be safe for a little while to do some stack inse...
by Kamuchi
Sun Aug 13, 2017 8:33 am
Forum: Logistic Train Network
Topic: Trains picking up materials
Replies: 14
Views: 6977

Re: Trains picking up materials

It's a week late, but had the same issue while trying to figure out how LTN works. This isn't with inserters but with the fast loaders as I decided to have my ore issues fixed first and as who uses them knows, you can't hook them up to wires so decided to do it like this. LTN stop provides >10k Limi...
by Kamuchi
Thu Aug 10, 2017 5:13 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3781
Views: 1359839

Re: Development and Discussion

Thank you for all the work you put into this mod, while just diving into it and installing all of them and seeing some of the models and complexity I was pretty much overwhelmed :D As I installed it on an existing game as it said a new save was recommended, it's pretty much mandatory as you don't ge...

Go to advanced search