Search found 4 matches

by Tony88
Fri Dec 01, 2017 12:09 pm
Forum: Releases
Topic: Version 0.15.40
Replies: 24
Views: 23495

Re: Version 0.15.40

I got a good laugh out of all your replies. :)

Seriously though, 0.16 will be out when it is READY. The staff wants to get it out to us all, too. We can't test it until it is out, right? Be patient.
by Tony88
Thu Aug 03, 2017 6:25 pm
Forum: News
Topic: Friday Facts #201 - 0.15 Stable, but not really
Replies: 148
Views: 51779

Re: Friday Facts #201 - 0.15 Stable, but not really

Why is everybody talking about speeding up the autosave? The real problem is that user input is trashed during the save. Even worse, the autosave can also have nasty side effects. For example, if I am drawing a deconstruction area when the save hits, the save totally cancels the rectangle I was draw...
by Tony88
Sun Jul 30, 2017 6:28 pm
Forum: News
Topic: Friday Facts #201 - 0.15 Stable, but not really
Replies: 148
Views: 51779

Re: Friday Facts #201 - 0.15 Stable, but not really

All this talk about optimizing startup brings this back to mind: Why not check for and install updates BEFORE spending time loading all that stuff, since it will all need to be loaded again after installing an update??? This reloading makes updating seem slower than it really is.
by Tony88
Fri Jun 09, 2017 1:57 am
Forum: Releases
Topic: Version 0.15.19
Replies: 19
Views: 20827

Re: Version 0.15.19

Is there a chance we could get an option to have the game start in maximized windowed mode? Better yet, have it remember the location and size of its window when it closes and launch as that? :P I also agree with these. I would like to offer two comments: 1. Many graphics cards perform better in fu...

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