Search found 9 matches

by Warrie
Fri Sep 21, 2018 9:03 pm
Forum: Bob's mods
Topic: Feedback
Replies: 361
Views: 119332

Re: Feedback

Modded inserters that change vectors at run-time To the game engine, there is no significant difference between an inserter added by the base mod, or a 3rd party mod. All the tags that are on "fast-inserter" are on "express-inserter", that was the only check I actually did. (The...
by Warrie
Wed Sep 12, 2018 2:25 am
Forum: Bob's mods
Topic: Feedback
Replies: 361
Views: 119332

Re: Feedback

The problem was a bit deeper. The vector given to the atan2 was rotated imprecisely. Fixed it in Version: 0.15.14. Modded inserters that change vectors at run-time might still have this problem, but the base game now works properly. In that topic i mentioned earlier, this seems a good direction fro...
by Warrie
Tue Sep 11, 2018 5:24 pm
Forum: Bob's mods
Topic: Feedback
Replies: 361
Views: 119332

Re: Feedback

I don't know if it is something I can fix, because my inserters are just a copy of the base game inserters. if the code in data has changed, then there's a chance some of my inserters (All of them if you're not using the overhaul, which it looks like you're not) may be effected, and I MIGHT be able...
by Warrie
Tue Sep 11, 2018 3:38 pm
Forum: Bob's mods
Topic: Feedback
Replies: 361
Views: 119332

Re: Feedback

In my travels for a more efficient base i came across a bug or some weirdness; The below test has all inserters with the exact same orientation. The only difference is the direction they are facing. Power was on for ~10 secs, the numbers represent the belts collected in the receiving chest. Orange a...
by Warrie
Thu Feb 08, 2018 10:42 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1377203

Re: Development and Discussion

Ferrous sorting is by far the most efficient way to make steel, since manganese converts to steel at 1:1 whereas iron is 4:1. Correct me if im wrong but isnt the same true for silicon? if you break it down you can create 4 silicon ore out of 4 crushed ores. while with mangese you get 2 mangese and ...
by Warrie
Wed Feb 07, 2018 3:02 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1377203

Re: Development and Discussion

Ferrous sorting is by far the most efficient way to make steel, since manganese converts to steel at 1:1 whereas iron is 4:1. Correct me if im wrong but isnt the same true for silicon? if you break it down you can create 4 silicon ore out of 4 crushed ores. while with mangese you get 2 mangese and ...
by Warrie
Tue Feb 06, 2018 11:40 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1377203

Re: Development and Discussion

What's the point of the ferrous/cupric chain. I don't seem to understand what advantages it has over pure/raw sorting. It looks to have the disadvantages of both (combined inputs and combined outputs) with none of the advantages that would normally accompany it... It must be a work in progress. Som...
by Warrie
Tue Feb 06, 2018 12:41 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 131240

Re: [MOD 0.16.x] ShinyBob_0.16.x

Your graphics change is already better as ShinyBobGfx's. Despite the disadvantages I still prefer the vanilla color though. The colors and contrast are too strong. It looks too childish, like im playing with lego. A more subtle washed out color theme would be more appealing.
by Warrie
Sat Jul 15, 2017 2:16 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3871
Views: 1208050

Re: Bugs & FAQ

Just updated to the latest versions of your Refining, Smelting and Petrochem mod and got the following error with your bio mod:
The attachment error.jpg is no longer available

*edit* All ok now. Thank you for your work! was about to start a new game.

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