Search found 12 matches

by InflamedSebi
Mon Apr 23, 2018 6:26 pm
Forum: Mods
Topic: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
Replies: 741
Views: 208684

Re: [MOD 0.16.x] Deadlock's Stacking Beltbox (& Compact Loaders)

Hey :)
Great Mod.
Just wondering why there is no option to increase chest density?
The default stack size could stay at 1/5th for the compressed item, but having a deep storage option to keep the stack size and thus have 5x better storage.
Any chance to see that coming?
by InflamedSebi
Sun Mar 25, 2018 5:46 pm
Forum: Mods
Topic: [MOD 0.13] Big Bags - more space in your bags
Replies: 205
Views: 122364

Re: [MOD 0.13] Big Bags - more space in your bags

I like the mod so far. The only thing that bothers me is the config.lua ...
Would u mind implementing settings.lua? https://wiki.factorio.com/Tutorial:Mod_settings
by InflamedSebi
Tue Mar 20, 2018 8:06 am
Forum: Mods
Topic: [0.16] Stormwalls
Replies: 26
Views: 9819

Re: [0.16] Stormwalls

Okay, u r right ... tested without creative mode and issue is gone, so you might add this as an incompatibility. Same goes for "Nanobots: Early bots" building the walls via those robots creates a non game crashing error (see picture) but the placed wall-plates are bugged and do not spawn a...
by InflamedSebi
Mon Mar 19, 2018 9:46 pm
Forum: Mods
Topic: [MOD 0.14.x] Additional-turret
Replies: 119
Views: 62453

Re: [MOD 0.14.x] Additional-turret

some stuff is still bugged tho. 1. If u place unsupported items in the requester chests of bigger turrets, those items drop under the turret and become unaccessible (also robots get stuck over it). 2. if u cancel the requested item in this request-chests there happens a crash (see picture) 3. the de...
by InflamedSebi
Mon Mar 19, 2018 8:36 pm
Forum: Mods
Topic: [0.16] Stormwalls
Replies: 26
Views: 9819

Re: [0.16] Stormwalls

Have 2 errors, maybe they are related to the upper one ... seems like those walls are missing a robot mining events ... but actually i have no clue xD
by InflamedSebi
Fri Mar 16, 2018 8:22 pm
Forum: Mods
Topic: [MOD 0.16] Miniloader
Replies: 394
Views: 154208

Re: [MOD 0.16] Miniloader

Any chance this will work with bobs adjustable inserters in future releases?
For now it just messes up completely.
by InflamedSebi
Mon Mar 12, 2018 2:09 pm
Forum: Energy Production
Topic: The perfect OCD compliant nuclear power plant! --- Now v2.4!
Replies: 147
Views: 106600

Re: The perfect OCD compliant nuclear power plant! --- Now v2.4!

I've been looking at this reactor but didn't like all that steam storage. So I removed (a part of) that. Left-over energy is instead stored in the reactors, heat pipes and heat exchangers. In removing the steam storage I was able to get rid of 2 roboports and reduce the height of the reactor. react...
by InflamedSebi
Mon Mar 12, 2018 9:04 am
Forum: Not a bug
Topic: [0.16.28] headless server under linux can't use symlinks
Replies: 5
Views: 2181

Re: [0.16.28] headless server under linux can't use symlinks

Have you tried the --executable-path option? I use a webui, which does not support this param yet, so this is not an option sadly. For now, until the bug is fixed or otherwise worked around, you can always use hardlinks. Since one should try to avoid hardlinks the only other solution I found was 'm...
by InflamedSebi
Sun Mar 11, 2018 11:04 am
Forum: Not a bug
Topic: [0.16.28] headless server under linux can't use symlinks
Replies: 5
Views: 2181

[0.16.28] headless server under linux can't use symlinks

I m running multiple instances of the server. To save some disk space I tried to symlink static parts of the server (the /bin and /data). Those 2 folders would save 130MB for each instance. I moved them out of the factorio folder and inside the share folder. Then i created symlinks (ln -s ../share/d...
by InflamedSebi
Fri May 19, 2017 9:05 am
Forum: This Forum
Topic: BBcode with syntax highlighting of code snippets
Replies: 2
Views: 1608

Re: BBcode with syntax highlighting of code snippets

I support this. There is http://qbnz.com/highlighter/ which should work with phpbb as it started as an addon for this. But i never used it nor installed it ... just leave this here because this might become a thing.
by InflamedSebi
Fri May 19, 2017 8:47 am
Forum: This Forum
Topic: How to get out of the new users?
Replies: 4
Views: 2051

Re: How to get out of the new users?

I realized my topics need to be approved, this means a Mod will have a look at this and might understand my problem. AND! The counter was increased :) Success. Btw, is this how u handle new members? Take their right of free speech, by isolating them from the community? Mark them with a special group...
by InflamedSebi
Fri May 19, 2017 8:19 am
Forum: This Forum
Topic: How to get out of the new users?
Replies: 4
Views: 2051

How to get out of the new users?

I signed up, to private message a user, because you can't message them directly on mods.factorio.com. But I just realised I can't do this here too, because I'm the newbee. I don't want to post some trash in the ordinary topics just to earn score and get out of this group eventually. I read the FAQ b...

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