Search found 96 matches

by metzyn
Wed May 21, 2014 1:02 am
Forum: Spread the Word
Topic: Notch Mentioned Factorio on Twitter
Replies: 14
Views: 33571

Re: Notch Mentioned Factorio on Twitter

Sorry for posting in the wrong spot!
by metzyn
Tue May 20, 2014 10:34 am
Forum: Spread the Word
Topic: Notch Mentioned Factorio on Twitter
Replies: 14
Views: 33571

Notch Mentioned Factorio on Twitter

Notch (Minecraft creator) just mentioned Factorio on Twitter about a half hour ago. Get ready for Factorio to skyrocket. Notch via Twitter: "Factorio.com! I'm trying not to play it, but @JahKob is playing it right next to me. So tempted." https://twitter.com/notch/status/468691534024830976
by metzyn
Sun Mar 30, 2014 7:59 pm
Forum: Resolved Problems and Bugs
Topic: Factorio crashes upon installing updates
Replies: 25
Views: 9064

Re: Factorio crashes upon installing updates

This crash happens with every single version I have ever used since auto-updating was put into place. Well, not sure if I started playing before or after that but every time I have updated when prompted this occurs. I've made no changes to the code at all. This happens both with the zipped and insta...
by metzyn
Sun Mar 30, 2014 6:02 am
Forum: Resolved Problems and Bugs
Topic: Factorio crashes upon installing updates
Replies: 25
Views: 9064

Factorio crashes upon installing updates

I think I've reported this issue in the past somewhere, although I cannot find that post so I'm making a new one since the issue is still present. After installing an update Factorio will crash and Windows displays the following message: Factorio.exe has stopped working A problem caused the program ...
by metzyn
Sat Feb 22, 2014 9:28 pm
Forum: General discussion
Topic: Question about steam energy production
Replies: 10
Views: 4852

Re: Question about steam energy production

Personally I'm going for rows of 1 pump, 14 boilers and 9 steam engines. Everything is running at100% efficiency. How can you have 1 pump servicing 9 engines? Doesn't the lower water level decrease the maximum output? I have 1 pump servicing 6 engines and the water level is down to 9.5/10, and thus...
by metzyn
Tue Feb 18, 2014 10:38 pm
Forum: General discussion
Topic: Technology Spreadsheet
Replies: 6
Views: 16599

Technology Spreadsheet

In the case anyone is interested, I compiled all of the technologies from the JSON files into a single spreadsheet. https://docs.google.com/spreadsheet/ccc?key=0AqRdAsvnKuf9dGFaeXFhSXI5OGdNUXhoeWJISy1qX2c&usp=sharing Total required science packs: Pack 1 (Red): 42,195 Pack 2 (Green): 41,325 Pack ...
by metzyn
Tue Oct 22, 2013 4:23 pm
Forum: General discussion
Topic: Too jerky biters?
Replies: 5
Views: 5970

Re: Too jerky biters?

That has certainly happened to me as well, but I much prefer rather than have a huge chunk of my base wiped out and having to rebuild that. Recently, there was a part of my wall that was unguarded and biters got in... if they had attacked what was closest after getting inside my base would have been...
by metzyn
Mon Oct 21, 2013 8:46 pm
Forum: General discussion
Topic: End game objective?
Replies: 10
Views: 11263

Re: End game objective?

ficolas wrote:Its freeplay so the objetive is to be better, not really an objetive like... Kill x enemy bases or something.
This is the reason why I started making an endgame based mod :)
Is that the F-mod?
by metzyn
Mon Oct 21, 2013 8:36 pm
Forum: General discussion
Topic: End game objective?
Replies: 10
Views: 11263

End game objective?

Once everything is researched, what's the end game like? I'm rapidly approaching having all the research completed and am curious what is after that? Is it just improving the factory? The whole point of mining all the ore is for the research itself so unsure what is left after that point. Or is it t...
by metzyn
Mon Oct 21, 2013 8:32 pm
Forum: Releases
Topic: Version 0.7.3
Replies: 20
Views: 19846

Re: Version 0.7.3

Its really not a big deal as once I click to close the program Factorio just relaunches as I would expect. But something seems to be amiss because of that error in the first place.
by metzyn
Mon Oct 21, 2013 8:31 pm
Forum: General discussion
Topic: Any tips for offense?
Replies: 2
Views: 4806

Any tips for offense?

Having a hard time going on the offense. And with 0.7.3 giving radars a purpose, I discovered that my base is completely surrounded. In the past I've always just carried a bunch of walls, laser turrets, and power lines with me inching very slowly toward the enemy until I was able to take them out. P...
by metzyn
Mon Oct 21, 2013 8:08 pm
Forum: Releases
Topic: Version 0.7.3
Replies: 20
Views: 19846

Re: Version 0.7.3

Awesome! By the way, every time I do an update the game crashes and Windows 8 throws up a dialog stating its searching for a resolution. Once I click to close the program the game launches right back without an issue. I assume this is not desired behavior.
by metzyn
Sat Oct 05, 2013 2:58 pm
Forum: Mods
Topic: [MOD 0.6.x] Solar Expansion v0.3.1 (Merging with Industrio)
Replies: 21
Views: 22393

Re: [MOD 0.6.x] Solar Expansion v0.3.1 (Realism Update)

I haven't touched this mod for months and have been doing other things, so I have no idea what would need to be done in order to make this 0.7.x compatible. And I am unsure if I will continue its development unless there is enough interest expressed.
by metzyn
Mon Sep 30, 2013 6:43 pm
Forum: Ideas and Suggestions
Topic: Official IRC?
Replies: 4
Views: 5493

Re: Official IRC?

I read that but have no idea what tchat is.
by metzyn
Mon Sep 30, 2013 6:02 pm
Forum: Ideas and Suggestions
Topic: Official IRC?
Replies: 4
Views: 5493

Official IRC?

How is there not an official IRC for Factorio? Cookie Clicker has one! It would be quite awesome if the devs set up an official IRC channel, given available time as I am sure they are quite busy. I apologize if this was brought up before. I believe I found a post about it but it didn't catch much at...
by metzyn
Mon Sep 30, 2013 5:13 pm
Forum: Pending
Topic: GUI Overlap
Replies: 5
Views: 5598

GUI Overlap

The info boxes on the right stretch so far down that I cannot see all of the content because of the tool/weapon/armor bar. This might be in part due to medium-sized resolution (1366 x 768), however it is widely used and especially on laptops. Moving the tool/weapon/armor bar to the bottom left might...
by metzyn
Sun Sep 29, 2013 11:00 pm
Forum: Mods
Topic: [MOD 0.6.x] Solar Expansion v0.3.1 (Merging with Industrio)
Replies: 21
Views: 22393

Re: [MOD 0.6.x] Solar Expansion v0.3.1 (Realism Update)

That's awesome! I feel bad because I stopped playing the game and haven't updated the mod in quite some time. I just started playing 0.7 today... awesome stuff. Feel free to add this into the game... I'd much rather it be core content than a mod.
by metzyn
Sun Sep 29, 2013 10:17 pm
Forum: Mods
Topic: [MOD 0.6.x] Solar Expansion v0.3.1 (Merging with Industrio)
Replies: 21
Views: 22393

Re: [MOD 0.6.x] Solar Expansion v0.3.1 (Realism Update)

Have people actually been liking this mod? And I certainly don't mind it if someone made any changes to it at all. That's the great thing about open-source and community-driven projects.
by metzyn
Mon May 27, 2013 7:03 pm
Forum: General discussion
Topic: Almost June & 0.5.0
Replies: 27
Views: 19208

Re: Almost June & 0.5.0

All I was just trying to show my enthusiasm for the continued development. Devs, I am sorry if my excitement has caused any type of pressure. I was only judging the posts that were in relation to me, those 400 posts weren't directed toward me thus irrelevant to concern. Why is my activity in the mod...
by metzyn
Mon May 27, 2013 4:23 pm
Forum: General discussion
Topic: Almost June & 0.5.0
Replies: 27
Views: 19208

Re: Almost June & 0.5.0

Where was the push? All I said was that I'm excited for 0.5.0 and it was last slated for sometime in June. I've noticed you're quite harsh with a lot of your posts, at least in my direction. First it was a negative critique on my FIRST mod and now blatant misreading of this post. Tone it down a bit.

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