Search found 34 matches

by Urbs
Wed Sep 14, 2016 12:01 am
Forum: Mods
Topic: [MOD 0.16] Upgrade planner
Replies: 329
Views: 207675

Re: [MOD 0.12.16] Upgrade planner - v1.1.9

Just upgrade to 1.2.6.

Getting the following error while trying to upgrade belts by hand (not with bots)

Image
by Urbs
Wed Jun 29, 2016 7:18 pm
Forum: General discussion
Topic: Something doesn't seem right here...
Replies: 7
Views: 2975

Re: Something doesn't seem right here...

[quote="Ghoulish"]Hard to see 'cos of the angle, but you need 2 chain signals where the 2 red blobs are;
Why would you need a chain signal on the first run off to the north?

From my understanding chain signals are only needed when a track crosses another track?
by Urbs
Fri Jun 24, 2016 2:19 pm
Forum: News
Topic: Friday Facts #144 - The gfx report
Replies: 99
Views: 49102

Re: Friday Facts #144 - The gfx report

Zeblote wrote:
Urbs wrote:I wonder how hard would it be to add couplings between cargo wagons. Its odd to see them like that as if connected by air.
If you zoom in far enough, you'll see they already have couplings :D
lol wow had to zoom in a lot!
by Urbs
Fri Jun 24, 2016 1:42 pm
Forum: News
Topic: Friday Facts #144 - The gfx report
Replies: 99
Views: 49102

Re: Friday Facts #144 - The gfx report

I wonder how hard would it be to add couplings between cargo wagons. Its odd to see them like that as if connected by air.
by Urbs
Fri Jun 03, 2016 6:25 pm
Forum: News
Topic: Friday Facts #141 - Mod Portal
Replies: 190
Views: 78553

Re: Friday Facts #141 - Mod Portal

What does this mean?!?! Lol!
by Urbs
Mon Feb 15, 2016 3:40 pm
Forum: Mods
Topic: [MOD 0.12.x] Landfill (2.1.7)
Replies: 197
Views: 285841

Re: [MOD 0.12.x] Landfill (2.1.7)

Anyone know why this keeps happening while trying to bomb out a water area?

http://prntscr.com/a3lcqd
by Urbs
Wed Jan 13, 2016 2:28 am
Forum: Show your Creations
Topic: Tutorial:Controlling oil reserves with pumps
Replies: 14
Views: 35928

Re: Tutorial:Controlling oil reserves with pumps

Well what I am doing is this: Refine crude oil if EITHER... - crude oil is over 80% - or heavy oil is below 40% - or light oil is below 40% - or petroleum is below 40% Crack heavy oil to light oil if... - heavy oil is over 50% Crack light oil to petroleum if BOTH... - light oil is over 50% - and pe...
by Urbs
Sat Jan 02, 2016 5:16 pm
Forum: F.A.R.L
Topic: Configuration & usage
Replies: 112
Views: 138157

Re: Configuration & usage

When i have parallel track click on, it does not lay track next to to me. I assumed it would just add a row of track along side my path?
by Urbs
Fri Dec 25, 2015 3:36 pm
Forum: Mods
Topic: [MOD 0.12.x] Aircraft
Replies: 65
Views: 100831

Re: [MOD 0.12.x] Aircraft

Is this mod dead or still being worked on?
by Urbs
Thu Dec 24, 2015 1:28 am
Forum: Mods
Topic: [MOD 0.12.19] PersonalRoboportFix (0.3.2)
Replies: 32
Views: 42348

Re: [MOD 0.12.19] PersonalRoboportFix (0.3.2)

Anti,

what mod is that showing all that data at the top left of your screen? Some kind of res monitor?
by Urbs
Tue Aug 18, 2015 5:29 pm
Forum: Mods
Topic: [MOD 0.12.x][0.14.x] SmartLoader_0.3.5 (12.10.16)
Replies: 32
Views: 33340

Re: [0.12.x] SmartLoader_0.1.0

Excellent mod!

Will try it out tonight!
by Urbs
Sat Aug 15, 2015 12:35 pm
Forum: Mods
Topic: [MOD 0.15|0.14] Foreman - Blueprint Manager 2.0.1
Replies: 186
Views: 119282

Re: [0.12.1] Foreman - Blueprint Manager

I need some help. I do a mass export from a .12 save. I started a new map and when i go to hit mass import, it grabs nothing. Am i supposed to do something else? You need to update/replace the file "defaultBook.lua"inside mod zip from the one you exported in script output directory. Thank...
by Urbs
Fri Aug 14, 2015 11:51 pm
Forum: Mods
Topic: [MOD 0.15|0.14] Foreman - Blueprint Manager 2.0.1
Replies: 186
Views: 119282

Re: [0.12.1] Foreman - Blueprint Manager

I need some help.

I do a mass export from a .12 save.

I started a new map and when i go to hit mass import, it grabs nothing.

Am i supposed to do something else?
by Urbs
Wed Aug 12, 2015 12:59 pm
Forum: Resource Spawner Overhaul
Topic: Bug reports
Replies: 125
Views: 50628

Re: Bug reports

orzelek wrote:
Urbs wrote:Odd lol sorry here is the link to the error i am receiving.

http://prntscr.com/83iymc
Did you download latest version?
It seems that one you have is not compatible with Factorio 0.12.x.

Gah.... thought i did but i went into the wrong thread.

Thank you :)
by Urbs
Tue Aug 11, 2015 8:52 pm
Forum: Resource Spawner Overhaul
Topic: Bug reports
Replies: 125
Views: 50628

Re: Bug reports

Odd lol sorry here is the link to the error i am receiving.

http://prntscr.com/83iymc
by Urbs
Tue Aug 11, 2015 12:29 am
Forum: Resource Spawner Overhaul
Topic: Bug reports
Replies: 125
Views: 50628

Re: Bug reports

I am getting the following error while trying to load a saved game attempting to use RSO for the first time: https://photos-6.dropbox.com/t/2/AACK66mT2ZnnM0s3mpmVhGfy7HMiM0oSRVi6VL5X2uXrlw/12/450729059/png/32x32/1/_/1/2/Screenshot%202015-08-10%2020.29.40.png/EIOYj9IDGJAGIAcoBw/-Sjbjxla5JMFy0IiOFpGRQ...
by Urbs
Mon Aug 03, 2015 8:02 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt Designs for ColonelWill
Replies: 51
Views: 39130

Re: Belt Designs for ColonelWill

Tallinu wrote:I still like my version better - uses two fewer underground belts, looks a little less confusing, and can be built slightly narrower if desired. :D
Do these work well in 12.2?
by Urbs
Wed Jul 29, 2015 5:07 pm
Forum: Gameplay Help
Topic: Help with signal.
Replies: 4
Views: 5814

Re: Help with signal.

billw wrote:Not really you just didn't build it correctly in the first place! Would need to see the track layout from before it broke to work out why it worked though.

Ya maybe i did something different and in the desperate attempt to make it work i changed something lol.

Thanks for the help.
by Urbs
Wed Jul 29, 2015 2:19 pm
Forum: Gameplay Help
Topic: Help with signal.
Replies: 4
Views: 5814

Re: Help with signal.

That is odd... it worked for a while until i added the top stone station.

Well moving it down 1 rail worked. Is that some kind of limitation of the game engine?
by Urbs
Wed Jul 29, 2015 9:31 am
Forum: Gameplay Help
Topic: Help with signal.
Replies: 4
Views: 5814

Help with signal.

Can anyone help pinpoint why my copper plate train will not pull into this middle station?

http://i.imgur.com/r4fNaw1.png

I was able to determine it's this spot causing it. Just not sure why.

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