Search found 87 matches
- Tue Aug 04, 2020 6:52 am
- Forum: Resolved Problems and Bugs
- Topic: [0.18.42] Blueprint will desync on loading, has empty contents but non-empty preview
- Replies: 1
- Views: 792
[0.18.42] Blueprint will desync on loading, has empty contents but non-empty preview
Upon placing the blueprint below... The whole server crashed. The server is running no mods but the race to the end scenario. 0eNrFXU1vG0cS/SsCTwlALqa/prt9VM572evCMChp1hmYIgmSMmIE+u87iuyIS1VxXr2GsafEtPlY/VVvqupN9Z+Lu83TsD+M29Onu93uy+LDn2+fHBcf/n32x5e/G+9329ePj+Pn7Xrz8tnp235YfFiMp+FxsVxs148vf9ofdvfD8...
- Wed Feb 05, 2020 8:09 am
- Forum: Resolved Problems and Bugs
- Topic: [0.18.3] Auth fails, when both password and token set
- Replies: 1
- Views: 1865
[0.18.3] Auth fails, when both password and token set
Had a recent incident where password and token were both set in the server-settings config file, this was due to an end-user error with a client of mine not noticing it, As we use tokens the error reports that the password didn't match the username. I feel this should be addressed during server boot...
- Thu Oct 10, 2019 1:52 am
- Forum: Ideas and Suggestions
- Topic: Allow headless to be downloaded through steamcmd
- Replies: 8
- Views: 2812
Re: Allow headless to be downloaded through steamcmd
Just going to bump this
- Sat Sep 07, 2019 4:56 am
- Forum: 1 / 0 magic
- Topic: [Oxyd] [0.17.59] Linux Headless, non-blocking save fails
- Replies: 12
- Views: 4469
Re: [Oxyd] [0.17.59] Linux Headless, non-blocking save fails
I've had a save on a nonblocking auto save spree from the start of this issue, and it has yet to happen again, so i guess this could be closed?
- Sun Aug 11, 2019 4:11 pm
- Forum: Ideas and Suggestions
- Topic: [0.17.60] - Skype not visible 'above' Factorio on MacOS 10.14.6 (Mojave)
- Replies: 5
- Views: 1747
Re: [0.17.60] - Skype not visible 'above' Factorio on MacOS 10.14.6 (Mojave)
this happens in windows when factorio is starting.
- Tue Aug 06, 2019 4:18 pm
- Forum: 1 / 0 magic
- Topic: [Oxyd] [0.17.59] Linux Headless, non-blocking save fails
- Replies: 12
- Views: 4469
Re: [Oxyd] [0.17.59] Linux Headless, non-blocking save fails
The sad part is there is no child process to attach to do i had to attach to the parent process.
- Mon Aug 05, 2019 4:18 pm
- Forum: 1 / 0 magic
- Topic: [Oxyd] [0.17.59] Linux Headless, non-blocking save fails
- Replies: 12
- Views: 4469
Re: [0.17.59] Linux Headless, non-blocking save fails
Machine are fitted with 16gb of ram, 4 servers per machine, each one uses about 2 to 3gb of ram
- Thu Aug 01, 2019 7:02 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [0.17.59] Editing ore in editor on mp causes desyncs
- Replies: 2
- Views: 1934
[Rseding91] [0.17.59] Editing ore in editor on mp causes desyncs
I had added some oil patches, while in /editor, and everyone except myself desynced, one of the players sent me the desync zip. https://www.dropbox.com/s/7w490t4u65mcl68/desync-report-2019-08-01_00-16-54.zip?dl=0 Edit: Was able to reproduce, by using the spray option attached is my desync https://fi...
- Thu Aug 01, 2019 6:59 am
- Forum: 1 / 0 magic
- Topic: [Oxyd] [0.17.59] Linux Headless, non-blocking save fails
- Replies: 12
- Views: 4469
Re: [0.17.59] Linux Headless, non-blocking save fails
https://ptero.co/uxekutazof.shell - From Godmave for an unknown server? These last three all kind of happened at the same time? well, I noticed them all at the same time. https://ptero.co/gaqodiqoho.shell - From Me for Caldonia https://ptero.co/zamumonufi.shell- From Me for Caladan https://ptero.co/...
- Tue Jul 30, 2019 6:46 am
- Forum: 1 / 0 magic
- Topic: [Oxyd] [0.17.59] Linux Headless, non-blocking save fails
- Replies: 12
- Views: 4469
Re: [0.17.59] Linux Headless, non-blocking save fails
I will make note of this, if it happens Ill be sure to try and get ahold of you in the gridlock discord. So far it hasn't happened again. Does it being in a docker container change what you'd be looking for?
- Tue Jul 30, 2019 6:45 am
- Forum: Resolved Problems and Bugs
- Topic: [posila][0.17.59] Placing train shows power zones
- Replies: 12
- Views: 4803
Re: [0.17.59] Placing train shows power zones
I mean I just found it odd, that's all guess this can be added the the not a bug section or won't fix?
- Mon Jul 29, 2019 7:57 am
- Forum: 1 / 0 magic
- Topic: [Oxyd] [0.17.59] Linux Headless, non-blocking save fails
- Replies: 12
- Views: 4469
Re: [0.17.59] Linux Headless, Blocking save fails
Didn't look its been overwritten
- Mon Jul 29, 2019 7:41 am
- Forum: 1 / 0 magic
- Topic: [Oxyd] [0.17.59] Linux Headless, non-blocking save fails
- Replies: 12
- Views: 4469
[Oxyd] [0.17.59] Linux Headless, non-blocking save fails
Seems to happen at random, not sure how to exactly reproduce it. Part of the gridlock cluster here, We're using the "experimental non-blocking save" feature, we're aware it's experimental, just figured it was worth a shot to post it here One of our servers was not accessible but the proces...
- Mon Jul 29, 2019 4:55 am
- Forum: Resolved Problems and Bugs
- Topic: [posila][0.17.59] Placing train shows power zones
- Replies: 12
- Views: 4803
[posila][0.17.59] Placing train shows power zones
Not sure how to word that title at all... When attempting to place a train it shows where the power zones are, as if you're trying to place something that actually requires power like an inserter, miner etc. https://justmyrandomstuff.com/img/SgkJcnM.jpg https://justmyrandomstuff.com/img/PxHZycq.jpg ...
- Wed Jul 24, 2019 4:49 pm
- Forum: Ideas and Suggestions
- Topic: Allow headless to be downloaded through steamcmd
- Replies: 8
- Views: 2812
Allow headless to be downloaded through steamcmd
I feel that for ease of updating headless versions of factorio especially on Linux the headless version should be pushed to steam to allow it to be downloaded through steamcmd. With the hosting panel a few of us use, pterodactyl, it currently scraps the headless page to get the latest, downloads it'...
- Wed Jul 24, 2019 4:47 pm
- Forum: Pending
- Topic: [0.17.58] [GridLocked] Desync, Then crash.
- Replies: 2
- Views: 1298
Re: [0.17.58] [GridLocked] Desync, Then crash.
Sounds good, i guess we can just close this. as its one of them 0/1 magic ones
- Sat Jul 20, 2019 3:05 am
- Forum: Pending
- Topic: [0.17.58] [GridLocked] Desync, Then crash.
- Replies: 2
- Views: 1298
[0.17.58] [GridLocked] Desync, Then crash.
We had just launched a rocket on one of the GridLocked servers, it caused a lot of people to desync, then their clients crashed when reconnecting and downloading the desync report. https://justmyrandomstuff.com/img/bk25Xpq.jpg Here is part of the desync report, as the client crashed while downloadin...
- Fri Jul 19, 2019 8:18 am
- Forum: 1 / 0 magic
- Topic: [0.16.51] Server with custom port sets different port than specified
- Replies: 18
- Views: 9513
Re: [0.16.51] Server with custom port sets different port than specified
https://justmyrandomstuff.com/img/PruFpGi.jpg Here's a interesting startup Server knows its hosting on 10001 But pingpong expected 1027? But pingpong got 1028? As the server is already sending information to the master when it creates the game for the multiplayer list why can't it just tell it the ...
- Wed Jul 17, 2019 4:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][0.17.56] Crash: LatencyState::buildItem + LatencyState::fillBeltGap
- Replies: 1
- Views: 2012
[Dominik][0.17.56] Crash: LatencyState::buildItem + LatencyState::fillBeltGap
This was reported to us, Clusterio staff, when it should've been reported here. Bilka requested a bug report to be posted Generating symbolized stacktrace, please wait ... ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAD585FDE4) 00007FFAD585FDE4 (ntdll): (filename not available): N...
- Mon Mar 04, 2019 5:49 pm
- Forum: Releases
- Topic: Version 0.17.5
- Replies: 83
- Views: 39611
Re: Version 0.17.5
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