Search found 52 matches

by Caennanu
Fri Mar 15, 2019 1:45 pm
Forum: Ideas and Suggestions
Topic: [0.17.11] (Accessibility, UI) "Background dimming" can trigger migraine when opening & closing "Esc" menu
Replies: 6
Views: 2943

Re: [0.17.11] (Accessibility, UI) "Background dimming" can trigger migraine when opening & closing "Esc" menu

Good to hear no offense is taken.
I understand your point of view, luckily i'm not one of those that suffers from this (yet?).
Was just wondering if the lights are also a problem or could actually mitigate the issue.

Good to know developers are taking this seriously!
by Caennanu
Fri Mar 15, 2019 1:36 pm
Forum: Resolved Problems and Bugs
Topic: [Posila] [0.17.12] Crash on startup that killed my display drivers too
Replies: 4
Views: 3236

Re: [0.17.12] Crash on startup that killed my display drivers too

Hi there! Just took a look at this log, and it appears you are (still) running windows 7 service pack 1, is that correct? Also you have an AMD Phenom x4 with 16GB of memory. What is the speed the processor is running at? You seem to have 2gb of video memory, which i think is a radeon 270. As i canno...
by Caennanu
Thu Mar 14, 2019 11:11 am
Forum: Ideas and Suggestions
Topic: [0.17.11] (Accessibility, UI) "Background dimming" can trigger migraine when opening & closing "Esc" menu
Replies: 6
Views: 2943

Re: [0.17.11] (Accessibility, UI) "Background dimming" can trigger migraine when opening & closing "Esc" menu

No offense intended, but this has been like this as long as i can remember . . .
Do you have trouble with the day / night cycles too when having lights placed, which triggers a similar effect?
by Caennanu
Fri Mar 09, 2018 3:14 pm
Forum: Angels Mods
Topic: BUG? infinite ore without yields?
Replies: 4
Views: 1853

Re: BUG? infinite ore without yields?

tested this today, and confirmed.
Fixed in .27 (upgraded to .28 anyway to get the additional fixes)
by Caennanu
Fri Mar 09, 2018 8:47 am
Forum: Angels Mods
Topic: BUG? infinite ore without yields?
Replies: 4
Views: 1853

Re: BUG? infinite ore without yields?

We are on 16.26.
Geuss the fix you are referring too is in the .27.

Geuss we will check it out later! Thanks
by Caennanu
Thu Mar 08, 2018 8:40 pm
Forum: Angels Mods
Topic: BUG? infinite ore without yields?
Replies: 4
Views: 1853

BUG? infinite ore without yields?

Hola! I'm slightly lost as to how the layout of the forum is, so i'm hoping this is the proper way to post something we're experiencing. Currently me and some friends are playing a multiplayer, aiming for a mega base fueled by trains. Now, since we want to have as much throughput as possible, we dec...
by Caennanu
Tue May 16, 2017 11:29 am
Forum: Technical Help
Topic: Hosting server - Linux/Windows [SOLVED] (Port Randomisation)
Replies: 9
Views: 12872

Re: Hosting server - windows [HALP]

shouldn;t it be port 34197? maybe its the nat rules.
maybe you made a typo there too :)
by Caennanu
Tue May 16, 2017 11:27 am
Forum: Technical Help
Topic: [SOLVED}[0.15.9] Server disconnects outbound internet
Replies: 6
Views: 2915

Re: [0.15.9] Server disconnects outbound internet

Can't wait to see if a new modem resolved your issues.
The 10. ip you submitted seems to be a non existant one, so is probably your external ip address.
which would in turn mean your modem is faulty.

Keeping my fingers crossed for ya.
by Caennanu
Wed May 10, 2017 2:53 pm
Forum: Technical Help
Topic: Walking Belts/inserters rotating without hitting "R"
Replies: 4
Views: 2075

Re: Walking Belts/inserters rotating without hitting "R"

also something that might help. when you use a macro mouse or keyboard, make sure the macro keys are empty or disabled when running factorio. i've had multiple occasions where i would press a macro key for another game and end up having to catch up the next 5 minutes as there is no way to interrupt ...
by Caennanu
Wed May 10, 2017 2:44 pm
Forum: Technical Help
Topic: Hosting server - Linux/Windows [SOLVED] (Port Randomisation)
Replies: 9
Views: 12872

Re: Hosting server - windows [HALP]

Hello kaizo! since you added an edit, did you edit the log file as well? i can't determine. i know little of what you are talking about, but since you changed ip settings, might it be that the server file is configured for another ip address than the ip that is actually assigned? what leads me to th...
by Caennanu
Wed May 10, 2017 2:34 pm
Forum: Technical Help
Topic: [0.15.x] Severe lag and lag spike issues
Replies: 31
Views: 15725

Re: [0.15.x] Severe lag and lag spike issues

Hmm, when you are playing and hosting at the same time, dropping game speed causes issues for other clients? Never experienced that, than again i always seemed to be the slowest player. i know loewchen submitted an idea that the gamespeed autoscales to the slowest player to prevent desync issues, no...
by Caennanu
Tue May 09, 2017 4:33 pm
Forum: Technical Help
Topic: Headless System Requirements
Replies: 6
Views: 24707

Re: Headless System Requirements

my experience, running headless on a windows 10 machine: 14.22 save file 16mb, mods: bobs, angels, bottleneck, big brother, gditwater and a few minors (2 players connected, 1 core 100% @2.6ghz 700mb memory) 15.9 save file 13mb, no mods (2 players connected 1 core 100% @2.6ghz AMD, 500mb memory) i wo...
by Caennanu
Tue May 09, 2017 4:09 pm
Forum: Technical Help
Topic: [0.15.x] Severe lag and lag spike issues
Replies: 31
Views: 15725

Re: [0.15.x] Severe lag and lag spike issues

xBlizzDevious wrote:I'd also note that I shouldn't have to specifically downclock a computer to be able to play a game. The thought is just ridiculous!
I completely agree, i thought the same, but it made the game playable for me.
The other alternative is to turn down game speed to say 0.8? just to see what happens.?
by Caennanu
Tue May 09, 2017 4:01 pm
Forum: Technical Help
Topic: [SOLVED}[0.15.9] Server disconnects outbound internet
Replies: 6
Views: 2915

Re: [0.15.9] Server disconnects outbound internet

hola! Sounds like its an ISP issue or the internal chip of router / modem is getting overloaded. The other option would be that the modem / router thinks he's under a DoS and disconnects all internet acces due to safety features. Considering discord keeps running, the connection is not completely go...
by Caennanu
Tue May 09, 2017 3:23 pm
Forum: Technical Help
Topic: [0.15.x] Severe lag and lag spike issues
Replies: 31
Views: 15725

Re: [0.15.x] Severe lag and lag spike issues

Hey Mate, I had similar issues in previous versions. What solved it for me is downclocking the server to under 3ghz. my sweetspot seemed to be around 2.6ghz, but that is with an AMD cpu at 4ghz for game pc. i'm expecting you might have a sweet spot a little higher. Try downclocking the server to 3gh...
by Caennanu
Fri May 05, 2017 9:22 am
Forum: Technical Help
Topic: [0.14.23] 32bit version won't update to 0.15
Replies: 11
Views: 6607

Re: [0.14.23] 32bit version won't update to 0.15

daniel34 wrote:So which one does apply in the 32-bit vs. 64-bit question?
I think this will apply when we start having AI in robots.
by Caennanu
Fri May 05, 2017 6:35 am
Forum: Technical Help
Topic: Experimental branch with SteamCMD?
Replies: 15
Views: 10058

Re: Experimental branch with SteamCMD?

Is the SteamCMD version identical to the headless version? Yes, the steam version is the actual version, as you specify in the update file which version you wish to download. It then checks which version you have and then downloads and updates the game in sequence (so from 15.3 to 15.6 you get 3x d...
by Caennanu
Thu May 04, 2017 7:50 am
Forum: Technical Help
Topic: Experimental branch with SteamCMD?
Replies: 15
Views: 10058

Re: Experimental branch with SteamCMD?

level.dat doesn't come with Factorio, it's part of the savegame zip. Check if you can open the savefile with a graphical Factorio instance or try another savefile. funny thing, i have done that. it refuses to load up in the list of save files. However, when i do a clean 'install' from the zip file,...
by Caennanu
Wed May 03, 2017 4:49 pm
Forum: Technical Help
Topic: Experimental branch with SteamCMD?
Replies: 15
Views: 10058

Re: Experimental branch with SteamCMD?

i have it working, but not thru the CMD update.
When i download from the site unpack and copy the json and bat file over, it works just fine.
by Caennanu
Wed May 03, 2017 3:40 pm
Forum: Technical Help
Topic: Experimental branch with SteamCMD?
Replies: 15
Views: 10058

Re: Experimental branch with SteamCMD?

i have just used this update, for the first time. It updated fine, but server won't start after. @echo off start "" steamcmd.exe +login REMOVED +force_install_dir +force_install_dir C:\Servers\Factorio_0.15.3 +app_update 427520 -beta 0.15.x +quit I am getting the error now tho, that level....

Go to advanced search