Search found 30 matches

by MrHick
Sun Mar 15, 2020 2:33 pm
Forum: Duplicates
Topic: [0.18.12] Construction Bots Refuse to Put Down Solar field
Replies: 2
Views: 1008

Re: [0.18.12] Construction Bots Refuse to Put Down Solar field

Yes thank you,
Some 25min after the save, 45min after they where given mats they started running.

So not a bug just too much stuff to do.

Weird thing is that other construction bots, fixing walls replacing turrets where running fine that whole time.
by MrHick
Sun Mar 15, 2020 2:00 pm
Forum: Duplicates
Topic: [0.18.12] Construction Bots Refuse to Put Down Solar field
Replies: 2
Views: 1008

[0.18.12] Construction Bots Refuse to Put Down Solar field

Ghosted Down new solar field and Bots are not putting down solar panels or batteries. There is 2k+ bots in the network and mats in the provider chests. There where few helper mods, removing them did not help. Previous solar fields on this map in 0.18.10-11 where constructed fine. Character is standi...
by MrHick
Sun May 05, 2019 2:13 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 998887

Re: [0.17] Sea Block Pack 0.3.5

Unable to install after last update, fresh Factorio zip download 0.17.36

"Failed to load mods:__SeaBlock__/data-updates.lua.671:attempt to index field "hydrogen" {a nil value} site traceback:
__SeaBlock__/data-updates.lua.671: in main chunk"
by MrHick
Fri Jan 11, 2019 2:50 pm
Forum: General discussion
Topic: Did no one else notice massive nerf of tank in 0.17?
Replies: 102
Views: 34453

Re: Did no one else notice massive nerf of tank in 0.17?

dog80 wrote: ↑
Fri Jan 04, 2019 1:14 am
just a sidequestion

why do you need a tank when you can lazercreep anything much easier?
It's just fun to drive around, it feels heavy with the slow braking and can run trough trees.
I mostly use the tank to go exploring.
by MrHick
Fri Jun 01, 2018 3:35 pm
Forum: News
Topic: Friday Facts #245 - Campaign concept
Replies: 167
Views: 59501

Re: Friday Facts #245 - Campaign concept

"Achievement statistics show that only about 11% of players on Steam have ever launched a rocket, which currently means 'won the game'." I do not think this information is correct, majority of players probably tries some type of mod in there game. The game has built in mod portal that disa...
by MrHick
Thu Jan 18, 2018 2:05 pm
Forum: General discussion
Topic: Gameplay drop
Replies: 12
Views: 4345

Re: Gameplay drop

Found it but can't post a link.
YouTube look for Xterminator video from 4 days a go named something like discussion with the devs.
by MrHick
Thu Jan 18, 2018 1:30 pm
Forum: General discussion
Topic: Gameplay drop
Replies: 12
Views: 4345

Re: Gameplay drop

Bilka wrote: That was Twinsen, not Klonan :P
.
Yes I am an idiot, Twinsen was in the voice chat with you, Mojo and the streamers, Klonan and Rseding where in text chat talking sh.. hehehehe that was funny as hell.
by MrHick
Thu Jan 18, 2018 1:05 pm
Forum: General discussion
Topic: Gameplay drop
Replies: 12
Views: 4345

Gameplay drop

Is it me or did the number of streams and YouTube videos drop sharply in last week? I really enjoyed that twitch interview with the devs and the streamers the other day, thank you Twinsen that was informative and really appreciated and you came in to the enemy territory after that FFF. :lol: On my 1...
by MrHick
Mon Jan 15, 2018 10:35 am
Forum: News
Topic: Friday Facts #225 - Bots versus belts (part 2)
Replies: 1016
Views: 365272

Re: Friday Facts #225 - Bots versus belts (part 2)

Hmm I did not want to get in to this but after doing a little testing it seams that with 4x charging time bots would become usless, just a cloud sitting above the factory hogging UPS.. I always considered bots to be end game stuff, when you shoot a rocket then expand and build with bots. In my opini...
by MrHick
Wed Jan 10, 2018 2:31 pm
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 338651

Re: Friday Facts #224 - Bots versus belts

It should never be Belts vs Bots vs Trains it should be Belts, Bots and Choo-Choo's. Bot's seam a little easy late game but that could be fixed with maybe lock bot carry size research behind Space Pots. In .16 I find more incentive to build with belts after nuclear fuel for smelters and belt optimiz...
by MrHick
Fri Dec 22, 2017 10:23 am
Forum: General discussion
Topic: 1K Club
Replies: 5
Views: 2774

1K Club

HELP!!!!!!
Did not even notice; /Cry
by MrHick
Mon Dec 18, 2017 2:09 pm
Forum: News
Topic: Friday Facts #221 - 0.16 is out
Replies: 155
Views: 57158

Re: Friday Facts #221 - 0.16 is out

Belt compression can still be done with the splitter. Anyway I always plan for +10% so if there is little less on the belt it is still fine. Good enough for me. Just Please, Please, Please If adjusting belt mechanic / compression will decrease performance Don't do it . Performance gain's are unbelie...
by MrHick
Mon Dec 18, 2017 12:14 pm
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 571
Views: 287758

Re: Thank you (Make the dev-team happy today!)

I just want to say thank you for the best release yet.
Performance update is just unreal, it was worth the wait.

Also nuclear fuel Yesssssss My smelter will love that stuff.
by MrHick
Thu Dec 14, 2017 2:47 pm
Forum: Not a bug
Topic: [kovarex] [16.0] Inserting on underground belt behaves different
Replies: 24
Views: 26014

Re: [kovarex] [16.0] Inserting on underground belt behaves different

There is no way to compress the belt inline any more?
I can't find a solution for the smelters unless I go for chest+Loader(Mod).

Any advice is appreciated!

I really did not want to put any modded items in production, my base should be able to run without any mods.
by MrHick
Thu Dec 14, 2017 1:54 pm
Forum: General discussion
Topic: .16 Crafting Time Changes
Replies: 6
Views: 3150

Re: .16 Crafting Time Changes

Bilka wrote:List of items: https://wiki.factorio.com/index.php?tit ... t=BilkaBot

Click on diff for each page to see the complete changes.
Perfect, Thank you
by MrHick
Thu Dec 14, 2017 12:46 pm
Forum: General discussion
Topic: .16 Crafting Time Changes
Replies: 6
Views: 3150

.16 Crafting Time Changes

Anyone figure out what items have the crafting time changed?
It is mentioned in the release notes but I cant find any information on it here or on reddit.

I did not notice anything but I started new game with .16 and I am not that intelligent to remember it all.
by MrHick
Thu Dec 14, 2017 8:21 am
Forum: General discussion
Topic: 0.16 Map generation Feedback
Replies: 210
Views: 101145

Re: 0.16 Map generation Feedback

Seams fine to me, I kind of like it. .15 was way too many resources at the start I think that searching for them at the start is not a bad deal. You would want to make new players venture out and search for what they need instead of having everything right where you start. Experienced players know t...
by MrHick
Thu Dec 14, 2017 8:13 am
Forum: General discussion
Topic: Hi Res Guy
Replies: 7
Views: 3068

Re: Hi Res Guy

It does look better but not HI-Res as I was expecting.

On 17in FHD laptop it looks fine but on 37in 4k there is not that much difference.
by MrHick
Wed Dec 13, 2017 3:34 pm
Forum: General discussion
Topic: Hi Res Guy
Replies: 7
Views: 3068

Hi Res Guy

Does he still look pixelated?
Or I am just high
by MrHick
Wed Dec 13, 2017 1:00 pm
Forum: Releases
Topic: Version 0.16.0
Replies: 130
Views: 108343

Re: Version 0.16.0

Sweet!! I just got sick, have to leave work.

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