Search found 1616 matches

by jodokus31
Mon Feb 26, 2018 9:36 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3791
Views: 1530927

Re: Development and Discussion

So, enough talk about out-game stuff. Now let me tell you about my experience playing angel's+bob's! I started mining, crushing and smelting saphirite and stiratide to get to red science. I did some early "dirty" bobmonium sorting to get glass for a dozen of greenhouses, as bob's basic ci...
by jodokus31
Sun Feb 25, 2018 1:17 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1080554

Re: [0.15] Sea Block Pack 0.1.7

Trainwreck wrote: [*] Add chrome ingredient to advanced processing units
Oh dang :) That's will make the ferrous ore refining chain mandatory. Great idea, with mixed feelings :D
by jodokus31
Thu Feb 22, 2018 2:19 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1080554

Re: [0.15] Sea Block Pack 0.1.7

Is reaching Lazy Bastard challenge intended to possible? I plan on reaching it (in spirit, additionally it would be nice if game recognized it) and I may check whatever it is possible to win with crafting within limit in SeaBlock. There is no point in doing that and posting about if that it fixes f...
by jodokus31
Wed Feb 21, 2018 4:27 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1080554

Re: [0.15] Sea Block Pack 0.1.7

Is reaching Lazy Bastard challenge intended to possible? I plan on reaching it (in spirit, additionally it would be nice if game recognized it) and I may check whatever it is possible to win with crafting within limit in SeaBlock. There is no point in doing that and posting about if that it fixes f...
by jodokus31
Tue Feb 20, 2018 4:12 pm
Forum: Mods
Topic: [MOD 1.1] Xander Mod v3.6.1
Replies: 748
Views: 323572

Re: Bugfix v1.5.1

Hi all - Version 1.5.1 should be available. Only two changes, I fixed the missing recipe category for the diamond crystal and added fluid pipe connections (with appropriate color graphics) to the machine tool 1. Sorry for the tiny update, like I talked about just before this I haven't had a lot of ...
by jodokus31
Sun Feb 18, 2018 3:34 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3791
Views: 1530927

Re: Development and Discussion

But this run I'm intentionally trying to use as much 1 to N as possible, for a larger challenge, but there is nothing I can do with such amounts of copper. Even mid game you need 10 times as much iron as copper, but for every line of iron ore, you get half of a line of copper ore. That is much more...
by jodokus31
Sun Feb 18, 2018 12:12 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1080554

Re: [0.15] Sea Block Pack 0.1.7

yeah that's where I'm at now. I'm over it and moving on but an easy solution for clarity would be this: change the icon for angel's cellulose-fiber-board to match bob's wooden board. the recipe for the cellulose fiber board would remain the same and it would be clear what you need to do. Idk if I s...
by jodokus31
Sun Feb 18, 2018 10:54 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3791
Views: 1530927

Re: Development and Discussion

My new base based on 1 to N (1 saph => iron, copper, slag) sorting is going real smooth, but I have reached the point where I am can no longer handle the copper ore I'm getting. There is nothing to do with it. I don't want to switch to N to 1 sorting, because this is the whole point of the base, bu...
by jodokus31
Sat Feb 17, 2018 8:58 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1080554

Re: [0.15] Sea Block Pack 0.1.7

I tried to use the incorrect icon one earlier but i will try it again. Either way it's worth noting that FNEI doesn't list it as part of the circuit board recipe and there is absolutely nothing suggesting it should be that one and only things pointing to the other. And...nope. I cheated myself some...
by jodokus31
Sat Feb 17, 2018 8:20 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1080554

Re: [0.15] Sea Block Pack 0.1.7

even with just the mods in the sea block pack the issue persists. only the wooden boards needed by bob's basic circuit board are not handcraftable. the other wooden board and fiber board dont work for his recipe. The wooden board from angels bioprocessing should work, even if the icon is different....
by jodokus31
Sat Feb 17, 2018 2:06 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1080554

Re: [0.15] Sea Block Pack 0.1.7

Some help please. I can't find an Angel's bioprocessing subforum. I am trying to play a seablock game. Latest v16.24; all angels and bobs without enemies. (Turned biters and pollution off for performance.) ANyways, it seems the "forage cellulose fibres" recipe is broken, and I cannot find...
by jodokus31
Sat Feb 17, 2018 10:51 am
Forum: Mods
Topic: [MOD 1.1] Xander Mod v3.6.1
Replies: 748
Views: 323572

Re: [MOD 0.16] Xander Mod v1.4.1

eradicator wrote:
Hotfix
I made a hotfix mod for the crystal diamond empty category issue. It'll automatically deactivate itself once xander is updated above 1.5.0.
xander-mod-hotfix1623_0.0.1.zip
Thanks, that's a great way to do some instant fixes :)
by jodokus31
Sat Feb 17, 2018 10:48 am
Forum: Mods
Topic: [MOD 1.1] Xander Mod v3.6.1
Replies: 748
Views: 323572

Re: [MOD 0.16] Xander Mod v1.4.1

EDIT: just tried hacking around. Doing the equivalent of adding fluid_boxes = xmutil.assembler_fluid_boxes("machine-tool-2") to the basic lathe mill definition does allow it to make the alloy steel bearing recipe. Ah, that makes sense. The fluid input is something different as it seems. T...
by jodokus31
Fri Feb 16, 2018 4:28 pm
Forum: Mods
Topic: [MOD 1.1] Xander Mod v3.6.1
Replies: 748
Views: 323572

Re: [MOD 0.16] Xander Mod v1.4.1

I'm having a lot of fun with the mod :) I have blue science, steel forging from raw iron, waste management, sulfuric acid 2 all working, and am most of the way to production science pack I think I'm about to get stuck though: - Alloy steel bearing requires a universal machine tool to create (I thin...
by jodokus31
Thu Feb 15, 2018 8:24 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1080554

Re: [0.15] Sea Block Pack 0.1.7

Hmm, never heard of Fawogae :D Do you have other mods installed like pY?

Red Packs should require only iron and copper, even with SCT
by jodokus31
Wed Feb 14, 2018 8:27 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1080554

Re: [0.15] Sea Block Pack 0.1.7

Yeah Urea is quite easy, formaldehyde is pretty much a downer, but it's the ONLY path to resin pre blue research. Making blue research with SCT is quite scary, needing gold and naphtha and alumunium and all :P I only need gold now... and silver for resin... I will be bootstraping those ores until I...
by jodokus31
Wed Feb 14, 2018 5:18 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1080554

Re: [0.15] Sea Block Pack 0.1.7

quick question guys, how have you managed getting resin? Resin is really a major step to advanced circuits: - You need Methanol, which can be obtained from green algae (see thread above) - Then you need the green metal catalyst (aluminium/silver ore from hydrorefining (sorting chunks: f.e. jivolite...
by jodokus31
Wed Feb 14, 2018 10:05 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3791
Views: 1530927

Re: Development and Discussion

As it stands, it seems that a "pure" Angel's playthrough making maximum use of your features requires bobplates, bobrevamp - but should not include bobgreenhouse? In my opinion, greenhouse is not strictly needed, because you are able to get enough wood products (wood plates, resin, circui...
by jodokus31
Mon Feb 12, 2018 8:32 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1080554

Re: How do you get your first plastic?

I'm pretty sure the simplest way is just Cellulose>Methanol>Propene>Plastic Agreed. Just an additional note, because its a tiny bit more complicated: If you already have some aluminium and silver ore, then Methanol from CO2 + Hydrogen + Green Metal Catalysts seems to produce twice the amount and it...
by jodokus31
Mon Feb 12, 2018 4:01 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3791
Views: 1530927

Re: Development and Discussion

After reading this I went and added ferrous ore crushing, sorting and iron/manganese mixed smelting. It's just so nice to make iron/steel plates with no waste products. But then I researched "Advanced Iron Smelting 2" which gives you processed iron. This is something that only needs red a...

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