Search found 11 matches

by Nofew
Wed Oct 18, 2017 1:16 pm
Forum: News
Topic: Friday Facts #191 - Gui improvements
Replies: 380
Views: 147004

Re: Friday Facts #191 - Gui improvements

I haven't read everything so I'm sorry if this was mentioned before, but here's a quickie: In this FFF, you mention that some functionality is lost because players can't transfer their entire inventory while retaining their toolbar anymore. I think this can be addressed by "locking" items ...
by Nofew
Wed Oct 18, 2017 3:12 am
Forum: Ideas and Suggestions
Topic: Lategame Mining
Replies: 37
Views: 14338

Re: Lategame Mining

Oh glorious, I'm so happy I found this forum so I didn't have to feel awkward about making this post myself. Quick preface, I haven't read everything so if I'm massively missing the mark, let me know. So I basically quit Factorio due to the mining issues. I've been waiting for dirty mining and have ...
by Nofew
Fri May 19, 2017 5:00 pm
Forum: Ideas and Suggestions
Topic: Dirty mining features ideas
Replies: 9
Views: 5133

Re: Dirty mining features ideas

In my opinion, the current limited resources prevent us to enjoy a lategame base in default options. Because while rockets are launched, the mine outposts get depleted. Most of the time is spent replacing outposts. It feels like we're only sustaining the base, not improving it. My thoughts exactly....
by Nofew
Sat May 06, 2017 2:39 pm
Forum: News
Topic: Friday Facts #189 - Specifying the 1.0
Replies: 169
Views: 72943

Re: Friday Facts #189 - Specifying the 1.0

What happened to dirty mining? D: Same. 2. Dirty Mining Agreed on both points Totally agree I agree, I feel like this is the only thing the game miss right now. Are we ever going to get those space platforms and dirty mining you talked about? We want dirty mining! I don't think just begging for it ...
by Nofew
Sat May 06, 2017 1:36 pm
Forum: Duplicates
Topic: [0.15.2] Intense flickering on fully-rendered map view
Replies: 6
Views: 2271

Re: [0.15.2] Intense flickering on fully-rendered map view

Noted! Moving my conversation to that thread instead.
by Nofew
Sat May 06, 2017 1:36 pm
Forum: Minor issues
Topic: [0.15] Belts flicker on map view
Replies: 7
Views: 3523

Re: [0.15] Belts flicker on map view

This is not an optical illusion. I can tell that just by looking at it, but apparently I'm going to need to prove myself. Here'ya go! Attached is OUT.zip (Please excuse my horrible naming scheme). I did a lossless video capture of some of the offending belts and then took it frame-by-frame, and this...
by Nofew
Fri May 05, 2017 11:21 pm
Forum: Duplicates
Topic: [0.15.2] Intense flickering on fully-rendered map view
Replies: 6
Views: 2271

Re: [0.15.2] Intense flickering on fully-rendered map view

Here'ya go! https://www.youtube.com/watch?v=YZYjBzvcRDo -- Pay special attention to the last five seconds or so where I go from map view to normal view. It has the same level of zoom (Right near it, anyway), but the map flickers and the normal one doesn't. Do note that the flickering is a *lot* more...
by Nofew
Fri May 05, 2017 11:00 pm
Forum: News
Topic: Friday Facts #189 - Specifying the 1.0
Replies: 169
Views: 72943

Re: Friday Facts #189 - Specifying the 1.0

What happened to dirty mining? D: That's the one single feature I've wanted since the first few times I've played Factorio!
by Nofew
Wed Apr 26, 2017 2:27 am
Forum: Duplicates
Topic: [0.15.2] Intense flickering on fully-rendered map view
Replies: 6
Views: 2271

[0.15.2] Intense flickering on fully-rendered map view

So I decided to make a poopton of smelting lines earlier, around eight to ten, 24 stone furnaces each. I'm pretty sure people are familiar with the design. I noticed that if I zoom in /just/ enough in the map to get the view to go into fully-rendered.. Renderedness, that the middle entities flicker ...
by Nofew
Sun Feb 19, 2017 5:43 am
Forum: Duplicates
Topic: [14.22] Steam achievement unlock exploit.
Replies: 0
Views: 622

[14.22] Steam achievement unlock exploit.

I've been playing with mods enabled for a long time, and I've unlocked numerous in-Factorio achievements in that time. Steam achievements did not unlock since I was playing with mods enabled. Today I disabled all mods except Base Mod, and as soon as Factorio restarted, I got all the Steam achievemen...

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