Search found 145 matches

by redlabel
Tue Mar 03, 2020 7:15 pm
Forum: Implemented Suggestions
Topic: Add SRV Record support
Replies: 85
Views: 54876

Re: Add SRV Record support

+1 someone came to our discord asking for this and it is a good idea if it's not too hard to do. We could have for example bb.getcomfy.eu for biter battles and so on.
by redlabel
Mon Mar 02, 2020 7:59 pm
Forum: Ideas and Suggestions
Topic: Replace Pistol for SMG when upgrading to Military 1
Replies: 6
Views: 1993

Replace Pistol for SMG when upgrading to Military 1

I imagine some people will be against this as pistol is such a Factorio staple item. I felt the same when iron pickaxe disappeared. So I'm happy to hear other people's opinions. Basically this. You start with pistol but it is not a craftable item or even visible, just like the pickaxe. And when you ...
by redlabel
Tue Jan 21, 2020 5:13 pm
Forum: Releases
Topic: Version 0.18.0
Replies: 87
Views: 76962

Re: Version 0.18.0

I only play Multiplayer.

IDEA: If last game was Multiplayer, make "Continue" send you to latest joined server IP. ^^
by redlabel
Wed Dec 18, 2019 10:09 am
Forum: Resolved Problems and Bugs
Topic: [0.17.79] Multiplayer game stuck while saving game for unsuccessfully joining player
Replies: 18
Views: 6591

Re: [0.17.79] Multiplayer game stuck while saving game for unsuccessfully joining player

I guess Anti and others refer to Comfy servers. Known issue I wonder if its something about our code or some unoptimal factorio thing.

I found that sometimes manually forcing save server side fixes the problem.

Is this a different problem from when too many ppl join and gets bottlenecked somehow?
by redlabel
Fri May 03, 2019 5:40 pm
Forum: News
Topic: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
Replies: 124
Views: 55077

Re: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan

Hello, red from COMFY Factorio here. Perhaps hiring some gaming PR specialists could help to a degree? Other than that.. FORTNITE/PUBG are super popular right now. I personally love the dynamic of "Hunger Games" type games. We even did a few attempts on our servers. People were interested ...
by redlabel
Fri Apr 06, 2018 8:29 pm
Forum: News
Topic: Friday Facts #237 - Rich & interactive text
Replies: 72
Views: 37709

Re: Friday Facts #237 - Rich & interactive text

What about multi-color nicknames for chat?
by redlabel
Mon Apr 02, 2018 12:09 pm
Forum: Technical Help
Topic: How to disable replay saving?
Replies: 9
Views: 16781

Re: How to disable replay saving?

Klonan gave me the answer to this one:

http://lua-api.factorio.com/latest/LuaG ... ble_replay

so use /c game.disable_replay()
by redlabel
Tue Jun 20, 2017 12:22 pm
Forum: Ideas and Suggestions
Topic: We really need more uses for Silo / Rocket Launches
Replies: 8
Views: 2934

We really need more uses for Silo / Rocket Launches

Hey guys, Nearly 100% of my Factorio experience has been in multiplayer games. I currently host one of the most popular servers and I our main objective is to have fun together. One thing that I don't like is how "boring" launching rockets is. After hosting a new game every couple days for...
by redlabel
Tue Jun 20, 2017 10:53 am
Forum: Implemented Suggestions
Topic: /silent-command alias: /CS
Replies: 3
Views: 2004

Re: /silent-command alias: /CS

There's also tab-complete: /si*tab* and it will auto-complete to /silent-command But this does not work if I just copy a command from somewhere and paste it (I'm a totally useless with coding) and want to quickly edit before use. Also, jeez, adding support for this would be nearly as effortless as ...
by redlabel
Sun Jun 18, 2017 7:12 pm
Forum: Implemented Suggestions
Topic: /silent-command alias: /CS
Replies: 3
Views: 2004

/silent-command alias: /CS

Thanks :) would make life easier and my admins would keep messing up...
by redlabel
Fri Jun 16, 2017 7:06 pm
Forum: Pending
Topic: [15.21] Crash of server after: "(filename not available): Inserter::`scalar deleting destructor'"
Replies: 2
Views: 1335

[15.21] Crash of server after: "(filename not available): Inserter::`scalar deleting destructor'"

ncci\src\circuitnetwork\circuitconnector.cpp (355): CircuitConnector::disconnect c:\cygwin64\tmp\factorio-a6ncci\src\circuitnetwork\circuitconnector.cpp (714): CircuitConnector::~CircuitConnector c:\cygwin64\tmp\factorio-a6ncci\src\circuitnetwork\behaviors\genericonoffcontrolbehavior.hpp (24): Gene...
by redlabel
Fri Jun 16, 2017 8:28 am
Forum: Duplicates
Topic: 15.21 Blueprint related server crash
Replies: 0
Views: 735

15.21 Blueprint related server crash

Same mp-save-fragments issue related to Blueprints (I believe) as in 15.20
by redlabel
Thu Jun 15, 2017 10:49 am
Forum: Releases
Topic: Version 0.15.21
Replies: 15
Views: 18838

Re: Version 0.15.21

oh god, finally :)
by redlabel
Thu Jun 15, 2017 9:37 am
Forum: Ideas and Suggestions
Topic: Remove "ghost" servers from server list (faster)
Replies: 2
Views: 1523

Remove "ghost" servers from server list (faster)

Hi,

Currently "ghost" servers, meaning servers that go offline but stay on the list showing players online before it went down. It is a bit confusing and it would be nice if servers that go offline more or less disappeared from the multiplayer lobby almost instantly..
by redlabel
Wed Jun 14, 2017 9:45 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.20] Server crash "Error when opening file for reading"
Replies: 5
Views: 6936

Re: [0.15.20] Server crash "Error when opening file for reading"

Oxyd wrote:Thanks. This will be fixed in 0.15.21.
Could you tell us what causes this? It is crashing my server every 5 minutes... any way to attenuate its effects in the meantime?
by redlabel
Wed Jun 14, 2017 8:35 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.20] Server crash "Error when opening file for reading"
Replies: 5
Views: 6936

Re: [0.15.20] Server crash "Error when opening file for reading"

I also have this problem.. 3859.204 Error ServerMultiplayerManager.cpp:94: MultiplayerManager failed: "Error when opening /opt/factorio1/temp/mp-save-45-fragments for reading: No such file or directory" 38.175 Error Util.cpp:62: Error when opening /opt/factorio1/temp/mp-save-6-fragments f...
by redlabel
Wed Jun 14, 2017 6:28 pm
Forum: Releases
Topic: Version 0.15.20
Replies: 29
Views: 20222

Re: Version 0.15.20

453.039 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(93.236.22.114:58782) 453.039 Info ServerRouter.cpp:389: Replying to connectionRequest for address(93.236.22.114:58782). 453.039 Info ServerSynchronizer.cpp:551: nextHeartbeatSequenceNumber(11018) adding peer(8) 453.043...
by redlabel
Wed Jun 14, 2017 6:21 pm
Forum: Releases
Topic: Version 0.15.20
Replies: 29
Views: 20222

Re: Version 0.15.20

Just want to say that my server crashed twice already since the last update. Had not crashed ever before like this. Will update if I crash again and gather more info, although I'm not very technical..
by redlabel
Tue Jun 13, 2017 9:37 am
Forum: Ideas and Suggestions
Topic: Multi-channel circuit speaker output
Replies: 0
Views: 716

Multi-channel circuit speaker output

I was thinking the other day that speaker sounds in global can get very annoying. Sometimes you want to hear them, sometimes you do not.. And there are not many ways to limit this unless you turn them off altogether. So I was thinking that a good idea would be to have 5 channels of audio users can &...

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