Search found 28 matches
- Tue Aug 15, 2017 1:31 am
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 934229
Re: 4-way intersections: Throughput and deadlocks [image heavy]
welp. here we go again. I don't know what to think of this. half of me wants to say this is the ugliest fix I've ever done lol https://steamuserimages-a.akamaihd.net/ugc/862856715456582998/8B733339743BD17711AB6B6C9840330156E79713/ here's a string for it 0eNqlnetOW8kShV9l5N94tKv6nlc5Go2AWBlLBCKHjE4U5...
- Mon Aug 14, 2017 8:58 pm
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 934229
Re: 4-way intersections: Throughput and deadlocks [image heavy]
To bad round-abouts deadlock when you disable stations while the train is in it and the new path crosses itself. that's why you, like, don't do that lol I don't consider that to be a problem since it requires the player to do something incredibly stupid for that to happen. I always set my effected ...
- Mon Aug 14, 2017 8:25 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1531007
Re: Development and Discussion
Sounds like you have something like the smelting extended mod in there, which was made before I did add the bobs alloys and is probably not up to date to work with the current version and/or isnt needed anymore. oh, whoops, I thought you made that. I'm sorry, I assumed it was made by you and didn't...
- Mon Aug 14, 2017 11:08 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1531007
Re: Development and Discussion
I noticed that one of the updates since I last played added more advanced smelting recipes, making intermediaries more or an actual item and less of just being an extra step. while this is nice, and finally pushed me to making my modules smaller than before (which I was starting to feel like doing a...
- Sat Aug 12, 2017 10:33 am
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 934229
Re: 4-way intersections: Throughput and deadlocks [image heavy]
While disappointing that my poor intersection/roundabout ended up D-rank, I did take your advice on the matter of being unable to have 2 trains go straight at the same time, so I've updated the roundabout https://steamuserimages-a.akamaihd.net/ugc/862856504896032795/D807F8A4BBA6DA1C367A26E6DC1CC97CD...
- Tue Aug 08, 2017 1:16 pm
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 934229
Re: 4-way intersections: Throughput and deadlocks [image heavy]
I'm guessing anything you've tested/looked at is in the OP? anyway, I made a design a ways back that as far as I can see works fine, though I guess with pathing bugs that could change things. think you could rate/test my intersection? it's a 2-lane roundabout. also, my roundabout design was made qui...
- Sun Feb 05, 2017 12:16 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1531007
Re: Development and Discussion
@ Arch666Angel just thought, can you add resin to bio processing mod if bob electronics is present? there is already wood board, but resin is needed also. so it will remove need for building greenhouses. bio processing already has a function for a replacement (of sorts) for resin. the wood paste, w...
- Sun Feb 05, 2017 10:35 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1531007
Re: Development and Discussion
I haven't even gotten into oil yet (currently working on making a massive station for ores, and do not have tin being produced en masse yet so I can't even make the 2nd tier circuit boards yet. I've ran out of techs to research orz), but I do pretty much have the smelting/ore crushing down pat (smel...