Search found 29 matches
- Sat Mar 23, 2024 2:16 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 129
- Views: 16469
Re: Friday Facts #403 - Train stops 2.0
I've been following the news about the new version and I have the impression that you've overcomplicated it. In a sense, these changes are very cool and I can't wait until I can play it. There are so many changes that you could easily divide it into two separate parts. Thanks to this, we would alrea...
- Sat Feb 24, 2024 8:13 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 35093
Re: Friday Facts #399 - Trash to Treasure
Since each planet will be different, there is a chance that there will be many mods that will introduce even more different planets with different technologies and techniques.
Please give us some early access
Please give us some early access
- Fri Aug 25, 2023 2:05 pm
- Forum: News
- Topic: Friday Facts #373 - Factorio: Space Age
- Replies: 267
- Views: 69923
Re: Friday Facts #373 - Factorio: Space Age
I can't wait to put up a server even in beta
Chlew UI
Hi, I wrote my first mod (my first lua code) for nice (at least that was the assumption) displaying the list of people on the server. I still have a lot of ideas to develop it. Functionalities: Displaying players' armor Displaying player names Viewing the online time of players Afk time display (aft...
- Mon Jun 22, 2020 4:20 pm
- Forum: Questions, reviews and ratings
- Topic: Read server config file
- Replies: 0
- Views: 809
Read server config file
How to read the server configuration file from the module level? It is posiible to add there custom settings?
Or maybe Is possible just to read the file with lua?
Or maybe Is possible just to read the file with lua?
- Sun Jun 21, 2020 8:01 pm
- Forum: Questions, reviews and ratings
- Topic: How to overlay player color tocharacter icon
- Replies: 0
- Views: 738
How to overlay player color tocharacter icon
Hi I display character icon like this: function Events.on_player_created(event) game.get_player(event.player_index).gui.left.add{ type = "label", caption='[entity=character]' } end How to apply player color to this icon? For text it is easy. Is there an expanded description on how to creat...
- Sun Jun 21, 2020 5:24 pm
- Forum: Modding help
- Topic: Is it possible to recognize if the player is steam?
- Replies: 1
- Views: 699
Is it possible to recognize if the player is steam?
Hi,
I'm starting to learn how to write mods. And I have questions
Is it possible to recognize if the player is from steam?
Get SteamId or other data?
Can any connection be made to steam at all?
I'm starting to learn how to write mods. And I have questions
Is it possible to recognize if the player is from steam?
Get SteamId or other data?
Can any connection be made to steam at all?
- Sun Feb 02, 2020 10:04 pm
- Forum: Ideas and Suggestions
- Topic: Display train's ID number on scheduler UI
- Replies: 15
- Views: 4496
Re: Display train's ID number on scheduler UI
+1 for this idea
- Sun Feb 02, 2020 9:55 pm
- Forum: Ideas and Suggestions
- Topic: Welcome message after entering the server
- Replies: 0
- Views: 559
Welcome message after entering the server
TL;DR I suggest the possibility of defining a welcome message on the server. What ? 1. Simple version : When someone enters the server in the console, the message defined in server-settings.json would appear 2. Best version : When someone enters the server, a modal would appear. The content would b...
- Sun Mar 24, 2019 12:52 pm
- Forum: Ideas and Suggestions
- Topic: Command line - mod update
- Replies: 15
- Views: 4507
Re: Command line - mod update
Can you tell me the use-case of that? Why do you think you need this and cannot update over the mods-gui to the portal? If you have server localy it's not big problem. But if you heve server on remote machine, then you must send new mods using ssh or some ftp. It is not comfortable. For update serv...
- Wed Mar 20, 2019 7:49 pm
- Forum: Ideas and Suggestions
- Topic: Command line - mod update
- Replies: 15
- Views: 4507
Cli command for update mods
TL;DR An option for the headless version that allows updating all modes. It should work the same as in the game when we choose all possible updates. What ? Updating mods on the server is probably the most troublesome yet. Now update them in the game and then upload to the server. Since the game its...
- Sun Mar 10, 2019 7:06 pm
- Forum: Duplicates
- Topic: [0.17.9] Crash in capaign
- Replies: 0
- Views: 504
[0.17.9] Crash in capaign
I just plau in campaign and then game crash. Screen with error is in attachment.
- Fri Jan 11, 2019 6:35 pm
- Forum: Multiplayer
- Topic: [PL] Szukam osob do gry
- Replies: 7
- Views: 4982
Re: [PL] Szukam osob do gry
Siemka mam serwer z factorio i teamspeak3 dla osób pełnoletnich teamspeak3://ts.chlew.org jak ktoś chętny to zapraszam
- Tue Aug 07, 2018 8:57 am
- Forum: Multiplayer
- Topic: [PL] Szukamy osób do gry razem
- Replies: 1
- Views: 1410
Re: [PL] Szukamy osób do gry razem
Hej, Gramy w różne gry m.in. factorio. Mamy swój serwer ts i factorio więc mamy dowolność w konfiguracji. Jako, że mam już wszystkie osiągnięcia na steam z factorio to można pobawić się i modami. Mamy tylko wymóg by osoby na naszym TS były dorosłe. Więc jeśli spełniacie ten wymóg to możemy razem coś...
- Mon Jun 18, 2018 2:41 pm
- Forum: Technical Help
- Topic: Detailed logs to find the troll
- Replies: 8
- Views: 3164
Re: Detailed logs to find the troll
The same situation the other day. So, I've set the password for now.
And you can not watch from the back? How to turn on replays?
And you can not watch from the back? How to turn on replays?
- Sun Jun 17, 2018 8:31 am
- Forum: Technical Help
- Topic: Detailed logs to find the troll
- Replies: 8
- Views: 3164
Re: Detailed logs to find the troll
In the game menu there are only replays from local games. I mean multiplayer on a dedicated server. So, I mean more where the file is saved and where to copy it to play. Which setting on the server is responsible for recording replays?
- Sat Jun 16, 2018 9:21 pm
- Forum: Technical Help
- Topic: Detailed logs to find the troll
- Replies: 8
- Views: 3164
Re: Detailed logs to find the troll
How can I chceck the replay? Where he is and how run it? Give me hint about rcon in this game. Some documentation or topic. For example in CS: GO it's posible with `logaddress_add` command, you can define the address and port to which all logs are sent, and in them each action from the game. Is it p...
- Sat Jun 16, 2018 2:59 pm
- Forum: Technical Help
- Topic: Detailed logs to find the troll
- Replies: 8
- Views: 3164
Detailed logs to find the troll
Hi, My server fell victim to the troll. He removed the nuclear power plant and many other things. I would like to leave the server open so that players can simply enjoy the fun. Therefore, I have some questions to which answers somehow I can not easily find: I know that there are output logs. Can I ...
- Fri Jan 26, 2018 8:29 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.16.19] Desync Multiplayer - Placing factory during lag
- Replies: 2
- Views: 1318
Re: [0.16.19] Desync Multiplayer - Placing factory during lag
I have desynchronizations after a minute from the connection to the server.
- Tue May 02, 2017 12:56 pm
- Forum: Technical Help
- Topic: [0.15] Old map-gen-settings.example.json
- Replies: 3
- Views: 2016
Re: [0.15] Old map-gen-settings.example.json
Thanks a lot!